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;;;;;;;;;;;;;  EFFECTS SECTION FORMAT  ;;;;;;;;;;;;;;;;;;;;;;
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;[effect_sect_name]								(ambient particle effect section header)
;life_time			= 10;			<seconds> 		(effect life time)
;particles			= folder\file_name;	<in particles.xr> 	(particle effect name)
;sound				= folder\file_name;	<sound name> 		(sound file name played with effect)
;offset				= 0, 0, 0;		<x, y, z> 		(offset to play effect from camera POV position)
;wind_gust_factor		= 0.02;			<decimal multiplier> 	(affects speed of particle movement along axis)


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[ae0_effect_0]
life_time			= 12					
particles			= nature\fog_stormy			
sound				= ambient\rnd_outdoor\rnd_wind_3		
offset				= 0,0,0						
wind_gust_factor		= 0.015




[ae0_effect_1]
life_time			= 7						
particles			= nature\fog_stormy_02
sound				= ambient\rnd_outdoor\rnd_wind_2
offset				= 0,0,0
wind_gust_factor		= 0.0155




[ae0_effect_2]
life_time			= 12						
particles			= nature\fog_tornado_01
sound				= ambient\rnd_outdoor\rnd_wind_3
offset				= 0,0,10
wind_gust_factor		= 0.0155




[ae0_effect_3]
life_time			= 18						
particles			= nature\fog_tornado_00
sound				= ambient\rnd_outdoor\rnd_wind_3
offset				= 0,0,0
wind_gust_factor		= 0.015




[ae0_effect_4]
life_time			= 14						
particles			= nature\fog_foggy_00
sound				= ambient\rnd_outdoor\rnd_wind_1
offset				= 0,0,0
wind_gust_factor		= 0.015




[ae0_effect_5]
life_time			= 7						
particles			= nature\vortex_01
sound				= ambient\rnd_outdoor\rnd_wind_2
offset				= 0,0,25
wind_gust_factor		= 0.03




[ae0_effect_6]
life_time			= 7						
particles			= nature\fog_stormy_01
sound				= ambient\rnd_outdoor\rnd_wind_2
offset				= 0,0,0
wind_gust_factor		= 0.02




[ae0_effect_7]
life_time			= 8						
particles			= nature\fog_stormy_02
sound				= ambient\rnd_outdoor\rnd_wind_2
offset				= 0,0,15
wind_gust_factor		= 0.025




[ae0_effect_8]
life_time			= 7						
particles			= nature\fog_stormy_00
sound				= ambient\rnd_outdoor\rnd_wind_2
offset				= 0,0,0
wind_gust_factor		= 0.01




[ae0_effect_9]
life_time			= 12						
particles			= nature\fog_stormy_01
sound				= ambient\rnd_outdoor\rnd_wind_3
offset				= 0,0,0
wind_gust_factor		= 0.03




[ae0_effect_10]
life_time			= 14
particles			= nature\tornado_01		
sound				= ambient\rnd_outdoor\rnd_wind_3
offset				= 0,0,20
wind_gust_factor		= 0.01




[ae0_effect_11]
life_time			= 13
particles			= nature\tree_leaves_stormy_01
sound				= ambient\rnd_outdoor\rnd_wind_1
offset				= 0,0,10
wind_gust_factor		= 0.15




[ae0_effect_12]
life_time			= 8
particles			= nature\tree_leaves_falling_01
sound				= ambient\rnd_outdoor\rnd_wind_2
offset				= 0,0,15
wind_gust_factor		= 0.085




[ae0_effect_13]
life_time			= 12
particles			= nature\tree_leaves_falling_02
sound				= ambient\rnd_outdoor\rnd_wind_3
offset				= 0,0,15
wind_gust_factor		= 0.05




[ae0_effect_14]
life_time			= 14
particles			= nature\tree_leaves_falling_03
sound				= ambient\rnd_outdoor\rnd_wind_1
offset				= 0,0,15
wind_gust_factor		= 0.09




[ae0_effect_15]
life_time			= 44
particles			= nature\tree_leaves_stormy_01
sound				= ambient\rnd_outdoor\rnd_wind_4
offset				= 5,0,10
wind_gust_factor		= 0.03





//////////  WINDY EFFECTS  \\\\\\\\\\



[ae0_effect_0w]			;windy
life_time			= 41
particles			= nature\fog_stormy
sound				= ambient\rnd_outdoor\heavy_wind_4
offset				= 0,0,0
wind_gust_factor		= 0.5




[ae0_effect_1w]			;windy
life_time			= 40
particles			= nature\fog_stormy_02
sound				= ambient\rnd_outdoor\heavy_wind_1
offset				= 0,0,0
wind_gust_factor		= 0.70




[ae0_effect_2w]			;windy
life_time			= 34
particles			= nature\fog_tornado_01
sound				= ambient\rnd_outdoor\heavy_wind_2
offset				= 0,0,5
wind_gust_factor		= 0.35




[ae0_effect_3w]			;windy
life_time			= 35
particles			= nature\fog_tornado_00
sound				= ambient\rnd_outdoor\heavy_wind_2
offset				= 0,0,5
wind_gust_factor		= 0.40




[ae0_effect_4w]			;windy
life_time			= 36
particles			= nature\vortex_01
sound				= ambient\rnd_outdoor\heavy_wind_2
offset				= 0,0,0
wind_gust_factor		= 0.55




[ae0_effect_5w]			;windy
life_time			= 39
particles			= nature\fog_stormy_01
sound				= ambient\rnd_outdoor\heavy_wind_3
offset				= 0,0,0
wind_gust_factor		= 0.45




[ae0_effect_6w]			;windy
life_time			= 43
particles			= nature\fog_stormy_02
sound				= ambient\rnd_outdoor\heavy_wind_4
offset				= 0,0,0
wind_gust_factor		= 0.7




[ae0_effect_7w]			;windy
life_time			= 41
particles			= nature\fog_stormy_00
sound				= ambient\rnd_outdoor\heavy_wind_1
offset				= 0,0,10
wind_gust_factor		= 0.55




[ae0_effect_8w]			;windy
life_time			= 38
particles			= nature\tree_leaves_stormy_01
sound				= ambient\rnd_outdoor\heavy_wind_3
offset				= 0,0,0
wind_gust_factor		= 0.65




[ae0_effect_9w]			;windy
life_time			= 41
particles			= nature\tree_leaves_stormy_01
sound				= ambient\rnd_outdoor\heavy_wind_1
offset				= 0,0,0
wind_gust_factor		= 0.6
