[mil_random1]
xyzlg = 26.13,-14.72,210.60,331592,1704
respawn_section = gigant_normal,70,chimera_x_ray,15,m_controller_normal,15
max_count = 1
creature_binded_logic = logic\mil_random1
idle_spawn = 300000 

[mil_tush1]
xyzlg = -144.69,-4.79,222.08,174770,1750
respawn_section = tushkano_normal
max_count = 4
min_spawn = 1
max_spawn = 4
idle_spawn = 43200
creature_binded_logic = logic\mil_tush1

[mil_tush2]
xyzlg = -140.69,-21.13,130.64,178487,1675
respawn_section = tushkano_normal
max_count = 4
min_spawn = 1
max_spawn = 4
idle_spawn = 43200
creature_binded_logic = logic\mil_tush2

[mil_himer_family]
xyzlg = -47.73,-21.04,368.27,262012,1816
respawn_section = chimera_normal,chimera_x_ray,electro_chimera
max_count = 2
min_spawn = 1
max_spawn = 2
creature_binded_logic = logic\mil_himer_family
idle_spawn = 300000 

;внутри дома
[mil_village1]
xyzlg = -299.37,-22.19,291.43,43406,1833
respawn_section = zombie_trup
max_count = 2
min_spawn = 1
max_spawn = 2
creature_binded_logic = logic\mil_village1
idle_spawn = 86400 

[mil_village2]
xyzlg = -326.21,-22.79,270.15,22339,1834
respawn_section = burer_weak
max_count = 1
min_spawn = 1
max_spawn = 1
creature_binded_logic = logic\mil_village2
idle_spawn = 86400  

[mil_village3]
xyzlg = -334.28,-22.34,225.66,16470,1839
respawn_section = m_poltergeist_normal_tele
max_count = 2
min_spawn = 1
max_spawn = 2
creature_binded_logic = logic\mil_village3
idle_spawn = 86400 
 
[mil_rat1]
xyzlg = 103.96,-13.20,50.58,398885,1558
respawn_section = rat_strong
max_count = 3
min_spawn = 2
max_spawn = 3
idle_spawn = 86400
creature_binded_logic = logic\mil_rat1

[mil_rat2]
xyzlg = 118.12,-8.65,415.47,408014,1811
respawn_section = rat_strong
max_count = 3
min_spawn = 1
max_spawn = 3
idle_spawn = 86400
creature_binded_logic = logic\mil_rat2

[mil_rat3]
xyzlg = 70.81,-7.59,440.75,368831,1809
respawn_section = rat_strong
max_count = 3
min_spawn = 2
max_spawn = 3
idle_spawn = 86400
creature_binded_logic = logic\mil_rat3

[mil_fracture]
xyzlg = -283.38,-22.52,295.40,57074,1832
respawn_section = fracture_strong
max_count = 2
min_spawn = 1
max_spawn = 2
idle_spawn = 86400
creature_binded_logic = logic\mil_fracture
