

[vorona_egg]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "food and drugs\conserva"
;$prefetch 			= 32
class				= II_FOOD
cform				= skeleton
visual				= equipments\egg.ogf
description			= enc_equipment_egg

inv_name			= vorona_egg
inv_name_short		= vorona_egg
inv_weight			= 0.1

inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 11
inv_grid_y			= 24
cost				= 500

; eatable item
eat_health = 0.1
eat_satiety = 0.4
eat_power = 0
eat_radiation = -0.1
wounds_heal_perc = 0
eat_portions_num = -1

; food item
slot				= 4
animation_slot		= 4

;hud item
hud = wpn_vodka_hud

attach_angle_offset		= 0.440521, 1.378287, -0.644026
attach_position_offset	= 0.104196, -0.010821, 0.076969
attach_bone_name		= bip01_r_hand
auto_attach				= false

// should be deleted after update
bone_name				= bip01_r_hand
position_offset			 = 0.0,0.0,0.0
angle_offset			 = 1.570790,1.570790,3.92699



[lekarstvo]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "food and drugs\vodka"
;$prefetch 			= 32
class				= II_BOTTL
cform				= skeleton
visual				= equipments\small_bottle_ne
description			= enc_equipment_lekarstvo

ef_weapon_type		= 0

inv_name			= lekarstvo
inv_name_short		= lekarstvo
inv_weight			= 0.1	;0.2

inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 20
inv_grid_y			= 5
cost				= 50

attach_angle_offset		= 0.000000, 0.000000, 0.000000
attach_position_offset	= 0.087266, -0.078540, 0.052360
attach_bone_name		= bip01_r_hand
auto_attach				= false

// should be deleted after update
bone_name				= bip01_r_hand
position_offset			 = 0.0,0.0,0.0
angle_offset			 = 1.570790,1.570790,3.92699

slot				= 4

; eatable item
eat_health		= -0.1
eat_satiety		= 0.01
eat_power		= 0
eat_radiation	= -0.8
eat_alcohol		= 0.3
wounds_heal_perc 	= 0
eat_portions_num 	= -1

; food item
slot				= 4
animation_slot		= 4

;hud item
hud = wpn_vodka_hud

break_particles		= explosions\explosion_bottle
break_sound			= material\bottle\collide\bottle_break_1



[arhara_tele]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "food and drugs\arhara_tele"
cform                   = skeleton
class					= II_ANTIR	;II_ATTCH
visual                  = equipments\skelet_head3.ogf 
description			= enc_equipment_arhara_tele 
cost					= 1
inv_name				= "Телепорт монолитовцев"
inv_name_short			= "Телепорт монолитовцев"
inv_weight				= 0.55
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x				= 12
inv_grid_y				= 48
attach_angle_offset		= 0.000000, -1.204452, -1.262921
attach_position_offset	= 0.081856, -0.035081, 0.011694
attach_bone_name		= bip01_l_hand
auto_attach				= false
; eatable item
eat_health = 0
eat_satiety = 0
eat_power = 0
eat_radiation = 0
wounds_heal_perc = 0
eat_portions_num = 1
eat_alcohol = 0.3

; food item
animation_slot		= 4

;hud item
hud = wpn_vodka_hud



[mozg]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "food and drugs\mozg"
;$prefetch 			= 32
class				= II_FOOD
cform				= skeleton
visual				= equipments\item_mozg.ogf
description			= enc_equipment_food_mozg

inv_name			= mozg
inv_name_short		= mozg
inv_weight			= 0.7	;0.2

inv_grid_width		= 2
inv_grid_height		= 2
inv_grid_x			= 28
inv_grid_y			= 25
cost				= 10000

attach_angle_offset		= -0.287979, 1.560923, 1.544060
attach_position_offset	= 0.096910, -0.013594, 0.107925
attach_bone_name		= bip01_r_hand
auto_attach				= false

// should be deleted after update
bone_name				= bip01_r_hand
position_offset			 = 0.0,0.0,0.0
angle_offset			 = 1.570790,1.570790,3.92699

; eatable item
eat_health = 0.9
eat_satiety = 0.9
eat_power = 0.9
eat_radiation = -0.9
wounds_heal_perc = 0.9
eat_portions_num = -1

; food item
slot				= 4
animation_slot		= 4

;hud item
hud = wpn_vodka_hud



[bezoar]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "food and drugs\bezoar"
$prefetch 			= 8
class				= II_FOOD
cform				= skeleton
visual				= monster_items\spleen_rat_bezoar.ogf
description			= enc_equipment_bezoar

inv_name			= bezoar
inv_name_short		= bezoar
inv_weight			= 0.4

inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 30
inv_grid_y			= 25
cost				= 200

attach_angle_offset		= 0.440521, 1.378287, -0.644026
attach_position_offset	= 0.104196, -0.010821, 0.076969
attach_bone_name		= bip01_r_hand
auto_attach				= false

// should be deleted after update
bone_name				= bip01_r_hand
position_offset			 = 0.0,0.0,0.0
angle_offset			 = 1.570790,1.570790,3.92699

; eatable item
eat_health = -0.2
eat_satiety = -0.3
eat_power = -0.3
eat_radiation = 0
wounds_heal_perc = 0
eat_portions_num = -1

; food item
slot				= 4
animation_slot		= 4

;hud item
hud = wpn_vodka_hud



[disk_adren]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\disk_adren"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_disket.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_disket_desc

inv_name			= item_disket
inv_name_short		= item_disket
inv_weight			= 0.03
inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 40
inv_grid_y			= 23
cost				= 30


[tisku_arhara]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\tisku_arhara"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\tisku.ogf
radius				= 2
;script_binding		= stalker.object_init
quest_item			= false

description			= item_tisku_desc

inv_name			= item_tisku
inv_name_short		= item_tisku
inv_weight			= 15
inv_grid_width		= 2
inv_grid_height		= 2
inv_grid_x			= 23
inv_grid_y			= 36
cost				= 300


[sumka_arhara]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\sumka_arhara"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\bag_stalker.ogf 
radius				= 2
;script_binding		= stalker.object_init
quest_item			= true

description			= item_sumka_desc

inv_name			= item_sumka
inv_name_short		= item_sumka
inv_weight			= 1
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 21
inv_grid_y			= 37
cost				= 500


[snotvornoe_tele]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "food and drugs\vodka"
;$prefetch 			= 32
class				= II_BOTTL
cform				= skeleton
visual				= equipments\small_bottle_ne
description			= enc_equipment_snotvornoe_tele

ef_weapon_type		= 0

inv_name			= "Снотворное Доктора"
inv_name_short		= "Снотворное Доктора"
inv_weight			= 0.1	;0.2
quest_item         = true

inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 38
inv_grid_y			= 17
cost				= 50

attach_angle_offset		= 0.000000, 0.000000, 0.000000
attach_position_offset	= 0.087266, -0.078540, 0.052360
attach_bone_name		= bip01_r_hand
auto_attach				= false

// should be deleted after update
bone_name				= bip01_r_hand
position_offset			 = 0.0,0.0,0.0
angle_offset			 = 1.570790,1.570790,3.92699

slot				= 4

; eatable item
eat_health		= 0.5
eat_satiety		= 0.05
eat_power		= 0
eat_radiation	= -0.2
eat_alcohol		= 0.01
wounds_heal_perc 	= 0
eat_portions_num 	= -1

; food item
slot				= 4
animation_slot		= 4

;hud item
hud = wpn_vodka_hud

break_particles		= explosions\explosion_bottle
break_sound			= material\bottle\collide\bottle_break_1



[shaxter_tele]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "food and drugs\vodka"
;$prefetch 			= 32
class				= II_BOTTL
cform				= skeleton
visual				= equipments\small_bottle_ne
description			= enc_equipment_shaxter_tele

ef_weapon_type		= 0

inv_name			= "Лекарство Шахтёра"
inv_name_short		= "Лекарство Шахтёра"
inv_weight			= 0.1	;0.2
quest_item         = true

inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 38
inv_grid_y			= 17
cost				= 50

attach_angle_offset		= 0.000000, 0.000000, 0.000000
attach_position_offset	= 0.087266, -0.078540, 0.052360
attach_bone_name		= bip01_r_hand
auto_attach				= false

// should be deleted after update
bone_name				= bip01_r_hand
position_offset			 = 0.0,0.0,0.0
angle_offset			 = 1.570790,1.570790,3.92699

slot				= 4

; eatable item
eat_health		= 0.5
eat_satiety		= 0.05
eat_power		= 0
eat_radiation	= -0.2
eat_alcohol		= 0.03
wounds_heal_perc 	= 0
eat_portions_num 	= -1

; food item
slot				= 4
animation_slot		= 4

;hud item
hud = wpn_vodka_hud

break_particles		= explosions\explosion_bottle
break_sound			= material\bottle\collide\bottle_break_1


[doc_medal]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\doc_medal"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\medal_dok.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_doc_medal_desc

inv_name			= item_doc_medal
inv_name_short		= item_doc_medal
inv_weight			= 0.03
inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 40
inv_grid_y			= 22
cost				= 50000


[fonarik]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\fonarik"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\manual torch.ogf

description			= item_fonarik

inv_name				= "Фонарик"
inv_name_short			= "Фонарик"
inv_weight				= 0.35
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x				= 36
inv_grid_y				= 17
attach_angle_offset		= 0.000000, -1.204452, -1.262921
attach_position_offset	= 0.081856, -0.035081, 0.011694
attach_bone_name		= bip01_l_hand
auto_attach				= fals
cost				= 250


[kubik]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kubik"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\cube_toy.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_kubik_desc

inv_name			= item_kubik
inv_name_short		= item_kubik
inv_weight			= 0.03
inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 35
inv_grid_y			= 17
cost				= 50


[money]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\money"
cform                   = skeleton
class				= II_ATTCH
visual                  = money\money.ogf
cost					= 300
description			= enc_equipment_money
inv_name				= "Серебряный рубль"
inv_name_short			= "Серебряный рубль"
inv_weight				= 0.02
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x				= 29
inv_grid_y				= 20
quest_item			     = false


[money1]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\money1"
cform                   = skeleton
class				= II_ATTCH
visual                  = money\money1.ogf
cost					= 6000
description			= enc_equipment_money1
inv_name				= "Золотой червонец"
inv_name_short			= "Золотой червонец"
inv_weight				= 0.02
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x				= 27
inv_grid_y				= 20
quest_item			     = false



