;-----------Броня-----------

[outfit_novice_m1]:novice_outfit			;Аномальная куртка новичка
$spawn              				= "outfit\uniq\outfit_novice_m1"
inv_name					= novice_outfit_name_m
inv_name_short					= novice_outfit_name_m
description					= novice_outfit_description_m
health_restore_speed				= 0.0006
satiety_restore_speed				= 0.001
bleeding_restore_speed				= -0.006
power_restore_speed				= 0.003
inv_grid_x					= 12
inv_grid_y					= 21

[outfit_novice_m1_bad]:outfit_novice_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 3.5
cost						= 4000
inv_name					= novice_outfit_m_bad_name
inv_name_short					= novice_outfit_m_bad_name

[outfit_novice_m1_plus]:outfit_novice_m1
inv_weight					= 4.5
cost						= 4000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= novice_outfit_m_plus_name
inv_name_short					= novice_outfit_m_plus_name

[outfit_novice_m1_badplus]:outfit_novice_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 5.0
cost						= 6000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= novice_outfit_m_badplus_name
inv_name_short					= novice_outfit_m_badplus_name


[outfit_bandit_m1]:bandit_outfit			;Уплотненный бандитский костюм
$spawn              				= "outfit\uniq\outfit_bandit_m1"
inv_name					= bandit_outfit_name_m
inv_name_short					= bandit_outfit_name_m
description					= bandit_outfit_description_m
bones_koeff_protection				= plasch_antigas_damage
fire_wound_protection  				= 0.14
inv_grid_x					= 14
inv_grid_y					= 21

[outfit_bandit_m1_bad]:outfit_bandit_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 3.5
cost						= 4000
inv_name					= bandit_outfit_m_bad_name
inv_name_short					= bandit_outfit_m_bad_name

[outfit_bandit_m1_plus]:outfit_bandit_m1
inv_weight					= 4.5
cost						= 4000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= bandit_outfit_m_plus_name
inv_name_short					= bandit_outfit_m_plus_name

[outfit_bandit_m1_badplus]:outfit_bandit_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 5.0
cost						= 6000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= bandit_outfit_m_badplus_name
inv_name_short					= bandit_outfit_m_badplus_name


[bandit_master_outfit_m1]:bandit_master_outfit	;Бандитский плащ повышенной выносливости
$spawn              				= "outfit\uniq\bandit_master_outfit_m1"
inv_name					= bandit_master_outfit_m
inv_name_short					= bandit_master_outfit_m
description					= bandit_master_outfit_description_m
power_restore_speed    				= 0.01

[bandit_master_outfit_m1_bad]:bandit_master_outfit_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 5.5
cost						= 8000
inv_name					= bandit_master_outfit_m_bad_name
inv_name_short					= bandit_master_outfit_m_bad_name

[bandit_master_outfit_m1_plus]:bandit_master_outfit_m1
inv_weight					= 7.5
cost						= 12000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= bandit_master_outfit_m_plus_name
inv_name_short					= bandit_master_outfit_m_plus_name

[bandit_master_outfit_m1_badplus]:bandit_master_outfit_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 8.0
cost						= 14000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= bandit_master_outfit_m_badplus_name
inv_name_short					= bandit_master_outfit_m_badplus_name


[outfit_dolg_m1]:dolg_outfit			;Охотничий комбинезон Долга
$spawn						= "outfit\uniq\outfit_dolg_m1"
inv_name					= dolg_outfit_name_m1
inv_name_short					= dolg_outfit_name_m1
description					= dolg_outfit_description_m1
wound_protection				= 0.7
inv_grid_x					= 16
inv_grid_y					= 21

[outfit_dolg_m1_bad]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 5.5
cost						= 18000
inv_name					= dolg_outfit_m1_bad_name
inv_name_short					= dolg_outfit_m1_bad_name
[outfit_dolg_m1_good]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_good
inv_weight					= 5.5
cost						= 18000
inv_name					= dolg_outfit_m1_good_name
inv_name_short					= dolg_outfit_m1_good_name
[outfit_dolg_m1_default]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_default
inv_weight					= 5.5
cost						= 18000
inv_name					= dolg_outfit_m1_default_name
inv_name_short					= dolg_outfit_m1_default_name
[outfit_dolg_m1_static]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_static
inv_weight					= 5.5
cost						= 18000
inv_name					= dolg_outfit_m1_static_name
inv_name_short					= dolg_outfit_m1_static_name
[outfit_dolg_m1_kat_eye]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 5.5
cost						= 18000
inv_name					= dolg_outfit_m1_kat_eye_name
inv_name_short					= dolg_outfit_m1_kat_eye_name
[outfit_dolg_m1_psy]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_psy
inv_weight					= 5.5
cost						= 18000
inv_name					= dolg_outfit_m1_psy_name
inv_name_short					= dolg_outfit_m1_psy_name
[outfit_dolg_m1_blackwhite]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 5.5
cost						= 18000
inv_name					= dolg_outfit_m1_blackwhite_name
inv_name_short					= dolg_outfit_m1_blackwhite_name
[outfit_dolg_m1_bast]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_bast
inv_weight					= 5.5
cost						= 18000
inv_name					= dolg_outfit_m1_bast_name
inv_name_short					= dolg_outfit_m1_bast_name

[outfit_dolg_m1_plus]:outfit_dolg_m1
inv_weight					= 7.5
cost						= 28000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= dolg_outfit_m1_plus_name
inv_name_short					= dolg_outfit_m1_plus_name

[outfit_dolg_m1_badplus]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 8.0
cost						= 30000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= dolg_outfit_m1_badplus_name
inv_name_short					= dolg_outfit_m1_badplus_name
[outfit_dolg_m1_goodplus]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_good
inv_weight					= 8.0
cost						= 30000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= dolg_outfit_m1_goodplus_name
inv_name_short					= dolg_outfit_m1_goodplus_name
[outfit_dolg_m1_defaultplus]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_default
inv_weight					= 8.0
cost						= 30000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= dolg_outfit_m1_defaultplus_name
inv_name_short					= dolg_outfit_m1_defaultplus_name
[outfit_dolg_m1_staticplus]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_static
inv_weight					= 8.0
cost						= 30000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= dolg_outfit_m1_staticplus_name
inv_name_short					= dolg_outfit_m1_staticplus_name
[outfit_dolg_m1_kat_eyeplus]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 8.0
cost						= 31000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= dolg_outfit_m1_kat_eyeplus_name
inv_name_short					= dolg_outfit_m1_kat_eyeplus_name
[outfit_dolg_m1_psyplus]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_psy
inv_weight					= 8.0
cost						= 31000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= dolg_outfit_m1_psyplus_name
inv_name_short					= dolg_outfit_m1_psyplus_name
[outfit_dolg_m1_blackwhiteplus]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 8.0
cost						= 31000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= dolg_outfit_m1_blackwhiteplus_name
inv_name_short					= dolg_outfit_m1_blackwhiteplus_name
[outfit_dolg_m1_bastplus]:outfit_dolg_m1
nightvision_sect					= effector_nightvision_bast
inv_weight					= 8.0
cost						= 31000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= dolg_outfit_m1_bastplus_name
inv_name_short					= dolg_outfit_m1_bastplus_name


