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;; Devices
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[device_atifact_merger]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "devices\artifact merger"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_merger.ogf
radius				= 1

inv_name			= ArtefactMerger
inv_name_short		= AfMerger
inv_weight			= 3	;0.2

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 6
inv_grid_y			= 13
cost				= 5000


[inventory_box]
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "devices\inventory box"
class				= O_INVBOX
cform				= skeleton
visual				= physics\box\expl_dinamit.ogf
script_binding      = bind_physic_object.init

[m_inventory_box]:inventory_box
visual = equipments\item_rukzak
;visual = physics\box\konteyner_01 
;visual = physics\decor\bag_01 
;visual = physics\equipment_cache\equipment_rucksack_01_case
;visual = physics\equipment_cache\equipment_rucksack_02_case
radius = 1


-----------------
-- Тайники
-----------------
[kostya_box]
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "devices\inventory box"
class				= O_INVBOX
cform				= skeleton
visual				= physics\box\expl_dinamit.ogf
script_binding      = bind_physic_object.init

[device_teleport]:ammo_base
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "food and drugs\arhara_tele"
class			= II_ANTIR
cform                   = skeleton
visual                  = equipments\item_amk_gps.ogf
description				= device_teleport
$prefetch 		= 64
cost					 = 100000
inv_name		= teleport
inv_name_short		= teleport
inv_weight		= 0.05

inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 13
inv_grid_y			= 31

attach_angle_offset		= 0.000000, -1.204452, -1.262921
attach_position_offset	= 0.081856, -0.035081, 0.011694
attach_bone_name		= bip01_l_hand
auto_attach				= false
; eatable item
eat_health = 0
eat_satiety = 0
eat_power = 0
eat_radiation = 0
wounds_heal_perc = 0
eat_portions_num = 1
eat_alcohol = 0.3

; food item
animation_slot		= 4

;hud item
hud = wpn_vodka_hud


[science_teleport]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "devices\detector_simple"
$prefetch 			= 32
class				= II_ANTIR
cform				= skeleton
visual				= equipments\item_datchik1.ogf
description			= Кордон

inv_name			= Телепорт_на_Кардон
inv_name_short		= Телепорт_на_Кардон
inv_weight			= 0.05

inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 9
inv_grid_y			= 14
cost				= 100000;30

attach_angle_offset		= 0.000000, -1.204452, -1.262921
attach_position_offset	= 0.081856, -0.035081, 0.011694
attach_bone_name		= bip01_l_hand
auto_attach				= false
; eatable item
eat_health = 0
eat_satiety = 0
eat_power = 0
eat_radiation = 0
wounds_heal_perc = 0
eat_portions_num = 1
eat_alcohol = 0.3

; food item
animation_slot		= 4

;hud item
hud = wpn_vodka_hud


[science_teleport2]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "devices\detector_simple"
$prefetch 			= 32
class				= II_ANTIR
cform				= skeleton
visual				= equipments\item_datchik1.ogf
description			= Бар

inv_name			= Телепорт_на_Бар
inv_name_short		= Телепорт_на_Бар
inv_weight			= 0.05

inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 9
inv_grid_y			= 14
cost				= 100000;30

attach_angle_offset		= 0.000000, -1.204452, -1.262921
attach_position_offset	= 0.081856, -0.035081, 0.011694
attach_bone_name		= bip01_l_hand
auto_attach				= false
; eatable item
eat_health = 0
eat_satiety = 0
eat_power = 0
eat_radiation = 0
wounds_heal_perc = 0
eat_portions_num = 1
eat_alcohol = 0.3

; food item
animation_slot		= 4

;hud item
hud = wpn_vodka_hud

[science_teleport3]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "devices\detector_simple"
$prefetch 			= 32
class				= II_ANTIR
cform				= skeleton
visual				= equipments\item_datchik1.ogf
description			= Янтарь

inv_name			= Телепорт_на_Янтарь
inv_name_short		= Телепорт_на_Янтарь
inv_weight			= 0.05

inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 9
inv_grid_y			= 14
cost				= 100000;30

attach_angle_offset		= 0.000000, -1.204452, -1.262921
attach_position_offset	= 0.081856, -0.035081, 0.011694
attach_bone_name		= bip01_l_hand
auto_attach				= false
; eatable item
eat_health = 0
eat_satiety = 0
eat_power = 0
eat_radiation = 0
wounds_heal_perc = 0
eat_portions_num = 1
eat_alcohol = 0.3

; food item
animation_slot		= 4

;hud item
hud = wpn_vodka_hud

[zamok]:identity_immunities
GroupControlSection  = spawn_group
discovery_dependency =
$spawn               = "food and drugs\bread_a"
cform                = skeleton
class                = II_ATTCH
visual                = equipments\zamok.ogf
cost                 = 5000
inv_name             = zamok
inv_name_short       = zamok
description          = enc_zamok_desc
inv_weight           = .2
inv_grid_width       = 1
inv_grid_height      = 2
inv_grid_x           = 25
inv_grid_y           = 35

attach_angle_offset = -0.287979, 1.560923, 1.544060
attach_position_offset = 0.096910, -0.013594, 0.107925
attach_bone_name = bip01_r_hand
auto_attach = false

// should be deleted after update
bone_name = bip01_r_hand
position_offset = 0.0,0.0,0.0
angle_offset = 1.570790,1.570790,3.92699