[money2]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\money2"
cform                   = skeleton
class					= II_ATTCH
visual                  = money\money2.ogf
cost					= 1000
description			= enc_equipment_money2
inv_name				= "Серебряный рубль"
inv_name_short			= "Серебряный рубль"
inv_weight				= 0.02
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x				= 30
inv_grid_y				= 20
quest_item			     = false



[money3]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\money3"
cform                   = skeleton
class				= II_ATTCH
visual                  = money\money3.ogf
cost					= 3000
description			= enc_equipment_money3
inv_name				= "Серебряный рубль"
inv_name_short			= "Серебряный рубль"
inv_weight				= 0.02
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x				= 28
inv_grid_y				= 20
quest_item			     = false


[book_xabarych]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\book_xabarych"
cform                   = skeleton
class				= II_ATTCH
visual                  = equipments\book.ogf
cost					= 300
description			= enc_book_xabarych
inv_name				= "Книга Шахтёра"
inv_name_short			= "Книга Шахтёра"
inv_weight				= 0.3
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x				= 26
inv_grid_y				= 20
quest_item			     = false



[arhara_obman]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\arhara_obman"
;$prefetch 			= 32
class				= II_ANTIR	;II_ATTCH
cform				= skeleton
visual				= equipments\item_apterak.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_arhara_obman

inv_name			= "Телепорт Стрелка"
inv_name_short		= "Телепорт Стрелка"
inv_weight			= 0.03
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 26
inv_grid_y			= 37
cost				= 5
; eatable item
eat_health = 0
eat_satiety = 0
eat_power = 0
eat_radiation = 0
wounds_heal_perc = 0
eat_portions_num = 1
eat_alcohol = 0.3

; food item
animation_slot		= 4

;hud item
hud = wpn_vodka_hud

[arhara_listok]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\arhara_listok"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= amk\item_zapiska.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_arhara_listok

inv_name			= "Записка Стрелка"
inv_name_short		= "Записка Стрелка"
inv_weight			= 0.03
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 6
inv_grid_y			= 19
cost				     = 1


[arhara_instruk]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\arhara_instruk"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_arhara_instruk

inv_name			= "Инструкция для костюма"
inv_name_short		= "Инструкция для костюма"
inv_weight			= 0.03
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 13
inv_grid_y			= 23
cost				= 1



[microshema]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\microshema"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\electro_charge.ogf

radius				= 1
quest_item			= false
cost					= 300

description			= electro_charge_12
inv_name				= "Сломанная плата с микросхемами"
inv_name_short			= "Сломанная плата с микросхемами"
inv_weight				= 0.02
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x				= 30
inv_grid_y				= 22



[flyga]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\flyga"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\flask.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_flyga

inv_name			= "Именная фляжка Петренко"
inv_name_short		= "Именная фляжка Петренко"
inv_weight			= 0.2
inv_grid_width		= 2
inv_grid_height		= 2
inv_grid_x			= 3
inv_grid_y			= 41
cost				= 50000


[termos_big]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\termos_big"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\thermos.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_termos_big

inv_name			     = "Большой термос"
inv_name_short		     = "Большой термос"
inv_weight			= 0.6
inv_grid_width		     = 2
inv_grid_height		= 2
inv_grid_x			= 5
inv_grid_y			= 41
cost				     = 1500


[termos_small]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\termos_small"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\thermos_small.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_termos_small

inv_name			= "Маленький термос"
inv_name_short		= "Маленький термос"
inv_weight			= 0.45
inv_grid_width		= 1
inv_grid_height		= 2
inv_grid_x			= 7
inv_grid_y			= 41
cost				= 1200


[kuvalda]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kuvalda"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\sledge_hamme.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_kuvalda

inv_name			= "Кувалда"
inv_name_short		= "Кувалда"
inv_weight			= 25
inv_grid_width		= 2
inv_grid_height		= 3
inv_grid_x			= 0
inv_grid_y			= 44
cost				= 50


[kluch]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kluch"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\key.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_kluch

inv_name			= "Гаечный ключ"
inv_name_short		= "Гаечный ключ"
inv_weight			= 0.6
inv_grid_width		= 3
inv_grid_height		= 1
inv_grid_x			= 8
inv_grid_y			= 41
cost				= 50


[otvertka]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\otvertka"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\screwdriver.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_otvertka

inv_name			= "Отвёртка"
inv_name_short		= "Отвёртка"
inv_weight			= 0.2
inv_grid_width		= 3
inv_grid_height		= 1
inv_grid_x			= 27
inv_grid_y			= 22
cost				= 50


[malyva]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\malyva"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_malyva

inv_name			= "Блокнот с запиской для Борова"
inv_name_short		        = "Блокнот с запиской для Борова"
inv_weight			= 0.03
inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 31
inv_grid_y			= 22
cost				= 1



[pribor]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\pribor"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\pribor.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_pribor

inv_name		          = "Компьютер с антенной"
inv_name_short		        = "Компьютер с антенной"
inv_weight			= 9
inv_grid_width		= 2
inv_grid_height		= 4
inv_grid_x			= 4
inv_grid_y			= 43
cost				= 15000


[3d_raziy]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\3d_raziy"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\3d_raziy.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_3d_raziy

inv_name			        = "Видеорация"
inv_name_short		        = "Видеорация"
inv_weight			= 5
inv_grid_width		= 2
inv_grid_height		= 3
inv_grid_x			= 2
inv_grid_y			= 44
cost				= 15000


[telefon]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\telefon"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\telefon.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_telefon

inv_name			        = "Мобильная рация"
inv_name_short		        = "Мобильная рация"
inv_weight			= 0.5
inv_grid_width		= 1
inv_grid_height		= 2
inv_grid_x			= 6
inv_grid_y			= 43
cost				= 500


[suvorotka]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "food and drugs\suvorotka"
$prefetch 			= 8
class			= II_BOTTL ;II_MEDKI
cform				= skeleton
visual				= equipments\suvorotka.ogf
description			= enc_equipment_suvorotka
inv_name			= "Сыворотка"
inv_name_short		= "Сыворотка"
inv_weight			= 0.03	

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 8
inv_grid_y			= 42
cost				= 1000

; eatable item
eat_health			= 1.0
eat_satiety			= 0.5
eat_power			= 0.5
eat_radiation		= -0.7
eat_alcohol			= -1.0

wounds_heal_perc	= 0.3
eat_portions_num	= 1
eat_max_power		= 0.5

; food item
animation_slot		= 4

;hud item
hud = wpn_vodka_hud


[gonets_flash]:identity_immunities
GroupControlSection = spawn_group
discovery_dependency = 
$spawn     = "arhara_items\gonets_flash"
;$prefetch    = 32
class    = II_ATTCH
cform    = skeleton
visual    = equipments\item_minipda.ogf
radius    = 1
;script_binding  = stalker.object_init
quest_item   = false

description         = gonets_flash_desc

inv_name   = "Флешка гонца"
inv_name_short  = "Флешка гонца"
inv_weight   = 0.03

inv_grid_width  = 1
inv_grid_height  = 1
inv_grid_x   = 3
inv_grid_y   = 19
cost    = 1


[kod_kamera]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kod_kamera"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_kod_kamera

inv_name			= "Блокнот часового"
inv_name_short		        = "Блокнот часового"
inv_weight			= 0.03
inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 31
inv_grid_y			= 22
cost				= 1


[soap]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\soap"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\soap.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_soap

inv_name			     = "Мыло"
inv_name_short		     = "Мыло"
inv_weight			= 0.1
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 7
inv_grid_y			= 44
cost				     = 100


[amulet]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\amulet"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\soap.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_amulet

inv_name			     = "Амулет"
inv_name_short		     = "Амулет"
inv_weight			= 0.03
inv_grid_width		     = 2
inv_grid_height		= 2
inv_grid_x			= 9
inv_grid_y			= 43
cost				     = 1


[remontnyi_box]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\remontnyi_box"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\remontnyi_box.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_remontnyi_box

inv_name			     = "Ремонтный ящик"
inv_name_short		     = "Ремонтный ящик"
inv_weight			= 12
inv_grid_width		     = 3
inv_grid_height		= 2
inv_grid_x			= 11
inv_grid_y			= 41
cost				     = 3000


[shkatulka]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\shkatulka"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\shkatulka.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_shkatulka

inv_name			     = "Шкатулка"
inv_name_short		     = "Шкатулка"
inv_weight			= 0.2
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 6
inv_grid_y			= 45
cost				     = 4000


[arhara_seif]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\arhara_seif"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\arhara_seif.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_arhara_seif

inv_name			     = "Минисейф"
inv_name_short		     = "Минисейф"
inv_weight			= 20
inv_grid_width		     = 3
inv_grid_height		= 2
inv_grid_x			= 14
inv_grid_y			= 41
cost				     = 8000


[kluch_dell_teleport]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kluch_dell_teleport"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_apterak.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_kluch_dell_teleport

inv_name			     = "Деактиватор телепортов"
inv_name_short		     = "Деактиватор телепортов"                    

inv_weight			= 0.01

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 26
inv_grid_y			= 37
cost				= 1000


[kluch_dell_teleport1]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kluch_dell_teleport1"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_apterak.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_kluch_dell_teleport

inv_name			     = "Деактиватор телепортов"
inv_name_short		     = "Деактиватор телепортов"                    

inv_weight			= 0.01

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 26
inv_grid_y			= 37
cost				= 1000


[kluch_dell_teleport2]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kluch_dell_teleport2"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_apterak.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_kluch_dell_teleport

inv_name			     = "Деактиватор телепортов"
inv_name_short		     = "Деактиватор телепортов"                    

inv_weight			= 0.01

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 26
inv_grid_y			= 37
cost				= 1000


[parcel]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\parcel"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_apterak.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_parcel

inv_name			     = "Посылка"
inv_name_short		     = "Посылка"                    

inv_weight			= 2.0

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 8
inv_grid_y			= 45
cost				= 1


[box_with_weapon]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\box_with_weapon"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= physics\box\box_1b
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_box_with_weapon

inv_name			     = "Ящик с оружием"
inv_name_short		     = "Ящик с оружием"                    

inv_weight			= 25.0
inv_grid_width		= 2
inv_grid_height		= 2
inv_grid_x			= 10
inv_grid_y			= 26
cost				= 2000