[outfit_killer_m1]:killer_outfit			;Укрепленный комбинезон Наемника
$spawn						= "outfit\uniq\outfit_killer_m1"
inv_name					= killer_outfit_name_m1
inv_name_short					= killer_outfit_name_m1
description					= killer_outfit_description_m1
wound_protection				= 0.6
bones_koeff_protection				= gilet_antigas_damage
inv_grid_x					= 18
inv_grid_y					= 21

[outfit_killer_m1_bad]:outfit_killer_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 6.0
cost						= 8000
inv_name					= killer_outfit_m1_bad_name
inv_name_short					= killer_outfit_m1_bad_name
[outfit_killer_m1_good]:outfit_killer_m1
nightvision_sect					= effector_nightvision_good
inv_weight					= 6.0
cost						= 8000
inv_name					= killer_outfit_m1_good_name
inv_name_short					= killer_outfit_m1_good_name
[outfit_killer_m1_default]:outfit_killer_m1
nightvision_sect					= effector_nightvision_default
inv_weight					= 6.0
cost						= 8000
inv_name					= killer_outfit_m1_default_name
inv_name_short					= killer_outfit_m1_default_name
[outfit_killer_m1_static]:outfit_killer_m1
nightvision_sect					= effector_nightvision_static
inv_weight					= 6.0
cost						= 8000
inv_name					= killer_outfit_m1_static_name
inv_name_short					= killer_outfit_m1_static_name
[outfit_killer_m1_kat_eye]:outfit_killer_m1
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 6.0
cost						= 8000
inv_name					= killer_outfit_m1_kat_eye_name
inv_name_short					= killer_outfit_m1_kat_eye_name
[outfit_killer_m1_psy]:outfit_killer_m1
nightvision_sect					= effector_nightvision_psy
inv_weight					= 6.0
cost						= 8000
inv_name					= killer_outfit_m1_psy_name
inv_name_short					= killer_outfit_m1_psy_name
[outfit_killer_m1_blackwhite]:outfit_killer_m1
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 6.0
cost						= 9000
inv_name					= killer_outfit_m1_blackwhite_name
inv_name_short					= killer_outfit_m1_blackwhite_name
[outfit_killer_m1_bast]:outfit_killer_m1
nightvision_sect					= effector_nightvision_bast
inv_weight					= 6.0
cost						= 9000
inv_name					= killer_outfit_m1_bast_name
inv_name_short					= killer_outfit_m1_bast_name

[outfit_killer_m1_plus]:outfit_killer_m1
inv_weight					= 8.0
cost						= 12000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= killer_outfit_m1_plus_name
inv_name_short					= killer_outfit_m1_plus_name

[outfit_killer_m1_badplus]:outfit_killer_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 8.5
cost						= 14000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= killer_outfit_m1_badplus_name
inv_name_short					= killer_outfit_m1_badplus_name
[outfit_killer_m1_goodplus]:outfit_killer_m1
nightvision_sect					= effector_nightvision_good
inv_weight					= 8.5
cost						= 14000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= killer_outfit_m1_goodplus_name
inv_name_short					= killer_outfit_m1_goodplus_name
[outfit_killer_m1_defaultplus]:outfit_killer_m1
nightvision_sect					= effector_nightvision_default
inv_weight					= 8.5
cost						= 14000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= killer_outfit_m1_defaultplus_name
inv_name_short					= killer_outfit_m1_defaultplus_name
[outfit_killer_m1_staticplus]:outfit_killer_m1
nightvision_sect					= effector_nightvision_static
inv_weight					= 8.5
cost						= 14000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= killer_outfit_m1_staticplus_name
inv_name_short					= killer_outfit_m1_staticplus_name
[outfit_killer_m1_kat_eyeplus]:outfit_killer_m1
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 8.5
cost						= 14000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= killer_outfit_m1_kat_eyeplus_name
inv_name_short					= killer_outfit_m1_kat_eyeplus_name
[outfit_killer_m1_psyplus]:outfit_killer_m1
nightvision_sect					= effector_nightvision_psy
inv_weight					= 8.5
cost						= 14000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= killer_outfit_m1_psyplus_name
inv_name_short					= killer_outfit_m1_psyplus_name
[outfit_killer_m1_blackwhiteplus]:outfit_killer_m1
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 8.5
cost						= 14500
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= killer_outfit_m1_blackwhiteplus_name
inv_name_short					= killer_outfit_m1_blackwhiteplus_name
[outfit_killer_m1_bastplus]:outfit_killer_m1
nightvision_sect					= effector_nightvision_bast
inv_weight					= 8.5
cost						= 14500
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= killer_outfit_m1_bastplus_name
inv_name_short					= killer_outfit_m1_bastplus_name


[outfit_specnaz_m1]:specops_outfit		;Модифицированный армейский бронекостюм
$spawn						= "outfit\uniq\outfit_specnaz_m1"
inv_name					= specnaz_outfit_name_m1
inv_name_short					= specnaz_outfit_name_m1
description					= specnaz_outfit_description_m1
bleeding_restore_speed				= -0.006
inv_grid_x					= 18
inv_grid_y					= 24

