[logic]
active = heli_move@idle
on_hit = hit

[hit]
on_info = %=arhara_dialog.mat_sms1%

[heli_move@idle]
path_move = gener_heli_black_idle_move
engine_sound = false
combat_safe_altitude = 85
invulnerable = true
mute = true
on_info = {+gener_boy_heli_go} heli_move@fly1

[heli_move@fly1]
path_move = heli_zaschita_baza1_idle1_move
engine_sound = true
default_velocity = 17
combat_enemy = 18102
combat_use_rocket = true
combat_use_mgun = true
;rocket_delay = 200
mute = true
invulnerable = true
combat_safe_altitude = 80
;on_timer = 50000 | heli_move@fly2
on_info = {+predesant_black_heli} heli_move@fly2

[heli_move@fly2]
path_move = gener_heli_black_predesant_move
engine_sound = true
default_velocity = 10
combat_enemy = nil
combat_use_rocket = false
combat_use_mgun = false
invulnerable = true
mute = true
combat_safe_altitude = 80
on_timer = 25000 | heli_move@fly3

[heli_move@fly3]
path_move = gener_heli_black_desant_move
engine_sound = true
default_velocity = 4
combat_enemy = nil
combat_use_rocket = false
combat_use_mgun = false
;rocket_delay = 6000
combat_safe_altitude = 65
mute = true
velocity = 0
invulnerable = true
on_timer = 25000 | heli_move@fly4 %+gener_desant_black_spawn =arhara_dialog.solvador_sms1%

[heli_move@fly4]
path_move = heli_zaschita_baza1_idle1_move
engine_sound = true
default_velocity = 15
combat_enemy = 18102
combat_use_rocket = true
combat_use_mgun = true
;rocket_delay = 200
mute = true
invulnerable = true
combat_safe_altitude = 80
on_info = {+gener_spawn_zvez} heli_move@fly5 

[heli_move@fly5]
path_move = gener_heli_black_predesant1_move
engine_sound = false
default_velocity = 10
combat_enemy = nil
combat_use_rocket = false
mute = true
combat_use_mgun = false
invulnerable = true
combat_safe_altitude = 80
on_timer = 35000 | heli_move@fly6 %+qwest_priz_shturm_proval%

[heli_move@fly6]
path_move = heli_black_otlet_move
engine_sound = true
default_velocity = 12
combat_enemy = nil
combat_use_rocket = false
combat_use_mgun = true
mute = true
;rocket_delay = 6000
combat_safe_altitude = 120
invulnerable = true
on_timer = 100000 | heli_move@fly7

[heli_move@fly7]
path_move = gener_heli_black_predesant2_move
engine_sound = true
default_velocity = 10
combat_enemy = nil
combat_use_rocket = false
mute = true
combat_use_mgun = false
invulnerable = true
combat_safe_altitude = 80
on_timer = 25000 | heli_move@fly8 


[heli_move@fly8]
path_move = gener_heli_black_desant1_move
engine_sound = true
default_velocity = 5
combat_enemy = nil
combat_use_rocket = false
mute = true
combat_use_mgun = false
combat_safe_altitude = 65
velocity = 0
invulnerable = true
on_timer = 23000 | %+gener_bl_doktor1_spawn%
on_info = {+vert_panter_otlet} heli_move@fly9 


[heli_move@fly9]
path_move = heli_black_otlet1_move
engine_sound = true
default_velocity = 12
combat_enemy = nil
combat_use_rocket = false
combat_use_mgun = true
mute = true
combat_safe_altitude = 120
invulnerable = true
on_timer = 20000 | heli_move@stop
   
[heli_move@stop]
path_move = generators_dok_heli_otlet_move
engine_sound = true
default_velocity = 12
combat_enemy = nil
combat_safe_altitude = 120
invulnerable = true
on_timer = 45000| nil %=arhara_dialog.dell_gener_heli_black%