[tabletki_1]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\tabletki_1"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\tabletki_1
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_tabletki

inv_name			     = "Таблетки"
inv_name_short		     = "Таблетки"                    

inv_weight			= 0.01
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 6
inv_grid_y			= 46
cost				= 50



[tabletki_2]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\tabletki_2"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\tabletki_2
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_tabletki

inv_name			     = "Таблетки"
inv_name_short		     = "Таблетки"                    

inv_weight			= 0.01
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 8
inv_grid_y			= 46
cost				= 50



[tabletki_3]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\tabletki_3"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\tabletki_3
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_tabletki

inv_name			     = "Таблетки"
inv_name_short		     = "Таблетки"                    

inv_weight			= 0.01
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 11
inv_grid_y			= 43
cost				= 50


[shpriz]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\shpriz"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\shpriz
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_shpriz

inv_name			     = "Шприц"
inv_name_short		     = "Шприц"                    

inv_weight			= 0.01
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 11
inv_grid_y			= 44
cost				= 50


[akkumulytor]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\akkumulytor"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\akkumulytor.ogf

radius				= 1
quest_item			= false
cost					= 3000

description			= item_akkumulytor
inv_name				= "Аккумулятор"
inv_name_short			= "Аккумулятор"
inv_weight				= 1.0
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x				= 10
inv_grid_y				= 45


[britva]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\britva"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\razor.ogf

radius				= 1
quest_item			= false
cost					= 30

description			= item_britva
inv_name				= "Бритвенный станок"
inv_name_short			= "Бритвенный станок"
inv_weight				= 0.01
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x				= 10
inv_grid_y				= 46



[starik_chasy]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\starik_chasy"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\starik_chasy.ogf

radius				= 1
quest_item			= false
cost					= 30000

description			= item_starik_chasy
inv_name				= "Золотые часы"
inv_name_short			= "Золотые часы"
inv_weight				= 0.01
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x				= 3
inv_grid_y				= 43



[land_disketka]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\land_disketka"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\disketka.ogf

radius				= 1
quest_item			= false
cost					= 30

description			= item_land_disketka
inv_name				= "Дискета"
inv_name_short			= "Дискета"
inv_weight				= 0.01
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x				= 13
inv_grid_y				= 43



[kolba_pustay]:af_base
GroupControlSection	= spawn_group
$spawn				= "arhara_items\mincer blood"

$prefetch 			= 64
cform				= skeleton
class				= ARTEFACT

visual				= equipments\kolba_pust.ogf
description			= item_kolba_pustay

inv_name			= "Колба"
inv_name_short		= "Колба"
inv_weight			= 0.4

inv_grid_width			= 2
inv_grid_height			= 1

inv_grid_x			= 14
inv_grid_y			= 43

cost				= 2000

jump_height			= .0

;particles			= anomaly2\artefact\artefact_mincer
particles			= anomaly2\artefact\artefact_ameba

lights_enabled = false	;true			 

artefact_activation_seq		= af_activation_mincer

;скорости увеличения (уменьшения) 
health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

inventory_radiation		= 0.001

hit_absorbation_sect = kolba_pustay_absorbation

[kolba_pustay_absorbation]
burn_immunity = 1.0				;коэффициенты иммунитета 
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0		
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity  = 1.0



[ekza_akkumul]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\ekza_akkumul"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\ekza_akkumul.ogf

radius				= 1
quest_item			= false
cost					= 300

description			= item_ekza_akkumul
inv_name				= "Блок питания"
inv_name_short			= "Блок питания"
inv_weight				= 0.3
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x				= 13
inv_grid_y				= 44


[elek_plata]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\elek_plata"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\elek_plata.ogf

radius				= 1
quest_item			= false
cost					= 100

description			= item_elek_plata
inv_name				= "Плата"
inv_name_short			= "Плата"
inv_weight				= 0.08
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x				= 14
inv_grid_y				= 44



[kluk_karta]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\kluk_karta"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\kluk_karta.ogf

radius				= 1
quest_item			= false
cost					= 30000

description			= item_kluk_karta
inv_name				= "Карта Клыка"
inv_name_short			= "Карта Клыка"
inv_weight				= 0.3
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x				= 17
inv_grid_y				= 41



[kluk_karta_kopiy]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\kluk_karta_kopiy"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\kluk_karta_kopiy.ogf

radius				= 1
quest_item			= false
cost					= 100

description			= item_kluk_karta_kopiy
inv_name				= "Копия карты Клыка"
inv_name_short			= "Копия карты Клыка"
inv_weight				= 0.2
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x				= 13
inv_grid_y				= 45



[kolba_siniy_poln]:af_base
GroupControlSection	= spawn_group
$spawn				= "arhara_items\mincer blood"

$prefetch 			= 64
cform				= skeleton
class				= ARTEFACT

visual				= equipments\kolba_siniy.ogf
description			= item_kolba_siniy_poln

inv_name			= "Колба с реагентом"
inv_name_short		= "Колба с реагентом"
inv_weight			= 0.7

inv_grid_width			= 2
inv_grid_height			= 1

inv_grid_x			= 16
inv_grid_y			= 43

cost				= 15000

jump_height			= .0

particles			= anomaly2\artefact\artefact_electra

lights_enabled = false	;true			 

artefact_activation_seq		= af_activation_electra

;скорости увеличения (уменьшения) 
health_restore_speed = 0.001
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

inventory_radiation		= 0.001

hit_absorbation_sect = kolba_siniy_poln_absorbation

[kolba_siniy_poln_absorbation]
burn_immunity = 1.0				;коэффициенты иммунитета 
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0		
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity  = 1.0



[kolba_orand_poln]:af_base
GroupControlSection	= spawn_group
$spawn				= "arhara_items\mincer blood"

$prefetch 			= 64
cform				= skeleton
class				= ARTEFACT

visual				= equipments\kolba_orand.ogf
description			= item_kolba_orand_poln

inv_name			= "Колба с реагентом"
inv_name_short		= "Колба с реагентом"
inv_weight			= 0.9

inv_grid_width			= 2
inv_grid_height			= 1

inv_grid_x			= 16
inv_grid_y			= 44

cost				= 15000

jump_height			= .0

particles			= anomaly2\artefact\artefact_mincer

lights_enabled = false	;true			 

artefact_activation_seq	= af_activation_mincer

;скорости увеличения (уменьшения) 
health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.007

inventory_radiation		= 0.001

hit_absorbation_sect = kolba_orand_poln_absorbation

[kolba_orand_poln_absorbation]
burn_immunity = 1.0				;коэффициенты иммунитета 
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0		
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity  = 1.0


[trupak]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\trupak"
cform                   = skeleton
class					= II_ATTCH
visual                  = monsters\kontroler\kontroler_dead.ogf

radius				= 1
quest_item			= false
cost					= 1

description			= item_trupak
inv_name				= "Труп контролёра"
inv_name_short			= "Труп контролёра"
inv_weight				= 80.0
inv_grid_width			= 4
inv_grid_height			= 2
inv_grid_x				= 19
inv_grid_y				= 41


[sidor_head]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\sidor_head"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\head_sidor.ogf

radius				= 1
quest_item			= false
cost					= 1000

description			= item_sidor_head
inv_name				= "Чучело головы Сидоровича"
inv_name_short			= "Чучело головы Сидоровича"
inv_weight				= 5.0
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x				= 18
inv_grid_y				= 43


[perfuzor_pust]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\perfuzor_pust"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\perfuz_pust.ogf

radius				= 1
quest_item			= false
cost					= 1

description			= item_perfuzor_pust
inv_name				= "Перфузор с пустыми колбами"
inv_name_short			= "Перфузор с пустыми колбами"
inv_weight				= 1000.0
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x				= 20
inv_grid_y				= 43


[perfuzor_poln]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\perfuzor_poln"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\perfuz_poln.ogf

radius				= 1
quest_item			= false
cost					= 1
can_take			     = false

description			= item_perfuzor_poln
inv_name				= "Перфузор с полными колбами"
inv_name_short			= "Перфузор с полными колбами"
inv_weight				= 100.0
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x				= 20
inv_grid_y				= 43


[kukla_1]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\kukla_1"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\kukla_1.ogf

radius				= 1
quest_item			= false
cost					= 1

description			= item_kukla_1
inv_name				= "Старая кукла"
inv_name_short			= "Старая кукла"
inv_weight				= 0.4
inv_grid_width			     = 2
inv_grid_height			= 2
inv_grid_x				= 23
inv_grid_y				= 41


[naem_bloknot]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "devices\arhara_items\naem_bloknot"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_naem_bloknot

inv_name			= "Блокнот наёмника"
inv_name_short		        = "Блокнот наёмника"
inv_weight			= 0.03
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 10
inv_grid_y			= 31
cost				= 1


[amul_naemn]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\amul_naemn"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\soap.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_amul_naemn

inv_name			     = "Печатка наёмника"
inv_name_short		     = "Печатка наёмника"
inv_weight			= 0.03
inv_grid_width		     = 1
inv_grid_height		= 1
inv_grid_x			= 19
inv_grid_y			= 45
cost				     = 1000


[kluch_dell_teleport_warlab]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kluch_dell_teleport_warlab"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_apterak.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_kluch_dell_teleport_warlab

inv_name			     = "Деактиватор телепорта"
inv_name_short		     = "Деактиватор телепорта"                    

inv_weight			= 0.01

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 26
inv_grid_y			= 37
cost				= 10000


[chuchelo_body]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\chuchelo_body"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= physics\dead_body\trofey_pseudodog.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_chuchelo_body

inv_name			     = "Чучело псевдопса"
inv_name_short		     = "Чучело псевдопса"
inv_weight			= 10.0
inv_grid_width		     = 3
inv_grid_height		= 2
inv_grid_x			= 22
inv_grid_y			= 43
cost				     = 10000


[disk_pantera]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\disk_pantera"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_disket.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_disk_pantera

inv_name			= "Компъютерный диск"
inv_name_short		= "Компъютерный диск"
inv_weight			= 0.01
inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 40
inv_grid_y			= 23
cost				= 30