[outfit_specnaz_m1_bad]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 8.0
cost						= 15000
inv_name					= specnaz_outfit_m1_bad_name
inv_name_short					= specnaz_outfit_m1_bad_name
[outfit_specnaz_m1_good]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_good
inv_weight					= 8.0
cost						= 15000
inv_name					= specnaz_outfit_m1_good_name
inv_name_short					= specnaz_outfit_m1_good_name
[outfit_specnaz_m1_default]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_default
inv_weight					= 8.0
cost						= 15000
inv_name					= specnaz_outfit_m1_default_name
inv_name_short					= specnaz_outfit_m1_default_name
[outfit_specnaz_m1_static]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_static
inv_weight					= 8.0
cost						= 15000
inv_name					= specnaz_outfit_m1_static_name
inv_name_short					= specnaz_outfit_m1_static_name
[outfit_specnaz_m1_kat_eye]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 8.0
cost						= 16000
inv_name					= specnaz_outfit_m1_kat_eye_name
inv_name_short					= specnaz_outfit_m1_kat_eye_name
[outfit_specnaz_m1_psy]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_psy
inv_weight					= 8.0
cost						= 16000
inv_name					= specnaz_outfit_m1_psy_name
inv_name_short					= specnaz_outfit_m1_psy_name
[outfit_specnaz_m1_blackwhite]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 8.0
cost						= 16000
inv_name					= specnaz_outfit_m1_blackwhite_name
inv_name_short					= specnaz_outfit_m1_blackwhite_name
[outfit_specnaz_m1_bast]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_bast
inv_weight					= 8.0
cost						= 16000
inv_name					= specnaz_outfit_m1_bast_name
inv_name_short					= specnaz_outfit_m1_bast_name

[outfit_specnaz_m1_plus]:outfit_specnaz_m1
inv_weight					= 11.0
cost						= 28000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= specnaz_outfit_m1_plus_name
inv_name_short					= specnaz_outfit_m1_plus_name

[outfit_specnaz_m1_badplus]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 11.5
cost						= 30000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= specnaz_outfit_m1_badplus_name
inv_name_short					= specnaz_outfit_m1_badplus_name
[outfit_specnaz_m1_goodplus]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_good
inv_weight					= 11.5
cost						= 30000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= specnaz_outfit_m1_goodplus_name
inv_name_short					= specnaz_outfit_m1_goodplus_name
[outfit_specnaz_m1_defaultplus]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_default
inv_weight					= 11.5
cost						= 30000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= specnaz_outfit_m1_defaultplus_name
inv_name_short					= specnaz_outfit_m1_defaultplus_name
[outfit_specnaz_m1_staticplus]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_static
inv_weight					= 11.5
cost						= 30000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= specnaz_outfit_m1_staticplus_name
inv_name_short					= specnaz_outfit_m1_staticplus_name
[outfit_specnaz_m1_kat_eyeplus]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 11.5
cost						= 30000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= specnaz_outfit_m1_kat_eyeplus_name
inv_name_short					= specnaz_outfit_m1_kat_eyeplus_name
[outfit_specnaz_m1_psyplus]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_psy
inv_weight					= 11.5
cost						= 30000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= specnaz_outfit_m1_psyplus_name
inv_name_short					= specnaz_outfit_m1_psyplus_name
[outfit_specnaz_m1_blackwhiteplus]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 11.5
cost						= 31000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= specnaz_outfit_m1_blackwhiteplus_name
inv_name_short					= specnaz_outfit_m1_blackwhiteplus_name
[outfit_specnaz_m1_bastplus]:outfit_specnaz_m1
nightvision_sect					= effector_nightvision_bast
inv_weight					= 11.5
cost						= 31000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= specnaz_outfit_m1_bastplus_name
inv_name_short					= specnaz_outfit_m1_bastplus_name


[outfit_stalker_m1]:stalker_outfit			;Комбинезон призрачного сталкера
$spawn						= "outfit\uniq\outfit_stalker_m1"
inv_name					= stalker_outfit_name_m1
inv_name_short					= stalker_outfit_name_m1
description					= stalker_outfit_description_m1
health_restore_speed				= 0.0006
inv_grid_x					= 32
inv_grid_y					= 32

[outfit_stalker_m1_bad]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 6.0
cost						= 18000
inv_name					= stalker_outfit_m1_bad_name
inv_name_short					= stalker_outfit_m1_bad_name
[outfit_stalker_m1_good]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_good
inv_weight					= 6.0
cost						= 18000
inv_name					= stalker_outfit_m1_good_name
inv_name_short					= stalker_outfit_m1_good_name
[outfit_stalker_m1_default]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_default
inv_weight					= 6.0
cost						= 18000
inv_name					= stalker_outfit_m1_default_name
inv_name_short					= stalker_outfit_m1_default_name
[outfit_stalker_m1_static]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_static
inv_weight					= 6.0
cost						= 18000
inv_name					= stalker_outfit_m1_static_name
inv_name_short					= stalker_outfit_m1_static_name
[outfit_stalker_m1_kat_eye]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 6.0
cost						= 19000
inv_name					= stalker_outfit_m1_kat_eye_name
inv_name_short					= stalker_outfit_m1_kat_eye_name
[outfit_stalker_m1_psy]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_psy
inv_weight					= 6.0
cost						= 19000
inv_name					= stalker_outfit_m1_psy_name
inv_name_short					= stalker_outfit_m1_psy_name
[outfit_stalker_m1_blackwhite]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 6.0
cost						= 19000
inv_name					= stalker_outfit_m1_blackwhite_name
inv_name_short					= stalker_outfit_m1_blackwhite_name
[outfit_stalker_m1_bast]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_bast
inv_weight					= 6.0
cost						= 19000
inv_name					= stalker_outfit_m1_bast_name
inv_name_short					= stalker_outfit_m1_bast_name

[outfit_stalker_m1_plus]:outfit_stalker_m1
inv_weight					= 8.0
cost						= 32000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m1_plus_name
inv_name_short					= stalker_outfit_m1_plus_name

[outfit_stalker_m1_badplus]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 8.5
cost						= 34000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m1_badplus_name
inv_name_short					= stalker_outfit_m1_badplus_name
[outfit_stalker_m1_goodplus]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_good
inv_weight					= 8.5
cost						= 34000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m1_goodplus_name
inv_name_short					= stalker_outfit_m1_goodplus_name
[outfit_stalker_m1_defaultplus]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_default
inv_weight					= 8.5
cost						= 34000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m1_defaultplus_name
inv_name_short					= stalker_outfit_m1_defaultplus_name
[outfit_stalker_m1_staticplus]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_static
inv_weight					= 8.5
cost						= 34000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m1_staticplus_name
inv_name_short					= stalker_outfit_m1_staticplus_name
[outfit_stalker_m1_kat_eyeplus]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 8.5
cost						= 34000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m1_kat_eyeplus_name
inv_name_short					= stalker_outfit_m1_kat_eyeplus_name
[outfit_stalker_m1_psyplus]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_psy
inv_weight					= 8.5
cost						= 34000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m1_psyplus_name
inv_name_short					= stalker_outfit_m1_psyplus_name
[outfit_stalker_m1_blackwhiteplus]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 8.5
cost						= 35000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m1_blackwhiteplus_name
inv_name_short					= stalker_outfit_m1_blackwhiteplus_name
[outfit_stalker_m1_bastplus]:outfit_stalker_m1
nightvision_sect					= effector_nightvision_bast
inv_weight					= 8.5
cost						= 35000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m1_bastplus_name
inv_name_short					= stalker_outfit_m1_bastplus_name


