[logic]
active = heli_move@idle

[heli_move@idle]
path_move = chaes2_arh_heli_idle_move
engine_sound = false
combat_safe_altitude = 85
on_info = {+kluk_chaes2_bazar_done} heli_move@fly1

[heli_move@fly1]
path_move = chaes2_arh_heli_1_idle_move
default_velocity = 40
engine_sound = true
combat_enemy = nil
combat_use_rocket = false
combat_use_mgun = false
rocket_delay = 6000
combat_safe_altitude = 60
invulnerable = true
on_timer = 35000 | heli_move@fly2

[heli_move@fly2]
path_move = chaes2_arh_heli_predesant_move
engine_sound = true
default_velocity = 10
combat_enemy = nil
combat_use_rocket = false
combat_use_mgun = false
invulnerable = true
combat_safe_altitude = 100
on_timer = 15000 | heli_move@fly3

[heli_move@fly3]
path_move = chaes2_arh_heli_desant_move
engine_sound = true
default_velocity = 5
combat_enemy = nil
combat_use_rocket = false
combat_use_mgun = false
rocket_delay = 6000
combat_safe_altitude = 65
velocity = 0
invulnerable = true
on_info = {+beter_kluk_spawn} heli_move@fly4 %=arhara_dialog.chaes2_expl_barrel% 

[heli_move@fly4]
path_move = chaes2_arh_heli_desant1_move
engine_sound = true
default_velocity = 1
combat_enemy = nil
combat_use_rocket = false
combat_use_mgun = false
rocket_delay = 6000
combat_safe_altitude = 65
velocity = 0
invulnerable = false
on_timer = 23300 | %+mono_ogon_spawn =heli_die%