[pseudopechatka]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\pseudopechatka"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\soap.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_amul_naemn

inv_name			     = "Печатка наёмника"
inv_name_short		     = "Печатка наёмника"
inv_weight			= 0.03
inv_grid_width		     = 1
inv_grid_height		= 1
inv_grid_x			= 19
inv_grid_y			= 45
cost				     = 1000


[bullion_gild]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\bullion_gild"
cform                   = skeleton
class					= II_ATTCH
visual                  = money\bullion_gild.ogf
cost					= 100000
description			= equipment_bullion_gild
inv_name				= "Золотой слиток Лукаша"
inv_name_short			= "Золотой слиток Лукаша"
inv_weight				= 1.0
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x				= 19
inv_grid_y				= 46
attach_angle_offset		= 0.000000, -1.204452, -1.262921
attach_position_offset	        = 0.081856, -0.035081, 0.011694
attach_bone_name		= bip01_l_hand
auto_attach				= false
quest_item			= false


[zapiska_ranennogo]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\zapiska_ranennogo"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_document_1.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_zapiska_ranennogo

inv_name			= "Записка убитого сталкера"
inv_name_short		= "Записка убитого сталкера"
inv_weight			= 0.03
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 6
inv_grid_y			= 19
cost				= 1

;----------------------------------------------------------------------------------------------
;-----------Psi-rays для Alt_sys_artmod(by Psi-rays & RamSoft)v.2.0----------------------------
;----------------------------------------------------------------------------------------------

[pda_art_mod]:identity_immunities 
GroupControlSection       = spawn_group
discovery_dependency      =
$spawn                    = "food and drugs\antirad"
$prefetch                 = 32
class                     = II_ANTIR
cform                     = skeleton
visual                    = equipments\item_pda.ogf
description               = item_pda_art_mod

inv_name                = "ПДА для артпреобразований"
inv_name_short          = "ПДА для артпреобразований"
inv_weight              = 0

inv_grid_width          = 2
inv_grid_height         = 2
inv_grid_x			= 20
inv_grid_y			= 27
quest_item			= true
cost                    = 5000

; eatable item
eat_health              = 0
eat_satiety             = 0
eat_power               = 0
eat_radiation           = 0
eat_alcohol             = 0
wounds_heal_perc        = 0
eat_portions_num        = 1

; food item
animation_slot         = 4

;hud item



[x_ray_antenna]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\x_ray_antenna"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\x_ray_antenna.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_x_ray_antenna

inv_name			     = "Переносная пси-антенна"
inv_name_short		     = "Переносная пси-антенна"
inv_weight			= 40.0
inv_grid_width		     = 2
inv_grid_height		= 3
inv_grid_x			= 29
inv_grid_y			= 41
cost				     = 15000


[kapitan_pda]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "devices\arhara_items\kapitan_pda"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_pda.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_kapitan_pda

inv_name			= "ПДА капитана карателей"
inv_name_short		= "ПДА капитана карателей"
inv_weight			= 0.1

inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 12
inv_grid_y			= 40
cost				     = 1



[pult_anders]:af_base
GroupControlSection	= spawn_group
$spawn				= "arhara_items\mincer blood"

$prefetch 			= 64
cform				= skeleton
class				= ARTEFACT

visual				= equipments\psp.ogf
description			= item_pult_anders

inv_name			= "Джойстик"
inv_name_short		= "Джойстик"
inv_weight			= 0.1

inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 22
inv_grid_y			= 46
cost				     = 100

jump_height			= .0

particles			= anomaly2\artefact\artefact_ameba

lights_enabled = true
trail_light_color = 9.1,0.1,1.5
trail_light_range = 0.6			 

artefact_activation_seq		= af_activation_mincer

;скорости увеличения (уменьшения) 
health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

inventory_radiation		= 0.0

hit_absorbation_sect = pult_anders_absorbation

[pult_anders_absorbation]
burn_immunity = 1.0				;коэффициенты иммунитета 
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0		
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity  = 1.0


[imitator]:af_base
GroupControlSection	= spawn_group
$spawn				= "artifacts\mincer blood"

$prefetch 			= 64
cform				= skeleton
class				= ARTEFACT

visual				= equipments\nevidimka   ;weapons\bolt\wpn_bolt.ogf
description			= "Имитатор"

inv_name			     = "."
inv_name_short		     = "."

inv_weight			= 0.01

inv_grid_width          = 1
inv_grid_height         = 1
inv_grid_x              = 0
inv_grid_y              = 81
cost				     = 100
can_take			     = false

jump_height			= .0

particles			     = anomaly2\electra_idle

lights_enabled          = false
trail_light_color       = 9.1,0.1,1.5
trail_light_range       = 0.6			 

artefact_activation_seq		= af_activation_mincer

;скорости увеличения (уменьшения) 
health_restore_speed      = 0.0
radiation_restore_speed   = 0.0
satiety_restore_speed     = 0.0
power_restore_speed       = 0.0
bleeding_restore_speed    = 0.0

inventory_radiation		  = 0.0

hit_absorbation_sect      = imitator_absorbation

[imitator_absorbation]
burn_immunity             = 1.0				;коэффициенты иммунитета 
strike_immunity           = 1.0
shock_immunity            = 1.0
wound_immunity            = 1.0		
radiation_immunity        = 1.0
telepatic_immunity        = 1.0
chemical_burn_immunity    = 1.0
explosion_immunity        = 1.0
fire_wound_immunity       = 1.0



[anomal_pole]:af_base
GroupControlSection	= spawn_group
$spawn				= "arhara_items\mincer blood"

$prefetch 			= 64
cform				= skeleton
class				= ARTEFACT

visual				= equipments\nevidimka
description			= "Имитатор"

inv_name			     = "Имитатор"
inv_name_short		     = "Имитатор"
inv_weight			= 0.01

inv_grid_width		     = 1
inv_grid_height		= 1
inv_grid_x			= 0
inv_grid_y			= 81
cost				     = 1
can_take			     = false

jump_height			= .0

particles			= amk_anoms\mincer_idle

lights_enabled = true
trail_light_color = 0.6,0.7,0.9
trail_light_range = 4.0			 

artefact_activation_seq		= af_activation_mincer

;скорости увеличения (уменьшения) 
health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

inventory_radiation		= 0.0

hit_absorbation_sect = anomal_pole_absorbation

[anomal_pole_absorbation]
burn_immunity = 1.0				;коэффициенты иммунитета 
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0		
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity  = 1.0



[samopisez]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\samopisez"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\samopisez.ogf
radius				= 1
;script_binding		        = stalker.object_init
quest_item			= false

description			= item_samopisez

inv_name			     = "Бортовой самописец"
inv_name_short		     = "Бортовой амописец"
inv_weight			= 20.0
inv_grid_width		     = 2
inv_grid_height		= 2
inv_grid_x			= 4
inv_grid_y			= 48
cost				     = 1500



[af_part_monolit1]:af_base
GroupControlSection	        = spawn_group
$spawn				= "arhara_items\part monolit1"
$npc			          = on				
;$prefetch 			= 3
cform				= skeleton
class				= ARTEFACT

visual				= physics\anomaly\part_monolit.ogf  
description			= artifact_af_part_monolit1
inv_name			     = af-part-monolit1
inv_name_short		     = af-part-monolit1
inv_weight			= 0.3

inv_grid_x			= 39
inv_grid_y			= 17

cost				     = 45000

jump_height			= .4

particles			= anomaly2\gravity_damage_01_smoke

lights_enabled                 = false	;true			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0007			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= af_part_monolit1_absorbation

inventory_radiation		     = 0.0015

[af_part_monolit1_absorbation]
burn_immunity                   = 0.9		;коэффициенты иммунитета 
strike_immunity                 = 0.75
shock_immunity                  = 1.1
wound_immunity                  = 1.1		
radiation_immunity              = 1.0
telepatic_immunity              = 0.8
chemical_burn_immunity          = 1.3
explosion_immunity              = 0.85
fire_wound_immunity             = 0.95



[af_part_monolit2]:af_base
GroupControlSection	        = spawn_group
$spawn				= "arhara_items\part monolit2"
$npc			          = on				
;$prefetch 			= 3
cform				= skeleton
class				= ARTEFACT

visual				= physics\anomaly\part_monolit.ogf  
description			= artifact_af_part_monolit2
inv_name			     = af-part-monolit2
inv_name_short		     = af-part-monolit2
inv_weight			= 0.4

inv_grid_x			= 39
inv_grid_y			= 17

cost				     = 50000

jump_height			= .4

particles			= anomaly2\artefact\artefact_ameba

lights_enabled                 = false	;true			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0009			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.005
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= af_part_monolit2_absorbation

inventory_radiation		     = 0.0015

[af_part_monolit2_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 0.75
shock_immunity                  = 1.1
wound_immunity                  = 1.1		
radiation_immunity              = 1.0
telepatic_immunity              = 0.8
chemical_burn_immunity          = 1.0
explosion_immunity              = 0.9
fire_wound_immunity             = 0.9


; Водяной цветок
[af_water_flower]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\water flower"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = physics\anomaly\flower_1.ogf  
description			    = artifact_af_water_flower
inv_name			         = af-water-flower
inv_name_short		         = af-water-flower
inv_weight			    = 0.1

inv_grid_x			    = 5
inv_grid_y			    = 50

cost				         = 40000

jump_height			    = .2

particles			    = anomaly2\gravity_damage_01_smoke

lights_enabled                 = true   ;false
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= -0.0055
power_restore_speed		     = 0.03
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= af_water_flower_absorbation

inventory_radiation		     = 0.001

[af_water_flower_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.1
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0



; Пурпурный цветок
[af_water_flower1]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\water flower1"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = physics\anomaly\flower_2.ogf  
description			    = artifact_af_water_flower1
inv_name			         = af-water-flower1
inv_name_short		         = af-water-flower1
inv_weight			    = 0.1

inv_grid_x			    = 7
inv_grid_y			    = 48

cost				         = 35000

jump_height			    = .2

particles			    = anomaly2\gravity_damage_01_smoke

lights_enabled                 = true   ;false
trail_light_color              = 9.1,0.1,1.5
trail_light_range              = 0.5			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= -0.0055
power_restore_speed		     = 0.025
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= af_water_flower1_absorbation

inventory_radiation		     = 0.001

[af_water_flower1_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.1
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0