[outfit_stalker_m2]:stalker_outfit			;Куртка и рюкзак бывалого
$spawn						= "outfit\uniq\outfit_stalker_m2"
inv_name					= stalker_outfit_name_m2
inv_name_short					= stalker_outfit_name_m2
description					= stalker_outfit_description_m2
additional_inventory_weight			= 10
additional_inventory_weight2			= 20
cost						= 18000
inv_grid_x					= 32
inv_grid_y					= 32

[outfit_stalker_m2_bad]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_bad
inv_weight					= 6.0
cost						= 20000
inv_name					= stalker_outfit_m2_bad_name
inv_name_short					= stalker_outfit_m2_bad_name
[outfit_stalker_m2_good]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_good
inv_weight					= 6.0
cost						= 20000
inv_name					= stalker_outfit_m2_good_name
inv_name_short					= stalker_outfit_m2_good_name
[outfit_stalker_m2_default]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_default
inv_weight					= 6.0
cost						= 20000
inv_name					= stalker_outfit_m2_default_name
inv_name_short					= stalker_outfit_m2_default_name
[outfit_stalker_m2_static]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_static
inv_weight					= 6.0
cost						= 20000
inv_name					= stalker_outfit_m2_static_name
inv_name_short					= stalker_outfit_m2_static_name
[outfit_stalker_m2_kat_eye]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 6.0
cost						= 20000
inv_name					= stalker_outfit_m2_kat_eye_name
inv_name_short					= stalker_outfit_m2_kat_eye_name
[outfit_stalker_m2_psy]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_psy
inv_weight					= 6.0
cost						= 20000
inv_name					= stalker_outfit_m2_psy_name
inv_name_short					= stalker_outfit_m2_psy_name
[outfit_stalker_m2_blackwhite]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 6.0
cost						= 21000
inv_name					= stalker_outfit_m2_blackwhite_name
inv_name_short					= stalker_outfit_m2_blackwhite_name
[outfit_stalker_m2_bast]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_bast
inv_weight					= 6.0
cost						= 21000
inv_name					= stalker_outfit_m2_bast_name
inv_name_short					= stalker_outfit_m2_bast_name

[outfit_stalker_m2_plus]:outfit_stalker_m2
inv_weight					= 8.0
cost						= 36000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m2_plus_name
inv_name_short					= stalker_outfit_m2_plus_name

[outfit_stalker_m2_badplus]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_bad
inv_weight					= 8.5
cost						= 38000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m2_badplus_name
inv_name_short					= stalker_outfit_m2_badplus_name
[outfit_stalker_m2_goodplus]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_good
inv_weight					= 8.5
cost						= 38000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m2_goodplus_name
inv_name_short					= stalker_outfit_m2_goodplus_name
[outfit_stalker_m2_defaultplus]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_default
inv_weight					= 8.5
cost						= 38000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m2_defaultplus_name
inv_name_short					= stalker_outfit_m2_defaultplus_name
[outfit_stalker_m2_staticplus]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_static
inv_weight					= 8.5
cost						= 38000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m2_staticplus_name
inv_name_short					= stalker_outfit_m2_staticplus_name
[outfit_stalker_m2_kat_eyeplus]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 8.5
cost						= 38000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m2_kat_eyeplus_name
inv_name_short					= stalker_outfit_m2_kat_eyeplus_name
[outfit_stalker_m2_psyplus]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_psy
inv_weight					= 8.5
cost						= 38000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m2_psyplus_name
inv_name_short					= stalker_outfit_m2_psyplus_name
[outfit_stalker_m2_blackwhiteplus]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 8.5
cost						= 38500
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m2_blackwhiteplus_name
inv_name_short					= stalker_outfit_m2_blackwhiteplus_name
[outfit_stalker_m2_bastplus]:outfit_stalker_m2
nightvision_sect					= effector_nightvision_bast
inv_weight					= 8.5
cost						= 38500
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m2_bastplus_name
inv_name_short					= stalker_outfit_m2_bastplus_name


[stalker_outfit_m3]:stalker_outfit			;Комбинезон Стрелка
$spawn						= "outfit\uniq\stalker_outfit_m3"
inv_name					= stalker_outfit_name_m3
inv_name_short					= stalker_outfit_name_m3
description					= stalker_outfit_description_m3
cost						= 18000
inv_grid_x					= 32
inv_grid_y					= 32
health_restore_speed              = 0.001
immunities_sect					= sect_stalker_outfit_m3_immunities

[sect_stalker_outfit_m3_immunities]
burn_immunity					= 0.03
strike_immunity				= 0.03
shock_immunity					= 0.03
wound_immunity				     = 0.03
radiation_immunity				= 0.00
telepatic_immunity				= 0.00
chemical_burn_immunity			= 0.03
explosion_immunity				= 0.03
fire_wound_immunity				= 0.03

[stalker_outfit_m3_bad]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_bad
inv_weight					= 6.0
cost						= 20000
inv_name					= stalker_outfit_m3_bad_name
inv_name_short					= stalker_outfit_m3_bad_name
[stalker_outfit_m3_good]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_good
inv_weight					= 6.0
cost						= 20000
inv_name					= stalker_outfit_m3_good_name
inv_name_short					= stalker_outfit_m3_good_name
[stalker_outfit_m3_default]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_default
inv_weight					= 6.0
cost						= 20000
inv_name					= stalker_outfit_m3_default_name
inv_name_short					= stalker_outfit_m3_default_name
[stalker_outfit_m3_static]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_static
inv_weight					= 6.0
cost						= 20000
inv_name					= stalker_outfit_m3_static_name
inv_name_short					= stalker_outfit_m3_static_name
[stalker_outfit_m3_kat_eye]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 6.0
cost						= 20000
inv_name					= stalker_outfit_m3_kat_eye_name
inv_name_short					= stalker_outfit_m3_kat_eye_name
[stalker_outfit_m3_psy]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_psy
inv_weight					= 6.0
cost						= 20000
inv_name					= stalker_outfit_m3_psy_name
inv_name_short					= stalker_outfit_m3_psy_name
[stalker_outfit_m3_blackwhite]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 6.0
cost						= 20500
inv_name					= stalker_outfit_m3_blackwhite_name
inv_name_short					= stalker_outfit_m3_blackwhite_name
[stalker_outfit_m3_bast]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_bast
inv_weight					= 6.0
cost						= 20500
inv_name					= stalker_outfit_m3_bast_name
inv_name_short					= stalker_outfit_m3_bast_name

