; на дороге
[logic]
active = heli_move@idle

[heli_move@idle]
path_move = agro_final_heli1_idle_move
engine_sound = false
combat_safe_altitude = 85
invulnerable = true
mute = true
on_info = {+final_agro_say_ok_start} heli_move@fly1
;on_timer = 15000 | heli_move@fly1

[heli_move@fly1]
path_move = agro_final_heli1_predesant_move
engine_sound = true
default_velocity = 10
combat_enemy = nil
combat_use_rocket = false
combat_use_mgun = false
mute = true
invulnerable = true
combat_safe_altitude = 80
on_timer = 40000 | heli_move@fly2

[heli_move@fly2]
path_move = agro_final_heli1_desant_move
engine_sound = true
default_velocity = 4
combat_enemy = nil
combat_use_rocket = false
combat_use_mgun = false
rocket_delay = 6000
combat_safe_altitude = 65
velocity = 0
invulnerable = true
on_timer = 35000 | %+spawn_pervay_vertuha%
on_info = {+vert1_final_otlet} heli_move@fly3

[heli_move@fly3]
path_move = agro_final_heli1_otlet_move
engine_sound = true
default_velocity = 20
combat_enemy = nil
combat_use_rocket = false
combat_use_mgun = false
rocket_delay = 6000
combat_safe_altitude = 120
invulnerable = false
on_timer = 27000 | nil %=arhara_dialog.dell_agro_final_heli1%    