[af_spiral]:af_base
GroupControlSection  	= spawn_group
$spawn 			     = "arhara_items\spiral"
$npc			          = on		
;$prefetch 		     = 3
cform                   = skeleton
class   		          = ARTEFACT

visual				= physics\anomaly\af_spiral.ogf
description			= enc_zone_af_spiral
inv_name			     = af-spiral
inv_name_short		     = af-spiral
inv_weight			= 0.8

inv_grid_x			= 4
inv_grid_y			= 50
cost				     = 12000
jump_height			= 0.1

particles			    = anomaly2\gravity_damage_01_smoke

lights_enabled                  = true
trail_light_color               = 1, 1, 0
trail_light_range               = 0.4


;скорости увеличения (уменьшения) 
health_restore_speed              = 0.0			
radiation_restore_speed           = 0.0
satiety_restore_speed             = 0.0
power_restore_speed               = -0.003
bleeding_restore_speed            = 0.0
hit_absorbation_sect              = af_spiral_absorbation

inventory_radiation		= 0.0007

[af_spiral_absorbation]
burn_immunity                     = 0.8				;коэффициенты иммунитета 
strike_immunity                   = 1.0
shock_immunity                    = 1.2
wound_immunity                    = 0.8		
radiation_immunity                = 1.0
telepatic_immunity                = 1.3
chemical_burn_immunity            = 1.0
explosion_immunity                = 1.0
fire_wound_immunity               = 0.9



[sbit_vert]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\sbit_vert"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= objects\stuff\veh\mi24.ogf

radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= Сбитый вертолёт

inv_name			    = "Сбитый вертолёт"
inv_name_short		    = "Сбитый вертолёт"
inv_weight			= 10000

inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 12
inv_grid_y			= 40
cost				     = 1


;;Вороний глаз
[af_eye_voron]:af_base
GroupControlSection  	= spawn_group
$spawn 			     = "arhara_items\eye voron"
$npc			          = on			
;$prefetch 		     = 3
cform                   = skeleton
class   		          = ARTEFACT

visual				= physics\anomaly\af_eye_voron.ogf
description			= enc_zone_af_eye_voron
inv_name			     = af-eye-voron
inv_name_short		     = af-eye-voron
inv_weight			= 0.5

inv_grid_x			= 8
inv_grid_y			= 50
cost				     = 17000
jump_height			= 0.0

particles			    = anomaly2\gravity_damage_01_smoke

lights_enabled                     = true
trail_light_color                  = 1.9,1.5,0.5
trail_light_range                  = 1.0


;скорости увеличения (уменьшения) 
health_restore_speed              = 0.0			
radiation_restore_speed           = 0.0
satiety_restore_speed             = 0.0
power_restore_speed               = 0.0
bleeding_restore_speed            = 0.0
hit_absorbation_sect              = af_eye_voron_absorbation

inventory_radiation		          = 0.001

[af_eye_voron_absorbation]
burn_immunity                     = 0.80				;коэффициенты иммунитета 
strike_immunity                   = 1.0
shock_immunity                    = 0.85
wound_immunity                    = 1.0		
radiation_immunity                = 1.0
telepatic_immunity                = 1.1
chemical_burn_immunity            = 0.90
explosion_immunity                = 1.0
fire_wound_immunity               = 1.07


[mini_antenna1]:af_base
GroupControlSection	   = spawn_group
$spawn 			   = "arhara_items\dummy pellicle"
$npc			        = on			
;$prefetch 		   = 3
cform                 = skeleton
class   		        = ARTEFACT

visual				= equipments\mini_antenna.ogf 
description			= item_mini_antenna
inv_name			     = "Генератор помех"
inv_name_short		     = "Генератор помех"
inv_weight			= 10.0

inv_grid_width		     = 1
inv_grid_height		= 2
inv_grid_x			= 10
inv_grid_y			= 48
cost				     = 1500
belt						= false ;true
jump_height			= .0

;particles			= anomaly2\artefact\artefact_ameba

lights_enabled = true	 
trail_light_color =  0, 0, 0
trail_light_range = 1


;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0	
satiety_restore_speed		= 0.0				
power_restore_speed		     = 0.0				
bleeding_restore_speed		= 0.0
inventory_radiation		     = 0.0
		
hit_absorbation_sect		= mini_antenna1_absorbation

artefact_activation_seq		= af_activation_bold

[mini_antenna1_absorbation]
burn_immunity                = 1.0				;коэффициенты иммунитета 
strike_immunity              = 1.0
shock_immunity               = 1.0
wound_immunity               = 1.0		
radiation_immunity           = 1.0
telepatic_immunity           = 1.0
chemical_burn_immunity       = 1.0
explosion_immunity           = 1.0
fire_wound_immunity          = 1.0


[mini_antenna2]:af_base
GroupControlSection	   = spawn_group
$spawn 			   = "arhara_items\dummy pellicle"
$npc			        = on				
;$prefetch 		   = 3
cform                 = skeleton
class   		        = ARTEFACT

visual				= equipments\mini_antenna.ogf 
description			= item_mini_antenna
inv_name			     = "Генератор помех"
inv_name_short		     = "Генератор помех"
inv_weight			= 10.0

inv_grid_width		     = 1
inv_grid_height		= 2
inv_grid_x			= 10
inv_grid_y			= 48
cost				     = 1500
belt						= false ;true
jump_height			= .0

;particles			= anomaly2\artefact\artefact_ameba

lights_enabled = true	 
trail_light_color =  0, 0, 0
trail_light_range = 1


;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0	
satiety_restore_speed		= 0.0				
power_restore_speed		     = 0.0				
bleeding_restore_speed		= 0.0
inventory_radiation		     = 0.0
		
hit_absorbation_sect		= mini_antenna2_absorbation

artefact_activation_seq		= af_activation_bold

[mini_antenna2_absorbation]
burn_immunity                = 1.0				;коэффициенты иммунитета 
strike_immunity              = 1.0
shock_immunity               = 1.0
wound_immunity               = 1.0		
radiation_immunity           = 1.0
telepatic_immunity           = 1.0
chemical_burn_immunity       = 1.0
explosion_immunity           = 1.0
fire_wound_immunity          = 1.0



[mini_antenna3]:af_base
GroupControlSection	   = spawn_group
$spawn 			   = "arhara_items\dummy pellicle"
$npc			        = on				
;$prefetch 		   = 3
cform                 = skeleton
class   		        = ARTEFACT

visual				= equipments\mini_antenna.ogf 
description			= item_mini_antenna
inv_name			     = "Генератор помех"
inv_name_short		     = "Генератор помех"
inv_weight			= 10.0

inv_grid_width		     = 1
inv_grid_height		= 2
inv_grid_x			= 10
inv_grid_y			= 48
cost				     = 1500
belt						= false ;true
jump_height			= .0

;particles			= anomaly2\artefact\artefact_ameba

lights_enabled = true	 
trail_light_color =  0, 0, 0
trail_light_range = 1


;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0	
satiety_restore_speed		= 0.0				
power_restore_speed		     = 0.0				
bleeding_restore_speed		= 0.0
inventory_radiation		     = 0.0
		
hit_absorbation_sect		= mini_antenna3_absorbation

artefact_activation_seq		= af_activation_bold

[mini_antenna3_absorbation]
burn_immunity                = 1.0				;коэффициенты иммунитета 
strike_immunity              = 1.0
shock_immunity               = 1.0
wound_immunity               = 1.0		
radiation_immunity           = 1.0
telepatic_immunity           = 1.0
chemical_burn_immunity       = 1.0
explosion_immunity           = 1.0
fire_wound_immunity          = 1.0


[mini_antenna4]:af_base
GroupControlSection	   = spawn_group
$spawn 			   = "arhara_items\dummy pellicle"
$npc			        = on				
;$prefetch 		   = 3
cform                 = skeleton
class   		        = ARTEFACT

visual				= equipments\mini_antenna_anime.ogf
description			= item_mini_antenna
inv_name			     = "Регулируемый генератор помех"
inv_name_short		     = "Регулируемый генератор помех"
inv_weight			= 10.0

inv_weight			= 12.0
inv_grid_width		     = 1
inv_grid_height		= 2
inv_grid_x			= 11
inv_grid_y			= 48
cost				     = 2500
belt					= false ;true
jump_height			= .0

;particles			= anomaly2\artefact\artefact_ameba

lights_enabled = true	 
trail_light_color =  0, 0, 0
trail_light_range = 1


;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0	
satiety_restore_speed		= 0.0				
power_restore_speed		     = 0.0				
bleeding_restore_speed		= 0.0
inventory_radiation		     = 0.0
		
hit_absorbation_sect		= mini_antenna4_absorbation

artefact_activation_seq		= af_activation_bold

[mini_antenna4_absorbation]
burn_immunity                = 1.0				;коэффициенты иммунитета 
strike_immunity              = 1.0
shock_immunity               = 1.0
wound_immunity               = 1.0		
radiation_immunity           = 1.0
telepatic_immunity           = 1.0
chemical_burn_immunity       = 1.0
explosion_immunity           = 1.0
fire_wound_immunity          = 1.0


[mini_antenna5]:af_base
GroupControlSection	   = spawn_group
$spawn 			   = "arhara_items\dummy pellicle"
$npc			        = on				; option for Level Editor
;$prefetch 		   = 3
cform                 = skeleton
class   		        = ARTEFACT

visual				= equipments\mini_antenna_anime.ogf
description			= item_mini_antenna
inv_name			     = "Регулируемый генератор помех"
inv_name_short		     = "Регулируемый генератор помех"
inv_weight			= 10.0

inv_weight			= 12.0
inv_grid_width		     = 1
inv_grid_height		= 2
inv_grid_x			= 11
inv_grid_y			= 48
cost				     = 2500
belt					= false ;true
jump_height			= .0

;particles			= anomaly2\artefact\artefact_ameba

lights_enabled = true	 
trail_light_color =  0, 0, 0
trail_light_range = 1


;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0	
satiety_restore_speed		= 0.0				
power_restore_speed		     = 0.0				
bleeding_restore_speed		= 0.0
inventory_radiation		     = 0.0
		
hit_absorbation_sect		= mini_antenna5_absorbation

artefact_activation_seq		= af_activation_bold

[mini_antenna5_absorbation]
burn_immunity                = 1.0				;коэффициенты иммунитета 
strike_immunity              = 1.0
shock_immunity               = 1.0
wound_immunity               = 1.0		
radiation_immunity           = 1.0
telepatic_immunity           = 1.0
chemical_burn_immunity       = 1.0
explosion_immunity           = 1.0
fire_wound_immunity          = 1.0