[stalker_outfit_m3_plus]:stalker_outfit_m3
inv_weight					= 8.0
cost						= 36000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m3_plus_name
inv_name_short					= stalker_outfit_m3_plus_name

[stalker_outfit_m3_badplus]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_bad
inv_weight					= 8.5
cost						= 38000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m3_badplus_name
inv_name_short					= stalker_outfit_m3_badplus_name
[stalker_outfit_m3_goodplus]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_good
inv_weight					= 8.5
cost						= 38000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m3_goodplus_name
inv_name_short					= stalker_outfit_m3_goodplus_name
[stalker_outfit_m3_defaultplus]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_default
inv_weight					= 8.5
cost						= 38000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m3_defaultplus_name
inv_name_short					= stalker_outfit_m3_defaultplus_name
[stalker_outfit_m3_staticplus]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_static
inv_weight					= 8.5
cost						= 38000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m3_staticplus_name
inv_name_short					= stalker_outfit_m3_staticplus_name
[stalker_outfit_m3_kat_eyeplus]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 8.5
cost						= 38000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m3_kat_eyeplus_name
inv_name_short					= stalker_outfit_m3_kat_eyeplus_name
[stalker_outfit_m3_psyplus]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_psy
inv_weight					= 8.5
cost						= 38000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m3_psyplus_name
inv_name_short					= stalker_outfit_m3_psyplus_name
[stalker_outfit_m3_blackwhiteplus]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 8.5
cost						= 38500
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m3_blackwhiteplus_name
inv_name_short					= stalker_outfit_m3_blackwhiteplus_name
[stalker_outfit_m3_bastplus]:stalker_outfit_m3
nightvision_sect					= effector_nightvision_bast
inv_weight					= 8.5
cost						= 38500
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= stalker_outfit_m3_bastplus_name
inv_name_short					= stalker_outfit_m3_bastplus_name


[outfit_svoboda_m1]:svoboda_light_outfit		;Модифицированный комбинезон свободы
$spawn						= "outfit\uniq\outfit_svoboda_m1"
inv_name					= svoboda_outfit_name_m1
inv_name_short					= svoboda_outfit_name_m1
description					= svoboda_outfit_description_m1
shock_protection 				= 0.9
;strike_protection 				= 0.1
inv_grid_x					= 12
inv_grid_y					= 24

[outfit_svoboda_m1_bad]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 4.0
cost						= 13000
inv_name					= svoboda_outfit_m1_bad_name
inv_name_short					= svoboda_outfit_m1_bad_name
[outfit_svoboda_m1_good]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_good
inv_weight					= 4.0
cost						= 13000
inv_name					= svoboda_outfit_m1_good_name
inv_name_short					= svoboda_outfit_m1_good_name
[outfit_svoboda_m1_default]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_default
inv_weight					= 4.0
cost						= 13000
inv_name					= svoboda_outfit_m1_default_name
inv_name_short					= svoboda_outfit_m1_default_name
[outfit_svoboda_m1_static]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_static
inv_weight					= 4.0
cost						= 13000
inv_name					= svoboda_outfit_m1_static_name
inv_name_short					= svoboda_outfit_m1_static_name
[outfit_svoboda_m1_kat_eye]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 4.0
cost						= 13000
inv_name					= svoboda_outfit_m1_kat_eye_name
inv_name_short					= svoboda_outfit_m1_kat_eye_name
[outfit_svoboda_m1_psy]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_psy
inv_weight					= 4.0
cost						= 13000
inv_name					= svoboda_outfit_m1_psy_name
inv_name_short					= svoboda_outfit_m1_psy_name
[outfit_svoboda_m1_blackwhite]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 4.0
cost						= 13000
inv_name					= svoboda_outfit_m1_blackwhite_name
inv_name_short					= svoboda_outfit_m1_blackwhite_name
[outfit_svoboda_m1_bast]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_bast
inv_weight					= 4.0
cost						= 13500
inv_name					= svoboda_outfit_m1_bast_name
inv_name_short					= svoboda_outfit_m1_bast_name

[outfit_svoboda_m1_plus]:outfit_svoboda_m1
inv_weight					= 5.5
cost						= 20000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= svoboda_outfit_m1_plus_name
inv_name_short					= svoboda_outfit_m1_plus_name

[outfit_svoboda_m1_badplus]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 6.0
cost						= 21000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= svoboda_outfit_m1_badplus_name
inv_name_short					= svoboda_outfit_m1_badplus_name
[outfit_svoboda_m1_goodplus]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_good
inv_weight					= 6.0
cost						= 23000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= svoboda_outfit_m1_goodplus_name
inv_name_short					= svoboda_outfit_m1_goodplus_name
[outfit_svoboda_m1_defaultplus]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_default
inv_weight					= 6.0
cost						= 21000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= svoboda_outfit_m1_defaultplus_name
inv_name_short					= svoboda_outfit_m1_defaultplus_name
[outfit_svoboda_m1_staticplus]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_static
inv_weight					= 6.0
cost						= 21000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= svoboda_outfit_m1_staticplus_name
inv_name_short					= svoboda_outfit_m1_staticplus_name
[outfit_svoboda_m1_kat_eyeplus]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 6.0
cost						= 21000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= svoboda_outfit_m1_kat_eyeplus_name
inv_name_short					= svoboda_outfit_m1_kat_eyeplus_name
[outfit_svoboda_m1_psyplus]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_psy
inv_weight					= 6.0
cost						= 21000
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= svoboda_outfit_m1_psyplus_name
inv_name_short					= svoboda_outfit_m1_psyplus_name
[outfit_svoboda_m1_blackwhiteplus]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 6.0
cost						= 21500
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= svoboda_outfit_m1_blackwhiteplus_name
inv_name_short					= svoboda_outfit_m1_blackwhiteplus_name
[outfit_svoboda_m1_bastplus]:outfit_svoboda_m1
nightvision_sect					= effector_nightvision_bast
inv_weight					= 6.0
cost						= 21500
immunities_sect					= sect_upgrade_m2_immunities
inv_name					= svoboda_outfit_m1_bastplus_name
inv_name_short					= svoboda_outfit_m1_bastplus_name