[makrogenerator]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\makrogenerator"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= objects\makrogenerator1.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false
can_take			     = false

description			= item_mini_antenna

inv_name			     = "генератор"
inv_name_short		     = "генератор"
inv_weight			= 10000.0
inv_grid_width		     = 1
inv_grid_height		= 2
inv_grid_x			= 11
inv_grid_y			= 48
cost				     = 20



[imitator_snezka]:af_base
GroupControlSection	= spawn_group
$spawn				= "arhara_items\mincer blood"

$prefetch 			= 64
cform				= skeleton
class				= ARTEFACT

visual				= equipments\nevidimka.ogf
description			= "Имитатор1"

inv_name			     = "Имитатор1"
inv_name_short		     = "Имитатор1"

inv_weight			= 0.01

inv_grid_width          = 1
inv_grid_height         = 1
inv_grid_x              = 0
inv_grid_y              = 81
cost				     = 1
can_take			     = false

jump_height			= .0

particles	               = amk\snow

lights_enabled                     = true
trail_light_color                  = 1.9,1.5,0.5
trail_light_range                  = 2.0

;скорости увеличения (уменьшения) 
health_restore_speed      = 0.0
radiation_restore_speed   = 0.0
satiety_restore_speed     = 0.0
power_restore_speed       = 0.0
bleeding_restore_speed    = 0.0

inventory_radiation		  = 0.0

hit_absorbation_sect      = imitator_snezka_absorbation

[imitator_snezka_absorbation]
burn_immunity             = 1.0				;коэффициенты иммунитета 
strike_immunity           = 1.0
shock_immunity            = 1.0
wound_immunity            = 1.0		
radiation_immunity        = 1.0
telepatic_immunity        = 1.0
chemical_burn_immunity    = 1.0
explosion_immunity        = 1.0
fire_wound_immunity       = 1.0



[imitator_holodez]:af_base
GroupControlSection	= spawn_group
$spawn				= "arhara_items\mincer blood"

$prefetch 			= 64
cform				= skeleton
class				= ARTEFACT

visual				= equipments\nevidimka.ogf
description			= "Имитатор1"

inv_name			     = "Имитатор1"
inv_name_short		     = "Имитатор1"

inv_weight			= 0.01

inv_grid_width          = 1
inv_grid_height         = 1
inv_grid_x              = 0
inv_grid_y              = 81
cost				     = 1
can_take			     = false

jump_height			= .3

particles	               = anomaly2\studen_idle_bottom000

lights_enabled                     = false

;скорости увеличения (уменьшения) 
health_restore_speed      = 0.0
radiation_restore_speed   = 0.0
satiety_restore_speed     = 0.0
power_restore_speed       = 0.0
bleeding_restore_speed    = 0.0

inventory_radiation		  = 0.0

hit_absorbation_sect      = imitator_holodez_absorbation

[imitator_holodez_absorbation]
burn_immunity             = 1.0				;коэффициенты иммунитета 
strike_immunity           = 1.0
shock_immunity            = 1.0
wound_immunity            = 1.0		
radiation_immunity        = 1.0
telepatic_immunity        = 1.0
chemical_burn_immunity    = 1.0
explosion_immunity        = 1.0
fire_wound_immunity       = 1.0



[af_kamen_udachy]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\kamen udachy"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = physics\anomaly\kamen_udachy.ogf  
description			    = artifact_af_kamen_udachy
inv_name			         = af-kamen-udachy
inv_name_short		         = af-kamen-udachy
inv_weight			    = 2.1

inv_grid_x			    = 9
inv_grid_y			    = 50

cost				         = 450000

jump_height			    = .3

particles			    = explosions\explosion_dym

lights_enabled         = true
trail_light_color      = 1.945, 3.482, 2.917
trail_light_range      = 0.4			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.8			
radiation_restore_speed		= -0.08
satiety_restore_speed		= 0.0
power_restore_speed		     = 1.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= af_kamen_udachy_absorbation

inventory_radiation		     = 0.0

[af_kamen_udachy_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0



[imitator_shar]:af_base
GroupControlSection	= spawn_group
$spawn				= "arhara_items\mincer blood"

$prefetch 			= 64
cform				= skeleton
class				= ARTEFACT

visual				= equipments\nevidimka.ogf
description			= "Имитатор1"

inv_name			     = "Имитатор1"
inv_name_short		     = "Имитатор1"

inv_weight			= 0.01

inv_grid_width          = 1
inv_grid_height         = 1
inv_grid_x              = 0
inv_grid_y              = 81
cost				     = 1
can_take			     = false

jump_height			= .4

particles	               = anomaly2\generator\anomaly_teleport_00001

lights_enabled            = false

;скорости увеличения (уменьшения) 
health_restore_speed      = 0.0
radiation_restore_speed   = 0.0
satiety_restore_speed     = 0.0
power_restore_speed       = 0.0
bleeding_restore_speed    = 0.0

inventory_radiation		  = 0.0

hit_absorbation_sect      = imitator_shar_absorbation

[imitator_shar_absorbation]
burn_immunity             = 1.0				;коэффициенты иммунитета 
strike_immunity           = 1.0
shock_immunity            = 1.0
wound_immunity            = 1.0		
radiation_immunity        = 1.0
telepatic_immunity        = 1.0
chemical_burn_immunity    = 1.0
explosion_immunity        = 1.0
fire_wound_immunity       = 1.0


[imitator_tele_final1]:af_base
GroupControlSection	= spawn_group
$spawn				= "arhara_items\mincer blood"

$prefetch 			= 64
cform				= skeleton
class				= ARTEFACT

visual				= equipments\nevidimka.ogf
description			= "Имитатор1"

inv_name			     = "Имитатор1"
inv_name_short		     = "Имитатор1"

inv_weight			= 0.01

inv_grid_width          = 1
inv_grid_height         = 1
inv_grid_x              = 0
inv_grid_y              = 81
cost				     = 1

jump_height			= .3

particles	               = anomaly2\teleport_idle 

lights_enabled            = false

;скорости увеличения (уменьшения) 
health_restore_speed      = 0.0
radiation_restore_speed   = 0.0
satiety_restore_speed     = 0.0
power_restore_speed       = 0.0
bleeding_restore_speed    = 0.0

inventory_radiation		  = 0.0

hit_absorbation_sect      = imitator_tele_final1_absorbation

[imitator_tele_final1_absorbation]
burn_immunity             = 1.0				;коэффициенты иммунитета 
strike_immunity           = 1.0
shock_immunity            = 1.0
wound_immunity            = 1.0		
radiation_immunity        = 1.0
telepatic_immunity        = 1.0
chemical_burn_immunity    = 1.0
explosion_immunity        = 1.0
fire_wound_immunity       = 1.0


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;Бусы Прабабки Бюрера
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[af_babka_4]:af_base
GroupControlSection	= spawn_group
$spawn 			= "arhara_items\dummy glassbeads"
$npc			     = on				; option for Level Editor
;$prefetch 		= 3
cform              = skeleton
class   		     = ARTEFACT

visual				= physics\anomaly\artifact_lava.ogf
description			= enc_zone_artifact_af-babka_4_d
inv_name			     = af-babka_4
inv_name_short		     = af-babka_4
inv_weight			= 1.0

inv_grid_x			= 23
inv_grid_y			= 7

cost				     = 18000

jump_height			= .3

particles			= 1935\artefact\artefact_pux00 

lights_enabled    = true
trail_light_color = 0.603, 0.086, 0
trail_light_range = 0.2


artefact_activation_seq		= artifact_lavahell1

;скорости увеличения (уменьшения) 
health_restore_speed             = 0.0
radiation_restore_speed          = 0.0
satiety_restore_speed            = 0.0
power_restore_speed              = 0.001
bleeding_restore_speed           = 0.0
inventory_radiation		         = 0.0011

hit_absorbation_sect             = af_babka_4_absorbation

[af_babka_4_absorbation]
burn_immunity                    = 1.0				;коэффициенты иммунитета 
strike_immunity                  = 1.0
shock_immunity                   = 1.0
wound_immunity                   = 1.0		
radiation_immunity               = 1.0
telepatic_immunity               = 1.0
chemical_burn_immunity           = 1.1
explosion_immunity               = 0.89
fire_wound_immunity              = 0.87


[video_kasseta]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\video_kasseta"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\kasseta_video.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= "Видеокассета с записью"

inv_name			     = "Видеокассета"
inv_name_short		     = "Видеокассета"
inv_weight			= 0.2
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 14
inv_grid_y			= 50
cost				     = 30


[detektor_baty]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\detektor_baty"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\kasseta_video.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= "Детектор Сахарова. Определяет и подаёт сигнал при наличии в радиусе 10 метров пластмассы."

inv_name			     = "Спецдетектор"
inv_name_short		     = "Спецдетектор"
inv_weight			= 0.2
inv_grid_width		     = 1
inv_grid_height		= 1
inv_grid_x			= 24
inv_grid_y			= 19
cost				     = 30



[strannik_bloknot]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\strannik_bloknot"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_strannik_bloknot

inv_name			     = "Блокнот Странника"
inv_name_short		     = "Блокнот Странника"
inv_weight			= 0.03
inv_grid_width		     = 1
inv_grid_height		= 1
inv_grid_x			= 31
inv_grid_y			= 22
cost				= 1