[outfit_exo_m1]:exo_outfit			;Модифицированный экзоскелет
$spawn						= "outfit\uniq\outfit_exo_m1"
inv_name					= exo_outfit_name_m1
inv_name_short					= exo_outfit_name_m1
description					= exo_outfit_description_m1
inv_grid_x					= 14
inv_grid_y					= 24

[outfit_exo_m1_bad]:outfit_exo_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 16.0
cost						= 65000
inv_name					= exo_outfit_m1_bad_name
inv_name_short					= exo_outfit_m1_bad_name
[outfit_exo_m1_good]:outfit_exo_m1
nightvision_sect					= effector_nightvision_good
inv_weight					= 16.0
cost						= 65000
inv_name					= exo_outfit_m1_good_name
inv_name_short					= exo_outfit_m1_good_name
[outfit_exo_m1_default]:outfit_exo_m1
nightvision_sect					= effector_nightvision_default
inv_weight					= 16.0
cost						= 65000
inv_name					= exo_outfit_m1_default_name
inv_name_short					= exo_outfit_m1_default_name
[outfit_exo_m1_static]:outfit_exo_m1
nightvision_sect					= effector_nightvision_static
inv_weight					= 16.0
cost						= 65000
inv_name					= exo_outfit_m1_static_name
inv_name_short					= exo_outfit_m1_static_name
[outfit_exo_m1_kat_eye]:outfit_exo_m1
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 16.0
cost						= 65000
inv_name					= exo_outfit_m1_kat_eye_name
inv_name_short					= exo_outfit_m1_kat_eye_name
[outfit_exo_m1_psy]:outfit_exo_m1
nightvision_sect					= effector_nightvision_psy
inv_weight					= 16.0
cost						= 65000
inv_name					= exo_outfit_m1_psy_name
inv_name_short					= exo_outfit_m1_psy_name
[outfit_exo_m1_blackwhite]:outfit_exo_m1
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 16.0
cost						= 66000
inv_name					= exo_outfit_m1_blackwhite_name
inv_name_short					= exo_outfit_m1_blackwhite_name
[outfit_exo_m1_bast]:outfit_exo_m1
nightvision_sect					= effector_nightvision_bast
inv_weight					= 16.0
cost						= 66000
inv_name					= exo_outfit_m1_bast_name
inv_name_short					= exo_outfit_m1_bast_name

[outfit_exo_m1_plus]:outfit_exo_m1
inv_weight					= 23.0
cost						= 120000
immunities_sect					= sect_upgrade_m2_exo_immunities
inv_name					= exo_outfit_m1_plus_name
inv_name_short					= exo_outfit_m1_plus_name

[outfit_exo_m1_badplus]:outfit_exo_m1
nightvision_sect					= effector_nightvision_bad
inv_weight					= 23.5
cost						= 122000
immunities_sect					= sect_upgrade_m2_exo_immunities
inv_name					= exo_outfit_m1_badplus_name
inv_name_short					= exo_outfit_m1_badplus_name
[outfit_exo_m1_goodplus]:outfit_exo_m1
nightvision_sect					= effector_nightvision_good
inv_weight					= 23.5
cost						= 122000
immunities_sect					= sect_upgrade_m2_exo_immunities
inv_name					= exo_outfit_m1_goodplus_name
inv_name_short					= exo_outfit_m1_goodplus_name
[outfit_exo_m1_defaultplus]:outfit_exo_m1
nightvision_sect					= effector_nightvision_default
inv_weight					= 23.5
cost						= 122000
immunities_sect					= sect_upgrade_m2_exo_immunities
inv_name					= exo_outfit_m1_defaultplus_name
inv_name_short					= exo_outfit_m1_defaultplus_name
[outfit_exo_m1_staticplus]:outfit_exo_m1
nightvision_sect					= effector_nightvision_static
inv_weight					= 23.5
cost						= 122000
immunities_sect					= sect_upgrade_m2_exo_immunities
inv_name					= exo_outfit_m1_staticplus_name
inv_name_short					= exo_outfit_m1_staticplus_name
[outfit_exo_m1_kat_eyeplus]:outfit_exo_m1
nightvision_sect					= effector_nightvision_kat_eye
inv_weight					= 23.5
cost						= 122000
immunities_sect					= sect_upgrade_m2_exo_immunities
inv_name					= exo_outfit_m1_kat_eyeplus_name
inv_name_short					= exo_outfit_m1_kat_eyeplus_name
[outfit_exo_m1_psyplus]:outfit_exo_m1
nightvision_sect					= effector_nightvision_psy
inv_weight					= 23.5
cost						= 122000
immunities_sect					= sect_upgrade_m2_exo_immunities
inv_name					= exo_outfit_m1_psyplus_name
inv_name_short					= exo_outfit_m1_psyplus_name
[outfit_exo_m1_blackwhiteplus]:outfit_exo_m1
nightvision_sect					= effector_nightvision_blackwhite
inv_weight					= 23.5
cost						= 123000
immunities_sect					= sect_upgrade_m2_exo_immunities
inv_name					= exo_outfit_m1_blackwhiteplus_name
inv_name_short					= exo_outfit_m1_blackwhiteplus_name
[outfit_exo_m1_bastplus]:outfit_exo_m1
nightvision_sect					= effector_nightvision_bast
inv_weight					= 23.5
cost						= 123000
immunities_sect					= sect_upgrade_m2_exo_immunities
inv_name					= exo_outfit_m1_bastplus_name
inv_name_short					= exo_outfit_m1_bastplus_name

[sect_upgrade_m2_immunities]
burn_immunity					= 0.005
strike_immunity					= 0.005
shock_immunity					= 0.005
wound_immunity				= 0.005
radiation_immunity				= 0.0
telepatic_immunity				= 0.0
chemical_burn_immunity			= 0.005
explosion_immunity				= 0.003
fire_wound_immunity				= 0.002

[sect_upgrade_m2_exo_immunities]
burn_immunity					= 0.005
strike_immunity					= 0.001
shock_immunity					= 0.005
wound_immunity				= 0.001
radiation_immunity				= 0.0
telepatic_immunity				= 0.0
chemical_burn_immunity			= 0.005
explosion_immunity				= 0.001
fire_wound_immunity				= 0.001


;-----------Weapons-----------

[wpn_abakan_m1]:wpn_abakan	;--- АH-94 снайперский
$spawn              			= "weapons\uniq\wpn_abakan_m1"	
description						= enc_weapons1_wpn-abakan_m1
inv_name	        			= wpn-abakan_m1
inv_name_short					= wpn-abakan_m1
fire_modes				= 1, 2
min_radius                              = 0
max_radius                              = 200
rpm                      		= 1800
inv_weight				        = 4.45
fire_dispersion_base			= 0.15
scope_status					= 1
scope_zoom_factor				= 20
scope_texture					= wpn\wpn_crosshair    ;wpn\HAKKO-15CH-b-AMK-N	
condition_shot_dec 				= 0.0005
inv_grid_x						= 0
inv_grid_y						= 20
inv_grid_width					= 5
inv_grid_height					= 2
weapon_min_queue_size_far = 10
weapon_max_queue_size_far = 15
weapon_min_queue_interval_far = 500
weapon_max_queue_interval_far = 700

weapon_min_queue_size_medium = 15
weapon_max_queue_size_medium = 20
weapon_min_queue_interval_medium = 400
weapon_max_queue_interval_medium = 600

weapon_min_queue_size_close = 20
weapon_max_queue_size_close = 30
weapon_min_queue_interval_close = 300
weapon_max_queue_interval_close = 500




[wpn_fort_m1]:wpn_fort	;Экспериментальный Fort
$spawn              			= "weapons\uniq\wpn_fort_m1"
inv_name						= wpn-fort_m
inv_name_short					= wpn-fort_m
description						= enc_weapons1_wpn-fort_m1
ammo_mag_size		 			= 14
condition_shot_dec 				= 0.00001
inv_grid_x						= 10
inv_grid_y						= 21



[wpn_mp5_m1]:wpn_mp5	;Модифицированный МП5
$spawn             				= "weapons\uniq\wpn_mp5_m1"
description						= enc_weapons1_wpn-mp5_m1
inv_name	        			= wpn-mp5_m1
inv_name_short					= wpn-mp5_m1
ammo_class		 				= ammo_9x18_fmj, ammo_9x18_pmm
condition_shot_dec 				= 0.000003
inv_grid_x						= 5
inv_grid_y						= 33
slot	                        =	1
;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------
snd_shoot			= weapons\mp5\mp5_m1_shoot       
snd_shoot1			= weapons\mp5\mp5_m1_shoot1       
snd_shoot2			= weapons\mp5\mp5_m1_shoot2       
snd_shoot3			= weapons\mp5\mp5_m1_shoot3       
snd_silncer_shot		= weapons\mp5\mp5_m1_shot_sil

;------------------------------------------------------------------------------------------

[wpn_groza_m1]:wpn_groza	;OЦ «Гроза» калибр 5.45мм
$spawn             				= "weapons\uniq\wpn_groza_m1"	
description						= enc_weapons1_wpn-groza_m1
inv_name	        			= wpn-groza_m1
inv_name_short					= wpn-groza_m1
ammo_mag_size		 	= 30
ammo_class						= ammo_5.45x39_fmj, ammo_5.45x39_ap, ammo_5.45x39_izomorf
inv_weight				= 3.75

fire_dispersion_base			= 0.19		;0.000001 ;0.23		;угол (в градусах) базовой дисперсии оружия (оружия зажатого в тисках)
control_inertion_factor			= 1.25f

;--отдача
cam_relax_speed         		= 5.5 		;скорость возврата в исходное положение
cam_dispersion          	= 0.42	;0.68	;0.98		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc			= 0.12		;увеличениe cam_dispersion с каждым выстрелом
cam_dispertion_frac			= 0.85	;0.000001	;0.85		;ствол будет подыматься на cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle					= 9.0		;максимальный угол отдачи
cam_max_angle_horz				= 12.0		;(degree) maximum shot horizontal degree 
cam_step_angle_horz				= 2.4	;2.8	;0.18		;(degree) size of step camera moved in horizontal position while shooting
;--износ
fire_dispersion_condition_factor 	= 1.5	  ;увеличение дисперсии в процентах при максимальном износе 
misfire_probability 	= 0.00003	;вероятность осечки при максимальном износе 
misfire_condition_k		= 0.02
condition_shot_dec 		= 0.0000015	;увеличение износа при каждом выстреле

hit_power            = 0.54
hit_impulse		 	= 1

fire_distance            	= 170		; maximum fire distance that bullet can fly
bullet_speed			= 715	 starting bullet speed	                     ;КОЭФФИЦИЕНТ начальной скорости пули

silencer_status			= 2
silencer_hit_power       	= 0.7
silencer_hit_impulse	 	= 1
silencer_fire_distance   	= 100
silencer_bullet_speed	 	= 315

scope_status					= 1
scope_zoom_factor				= 20
scope_texture					= wpn\HAKKO-15CH-b-AMK-N;wpn\wpn_crosshair
inv_grid_x						= 20
inv_grid_y						= 2
;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------
snd_shoot		      = weapons\groza\groza_m1_shoot
snd_shoot1			= weapons\groza\groza_m1_shoot1
snd_shoot2		      = weapons\groza\groza_m1_shoot2
snd_shoot3			= weapons\groza\groza_m1_shoot3
snd_silncer_shot		= weapons\groza\groza_m1_shot_sil 
;------------------------------------------------------------------------------------------

[wpn_spas12_m1]:wpn_spas12	;Спас-12 Хантера
$spawn             				= "weapons\uniq\wpn_spas12_m1"	
description						= enc_weapons1_wpn-spas12_m1
inv_name						= wpn-spas12_m1
inv_name_short					= wpn-spas12_m1
fire_dispersion_base			= 0.25
condition_shot_dec 				= 0.000015
inv_grid_x						= 0
inv_grid_y						= 34
slot	=	1