[5.45x39_izomorf]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\5.45x39_izomorf"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = weapons\ammo\ammo_545x39_ap.ogf  
description			    = "5.45x39-изоморф"
inv_name			         = "5.45x39-изоморф"
inv_name_short		         = "5.45x39-изоморф"
inv_weight			    = 0.35

inv_grid_width		         = 2
inv_grid_height	         = 1
inv_grid_x			    = 30
inv_grid_y			    = 46

cost				         = 2500

jump_height			    = 0

particles			    = anomaly2\artefact\artefact_electra

lights_enabled                 = true   ;false
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.8			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= 5.45x39_izomorf_absorbation

inventory_radiation		     = 0.00

[5.45x39_izomorf_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0


[5.45x39_izomorf_1]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\5.45x39_izomorf_1"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = weapons\ammo\ammo_545x39_ap.ogf  
description			    = "5.45x39-изоморф"
inv_name			         = "5.45x39-изоморф"
inv_name_short		         = "5.45x39-изоморф"
inv_weight			    = 0.35

inv_grid_width		         = 2
inv_grid_height	         = 1
inv_grid_x			    = 30
inv_grid_y			    = 46

cost				         = 2500

jump_height			    = 0

particles			    = anomaly2\artefact\artefact_gravi

lights_enabled                 = true   ;false
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.8			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= 5.45x39_izomorf_1_absorbation

inventory_radiation		     = 0.00

[5.45x39_izomorf_1_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0


[rukzak_izomorf]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\rukzak_izomorf"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = equipments\item_rukzak.ogf  
description			    = "Рюкзак с патронами"
inv_name			         = "Изоморф"
inv_name_short		         = "Изоморф"
inv_weight			    = 3.2

inv_grid_x			    = 0
inv_grid_y			    = 81

cost				         = 20000

jump_height			    = 0

particles			    = anomaly2\artefact\artefact_electra

lights_enabled                 = true   ;false
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.8			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= rukzak_izomorf_absorbation

inventory_radiation		     = 0.00

[rukzak_izomorf_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0


[bloknot_neizvestnogo]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "devices\arhara_items\bloknot_neizvestnogo"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_blok_neizvestn

inv_name			     = "Блокнот неизвестного"
inv_name_short		     = "Блокнот неизвестного"
inv_weight			= 0.03
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 10
inv_grid_y			= 31
cost				     = 1



[anomal_pole_foto]:af_base
GroupControlSection	= spawn_group
$spawn				= "artifacts\mincer blood"

$prefetch 			= 64
cform				= skeleton
class				= ARTEFACT

visual				= equipments\nevidimka
description			= "."

inv_name			     = "."
inv_name_short		     = "."
inv_weight			= 0.01

inv_grid_width		     = 1
inv_grid_height		= 1
inv_grid_x			= 0
inv_grid_y			= 81
cost				     = 1

jump_height			= .0

;particles			= amk_anoms\mincer_idle

lights_enabled = true
trail_light_color = 0, 107, 0
trail_light_range = 0.7			 

artefact_activation_seq		= af_activation_mincer

;скорости увеличения (уменьшения) 
health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

inventory_radiation		= 0.0

hit_absorbation_sect = anomal_pole_foto_absorbation

[anomal_pole_foto_absorbation]
burn_immunity = 1.0				;коэффициенты иммунитета 
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0		
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity  = 1.0


[wpn_svd_foto]:wpn_svd
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn                  = "arhara_items\wpn_svd_foto"	

description			= enc_weapons1_wpn-svd-foto
cost					= 10000
;quest_item			= false
ammo_mag_size			= 1
ammo_class			= ammo_7.62x54_foto 

sprint_allowed			= true; false

condition_shot_dec 			= 0.00001 ;увеличение износа при каждом выстреле

inv_name				= "Фоторужьё"
inv_name_short			= "Фоторужьё"

inv_grid_width			= 6
inv_grid_height			= 2
inv_grid_x				= 0
inv_grid_y				= 51

;flame_particles		    = weapons\generic_weapon06
;smoke_particles		   	= weapons\generic_shoot_00
;shell_particles	 		= weapons\generic_shells

hit_power           = 16.8
hit_impulse	      = 1
hit_type 	        = fire_wound
hit_rate	        = 3.0
fire_distance       = 210
bullet_speed		= 950  
rpm                 = 140

hud                     = wpn_svd_foto_hud
normal                  = 0, 1, 0
position                = -0.026, -0.077, 0.00
orientation             = 0, 0, 0

startup_ammo            = 1
visual                  = weapons\svd\wpn_svd.ogf

snd_shoot		= weapons\fotozatvor 

[wpn_svd_foto_hud]

shell_point			= -0.140000,-0.030000,0.080000
shell_dir		 		= 0.0, 1.0, 0.0

fire_point			= 0.200000,-0.070000,0.090000
fire_bone               = wpn_body
orientation             = 0, 0, 0
position                = 0, 0, 0
visual                  = weapons\svd\wpn_svd_hud.ogf

anim_holster	= holster
anim_idle		= idle
anim_idle_aim	= idle
anim_reload	= reload
anim_draw		= draw
anim_holster	= holster
anim_shoot	= shoot

;смещения HUD для режима приближения
zoom_offset			= -0.020000,-0.030000,0.030000
zoom_rotate_x			= 0.000000
zoom_rotate_y			= -0.020000


[psewdofoto]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\psewdofoto"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\foto_monolit.ogf

radius				= 1
quest_item			= true
cost					= 30

description			= "Фото Монолита со стёртыми цифрами кода"
inv_name				= "Псевдофото Монолита"
inv_name_short			= "Псевдофото Монолита"
inv_weight				= 0.1
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x				= 2
inv_grid_y				= 47



[mulyz_bomba]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\mulyz_bomba"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= weapons\grenade\yadrena_bomba.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= "Корпус бомбы. Боезаряд и детонатор отсутствуют"

inv_name			     = "Корпус бомбы"
inv_name_short		     = "Корпус бомбы"
inv_weight			= 15.0
inv_grid_width		     = 3
inv_grid_height		= 2
inv_grid_x			= 34
inv_grid_y			= 45
cost				     = 100



[izom_globus]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\izom_globus"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = izomorf\globus_izomorf.ogf  
description			    = "Глобус. Один из глобальных изоморфов. Свойства неизвестны, однако при ношении в рюкзаке снижает радиактивный фон артефактов."
inv_name			         = "Изоморф"
inv_name_short		         = "Изоморф"
inv_weight			    = 1.0

inv_grid_width		         = 2
inv_grid_height		    = 2

inv_grid_x			    = 44
inv_grid_y			    = 42

cost				         = 200

jump_height			    = 0

particles			    = anomaly2\artefact\artefact_electra

lights_enabled                 = true   ;false
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= izom_globus_absorbation

inventory_radiation		     = -0.002

[izom_globus_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0


[osnova_fotik]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\osnova_fotik"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = izomorf\fotik_osnova.ogf  
description			    = "Основная часть специального фотоаппарата"
inv_name			         = "Изоморф"
inv_name_short		         = "Изоморф"
inv_weight			    = 0.4

inv_grid_width			    = 2
inv_grid_height		    = 1

inv_grid_x			    = 8
inv_grid_y			    = 47

cost				         = 5000

jump_height			    = 0

particles			    = anomaly2\artefact\artefact_electra

lights_enabled                 = true   
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= osnova_fotik_absorbation

inventory_radiation		     = 0.00

[osnova_fotik_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0



[neizv_zapiska]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\neizv_zapiska"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= amk\item_zapiska.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_neizv_zapiska

inv_name			= "Листок с информацией"
inv_name_short		= "Листок с информацией"
inv_weight			= 0.03
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 6
inv_grid_y			= 19
cost				     = 1



[linza_fotik]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\linza_fotik"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = izomorf\fotik_linza.ogf  
description			    = "Линза фотоаппарата. Радиактивна. При перемещении на пояс отрицательно воздействует на общий уровень здоровья"
inv_name			         = "Изоморф"
inv_name_short		         = "Изоморф"
inv_weight			    = 0.25

inv_grid_width			    = 2
inv_grid_height		    = 1

inv_grid_x			    = 42
inv_grid_y			    = 43

cost				         = 5000

jump_height			    = 0

particles			    = anomaly2\artefact\artefact_gravi

lights_enabled                 = true   
trail_light_color = 0.3,0.7,0.9
trail_light_range = 0.5			 

;скорости увеличения (уменьшения) 
health_restore_speed		= -0.0001			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= linza_fotik_absorbation

inventory_radiation		     = 0.001

[linza_fotik_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0



[pushka_fotik]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\pushka_fotik"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = izomorf\fotik_pushka.ogf  
description			    = "Затвор фотоаппарата. За основу взят уникальный Пустынный орёл"
inv_name			         = "Изоморф"
inv_name_short		         = "Изоморф"
inv_weight			    = 0.6

inv_grid_width			    = 2
inv_grid_height		    = 1

inv_grid_x			    = 42
inv_grid_y			    = 42

cost				         = 5000

jump_height			    = 0

particles			    = alwen\artefact_kaktus

lights_enabled                 = true   
trail_light_color = 0.3,0.7,0.9
trail_light_range = 0.5			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= pushka_fotik_absorbation

inventory_radiation		     = 0.0

[pushka_fotik_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0



[izomorf_kristal]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\izomorf_kristal"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = izomorf\izomorf_kristal.ogf  
description			    = enc_zone_izomorf_kristal
inv_name			         = "Изоморф-кристалл"
inv_name_short		         = "Изоморф-кристалл"
inv_weight			    = 0.6

inv_grid_x			    = 5
inv_grid_y			    = 47

cost				         = 5000

jump_height			    = .3

particles			    = alwen\artefact_kaktus

lights_enabled                 = false ;true   
trail_light_color = 0.3,0.7,0.9
trail_light_range = 0.5			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= izomorf_kristal_absorbation

inventory_radiation		     = 0.0

[izomorf_kristal_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0



[psevdokristall]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\psevdokristall"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = izomorf\izomorf_kristal.ogf  
description			    = enc_zone_izomorf_kristal
inv_name			         = "Изоморф-кристалл"
inv_name_short		         = "Изоморф-кристалл"
inv_weight			    = 0.6

inv_grid_x			    = 5
inv_grid_y			    = 47

cost				         = 5650

jump_height			    = .3

particles			    = alwen\artefact_kaktus

lights_enabled                 = false ;true   
trail_light_color = 0.3,0.7,0.9
trail_light_range = 0.5			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= psevdokristall_absorbation

inventory_radiation		     = 0.0

[psevdokristall_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0




[forest_last_dead_listok]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\forest_last_dead_listok"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= amk\item_zapiska.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_forest_last_dead_listok

inv_name			= "Инструкция"
inv_name_short		= "Инструкция"
inv_weight			= 0.03
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 6
inv_grid_y			= 19
cost				     = 1



[kaktus_izomorf]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\psevdokristall"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = izomorf\izomorf_kaktus.ogf  
description			    = "Изоморф. Свойства неизвестны."
inv_name			         = "Изоморф"
inv_name_short		         = "Изоморф"
inv_weight			    = 0.6

inv_grid_x			    = 36
inv_grid_y			    = 44

cost				         = 5000

jump_height			    = .0

particles			    = alwen\kaktus_group\artefact_gravi_idle_01

lights_enabled                 = true   
trail_light_color = 0.3,0.7,0.2
trail_light_range = 0.5			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= kaktus_izomorf_absorbation

inventory_radiation		     = 0.0

[kaktus_izomorf_absorbation]
burn_immunity                   = 0.75		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0



[chemodan_piyan]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\chemodan_piyan"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\sumka_chemodan.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_chemodan_piyan

inv_name			     = "Сумка проверяющего"
inv_name_short		     = "Сумка проверяющего"
inv_weight			= 7.0
inv_grid_width		     = 3
inv_grid_height		= 2
inv_grid_x			= 21
inv_grid_y			= 51
cost				     = 10



[7.62x54_izomorf]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\7.62x54_izomorf"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = weapons\ammo\ammo_762x54_7h14.ogf  
description			    = "7.62x54-изоморф"
inv_name			         = "7.62x54-изоморф"
inv_name_short		         = "7.62x54-изоморф"
inv_weight			    = 0.33

inv_grid_width		         = 2
inv_grid_height	         = 1
inv_grid_x			    = 37
inv_grid_y			    = 48

cost				         = 100

jump_height			    = 0

particles			    = anomaly2\artefact\artefact_electra

lights_enabled                 = true   ;false
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= 7.62x54_izomorf_absorbation

inventory_radiation		     = 0.00

[7.62x54_izomorf_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0



[wa2000_izomorf]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\wa2000_izomorf"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual                      = weapons\walther_wa_2000\wpn_walther_wa_2000.ogf  
description			    = "Аномальный walther wa2000"
inv_name			         = "Аномальный walther wa2000"
inv_name_short		         = "Аномальный walther wa2000"
inv_weight			    = 4.1

inv_grid_width			= 6
inv_grid_height		= 2
inv_grid_x			= 24
inv_grid_y			= 51

cost				         = 100

jump_height			    = 0

particles			    = anomaly2\artefact\artefact_electra

lights_enabled                 = true   ;false
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= wa2000_izomorf_absorbation

inventory_radiation		     = 0.00

[wa2000_izomorf_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0



[klenov_opisalovo]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\klenov_opisalovo"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_klenov_opisalovo

inv_name			     = "Данные от Клёнова"
inv_name_short		     = "Данные от Клёнова"
inv_weight			= 0.03
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 13
inv_grid_y			= 23
cost				     = 10


[pisma_stalka]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\pisma_stalka"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\kluk_karta.ogf

radius				= 1
quest_item			= false
cost					= 30

description			= Пачка писем новичка личного характера. Ничего интересного. Хорошо, что написаны карандашом. Покрыта слизью желудка плоти. 
inv_name				= "Письма сталкера"
inv_name_short			= "Письма сталкера"
inv_weight				= 0.2
inv_grid_width			     = 2
inv_grid_height			= 2
inv_grid_x				= 17
inv_grid_y				= 41


[izomorf_kompas]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\psevdokristall"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = izomorf\kompas_izomorf.ogf  
description			    = enc_zone_izomorf_kompas
inv_name			         = "Изоморф компас"
inv_name_short		         = "Изоморф компас"
inv_weight			    = 0.6

inv_grid_x			    = 38
inv_grid_y			    = 49

cost				         = 19000

jump_height			    = .3

particles			         = anomaly2\artefact\artefact_mincer

lights_enabled              = true   
trail_light_color = 0.3,0.7,0.9
trail_light_range = 0.5			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0009
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= izomorf_kompas_absorbation

inventory_radiation		     = 0.001

[izomorf_kompas_absorbation]
burn_immunity                   = 0.95		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 0.95



[predmet_planshetka]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\predmet_planshetka"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\planshetka.ogf

radius				= 1
quest_item			= false
cost					= 50

description			= item_planshetka 
inv_name				= "Планшетка"
inv_name_short			= "Планшетка"
inv_weight				= 0.3
inv_grid_width			     = 2
inv_grid_height			= 2
inv_grid_x				= 17
inv_grid_y				= 41



[preplastilin]:af_base
GroupControlSection	        = spawn_group
$spawn				= "arhara_items\preplastilin"
$npc			          = on				
;$prefetch 			= 3
cform				= skeleton
class				= ARTEFACT

visual				= physics\anomaly\cocoo2.ogf  
description			= "Предмезофикат. Свойства неизвестны"
inv_name			     = "Препластилин"
inv_name_short		     = "Препластилин"
inv_weight			= 0.45

inv_grid_x			= 42
inv_grid_y			= 47

cost				     = 5000

jump_height			= .4

particles			= anomaly2\gravity_damage_01_smoke

lights_enabled              = true   
trail_light_color           = 0.1,0.2,0.4
trail_light_range           = 0.4			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= preplastilin_absorbation

inventory_radiation		     = 0.0

[preplastilin_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.1
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0



[izomorf_plastilin]:af_base
GroupControlSection	        = spawn_group
$spawn				= "arhara_items\izomorf_plastilin"
$npc			          = on				
;$prefetch 			= 3
cform				= skeleton
class				= ARTEFACT

visual				= izomorf\izom_plastilin.ogf  
description			= "Изоморф. Свойства неизвестны"
inv_name			     = "Изоморф пластилин"
inv_name_short		     = "Изоморф пластилин"
inv_weight			= 0.35

inv_grid_x			= 45
inv_grid_y			= 44

cost				     = 35000

jump_height			= .4

particles			= anomaly2\gravity_damage_01_smoke

lights_enabled              = true   
trail_light_color           = 0.6,0.2,0.4
trail_light_range           = 0.4			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= izomorf_plastilin_absorbation

inventory_radiation		     = 0.0

[izomorf_plastilin_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 0.75
shock_immunity                  = 0.75
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.5
chemical_burn_immunity          = 1.0
explosion_immunity              = 0.75
fire_wound_immunity             = 1.0



[nauch_recomend]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\nauch_recomend"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\kluk_karta.ogf

radius				= 1
quest_item			= false
cost					= 30

description			= item_nauch_recomend 
inv_name				= "Рекомендация"
inv_name_short			= "Рекомендация"
inv_weight				= 0.2
inv_grid_width			     = 2
inv_grid_height			= 2
inv_grid_x				= 17
inv_grid_y				= 41



[9x39_izomorf]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\9x39_izomorf"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = weapons\ammo\ammo_9x39_ap.ogf  
description			    = "5.45x39-изоморф"
inv_name			         = "5.45x39-изоморф"
inv_name_short		         = "5.45x39-изоморф"
inv_weight			    = 0.35

inv_grid_width		         = 2
inv_grid_height	         = 1
inv_grid_x			    = 36
inv_grid_y			    = 50

cost				         = 2500

jump_height			    = 0

particles			    = anomaly2\artefact\artefact_electra

lights_enabled                 = true   ;false
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.8			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= 9x39_izomorf_absorbation

inventory_radiation		     = 0.00

[9x39_izomorf_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0




[korobka_sigars]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\korobka_sigars"
cform                   = skeleton
class					= II_ATTCH
visual                  = new_item\box_cigara.ogf

radius				= 1
quest_item			= false
cost					= 50

description			= item_planshetka 
inv_name				= "Коробка из под сигар с запиской"
inv_name_short			= "Коробка из под сигар с запиской"
inv_weight				= 0.3
inv_grid_width			     = 2
inv_grid_height			= 1
inv_grid_x				= 54
inv_grid_y				= 3


[mem_module]:af_base
GroupControlSection	        = spawn_group
$spawn				   = "arhara_items\mem_module"
$npc			             = on				
;$prefetch 			    = 3
cform				    = skeleton
class				    = ARTEFACT

visual				    = equipments\memory_module.ogf  
description			    = "Модуль телепортов"
inv_name			         = "Модуль телепортов"
inv_name_short		         = "Модуль телепортов"
inv_weight			    = 2.3

inv_grid_width		         = 2
inv_grid_height	         = 2
inv_grid_x			    = 45
inv_grid_y			    = 45

cost				         = 2500

jump_height			    = 0

particles			    = anomaly2\artefact\artefact_electra

lights_enabled                 = true   ;false
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.8			 

;скорости увеличения (уменьшения) 
health_restore_speed		= 0.0			
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed		     = 0.0
bleeding_restore_speed		= 0.0
hit_absorbation_sect		= mem_module_absorbation

inventory_radiation		     = 0.00

[mem_module_absorbation]
burn_immunity                   = 1.0		;коэффициенты иммунитета 
strike_immunity                 = 1.0
shock_immunity                  = 1.0
wound_immunity                  = 1.0		
radiation_immunity              = 1.0
telepatic_immunity              = 1.0
chemical_burn_immunity          = 1.0
explosion_immunity              = 1.0
fire_wound_immunity             = 1.0



[streyndzher]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\streyndzher"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

visual				= equipments\nevidimka
description			= .

inv_name			     = .
inv_name_short		     = .
inv_weight			= 0.01

inv_grid_width		     = 1
inv_grid_height		= 1
inv_grid_x			= 0
inv_grid_y			= 81
cost				     = 1



[iskra_listok]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\iskra_listok"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= amk\item_zapiska.ogf
radius				= 1
quest_item			= false

description			= item_iskra_listok

inv_name			= "Записка Искры"
inv_name_short		= "Записка Искры"
inv_weight			= 0.03
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 6
inv_grid_y			= 19
cost				     = 1



[verevka]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\verevka"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\verevka.ogf
radius				= 1
quest_item			= false

description			= "Кусок обычной бельевой верёвки. Находка для домохозяйки или ковбоя"

inv_name			     = "Верёвка"
inv_name_short		     = "Верёвка"
inv_weight			= 0.3
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 40
inv_grid_y			= 52
cost				     = 30



[ver]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\ver"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\nevidimka.ogf
radius				= 1
quest_item			= false

description			= "."

inv_name			     = "."
inv_name_short		     = "."
inv_weight			= 0.1
inv_grid_width		     = 2
inv_grid_height		= 1
inv_grid_x			= 0
inv_grid_y			= 81
cost				     = 30