[wpn_winchester_m1]:wpn_wincheaster1300	;Боевой винчестер
$spawn             				= "weapons\uniq\wpn_winchester_m1"	
description						= enc_weapons1_wpn-winchester_m1
inv_name	        			= wpn-winchester_m1
inv_name_short					= wpn-winchester_m1
hit_power        				= 0.9
hit_impulse      				= 4
ammo_mag_size		 			= 6
condition_shot_dec 				= 0.000015
inv_grid_width			   	     = 5
inv_grid_height				= 2
inv_grid_x						= 23
inv_grid_y						= 25
slot	=	1

[wpn_l85_m1]:wpn_l85	;Сбалансированная L85
$spawn             				= "weapons\uniq\wpn_l85_m1"	
description						= enc_weapons1_wpn-l85_m1
inv_name	        			= wpn-l85_m1
inv_name_short					= wpn-l85_m1
cam_dispersion					= 0.75		
cam_dispersion_inc				= 0.2
; condition_shot_dec 				= 0.000005
scope_texture					= wpn\SUSAT-AMK-N ;wpn\wpn_crosshair
inv_grid_x						= 5
inv_grid_y						= 25

[wpn_lr300_m1]:wpn_lr300	;LR300 М1
$spawn             				= "weapons\uniq\wpn_lr300_m1"	
description						= enc_weapons1_wpn-lr300_m1
inv_name						= wpn-lr300_m1
inv_name_short					= wpn-lr300_m1
rpm								= 300
fire_dispersion_base			= 0.09
fire_modes				= 1
scope_status					= 1
scope_zoom_factor				= 20
scope_texture					= wpn\HAKKO-15CH-b-AMK-N	;wpn\wpn_crosshair
silencer_status					= 1
condition_shot_dec 				= 0.000005
inv_grid_x						= 0
inv_grid_y						= 26

smoke_particles 				= weapons\generic_shoot_00
flame_particles					= 
light_disabled					= true
inv_weight				        = 4.2
;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------
snd_shoot					= weapons\lr300\lr300_m1_shot
snd_shoot1					= weapons\lr300\lr300_m1_shot
snd_shoot2					= weapons\lr300\lr300_m1_shot
snd_shoot3					= weapons\lr300\lr300_m1_shot
;------------------------------------------------------------------------------------------

[wpn_svd_m1]:wpn_svd	;СВД "Дальнобойщик"
$spawn             				= "weapons\uniq\wpn_svd_m1"	
description						= enc_weapons1_wpn-svd_m1
inv_name						= wpn-svd_m1
inv_name_short					= wpn-svd_m1
cam_dispersion					= 0.9
cam_step_angle_horz				= 0.1
scope_zoom_factor				= 10
scope_status					= 1
condition_shot_dec 				= 0.000055
inv_grid_x						= 5
inv_grid_y						= 23
inv_weight				        = 5.2

[wpn_sig_m1]:wpn_sig550	;Штурмовой SiG
$spawn             				= "weapons\uniq\wpn_sig_m1"	
description						= enc_weapons1_wpn-sig_m1
inv_name						= wpn-sig_m1
inv_name_short					= wpn-sig_m1
scope_status					= 0
silencer_status					= 0
grenade_launcher_status			= 0
inv_weight						= 2.2
condition_shot_dec 				= 0.00005
inv_grid_x						= 0
inv_grid_y						= 32

[wpn_dark_gauss]:wpn_gauss
$spawn 								= "weapons\dark_gauss"
visual                  = weapons\gauss\wpn_gausx.ogf
class 								=WP_LR300
inv_name 							= wpn_dark_gauss
inv_name_short 				= wpn_dark_gauss
description 					= enc_weapons1_wpn_dark_gauss
cost 									= 100000
can_trade 						= true
ammo_mag_size 				= 20
ammo_class 						= ammo_gauss
fire_modes 						= 1, -1
sprint_allowed 				= true
fire_dispersion_base 	= 0.05
cam_relax_speed 			= 3
cam_dispersion 				= 0.5
condition_shot_dec 		= 0.00001
inv_weight 						= 6.0
inv_grid_x 						= 30
inv_grid_y 						= 3
fire_point				= 0.00,0.12,0.69
hit_power 						= 5.0
hit_impulse 					= 14
bullet_speed 					= 7500
rpm 	                             = 500
fire_point				= 0.00,0.12,0.69
flame_particles         = weapons\generic_weapon_gauss_0
shell_point		 		= 0.00,0.12,0.174				; position (3rd person view) for shell to throw out
smoke_particles	 		= weapons\generic_weapon07
shell_point		 		= 0.00,0.12,0.174	
shell_particles	 	= weapons\generic_sigarets_00
;addons
scope_status			= 0
zoom_enabled			= true
scope_zoom_factor	    = 85		;8X
fov for zoom mode 			= 35.0

scope_texture			= wpn\Gauss-AMK-T

scope_name 				= wpn_addon_scope
scope_x 				= 60
scope_y 				= -2


hud                      	= wpn_dark_gauss_hud

[wpn_dark_gauss_hud]

fire_point			= -0.044000,0.111000,0.155000
fire_bone               = wpn_body
orientation             = 0, 0, 0
position                = 0, 0, 0
visual                  = weapons\gauss\wpn_gausx_hud.ogf

shell_point			= -0.042000,0.103000,0.267000				; position (3rd person view) for shell to throw out


anim_holster	= holster
anim_idle		= idle
anim_idle_aim	= idle
anim_reload		= reload
anim_draw		= draw
anim_shoot		= shoot

;смещения HUD для режима приближения
zoom_offset			= -0.020000,-0.030000,0.030000
zoom_rotate_x		= 0.000000
zoom_rotate_y		= -0.020000


[wpn_eagle_m1]:wpn_desert_eagle	;Большой Бэн
$spawn             				= "weapons\uniq\wpn_eagle_m1"	
description						= enc_weapons1_wpn-eagle_m1
inv_name						= wpn-eagle_m1
inv_name_short					= wpn-eagle_m1
ammo_class					= ammo_9x39_sp5, ammo_9x39_ap, ammo_9x39_pab9, ammo_9x39_izomorf
hit_power               		= 0.7
condition_shot_dec				= 0.00003

inv_grid_width			          = 3	 
inv_grid_height			     = 2

inv_grid_x						= 31
inv_grid_y						= 42
ammo_mag_size		                   = 7
silencer_x 						= 123
silencer_y 						= 6

scope_status					= 1
silencer_status				= 2
silencer_name  				= wpn_addon_silencer_pistol

scope_texture					= death_mod\crosshair\crosshair_1
scope_zoom_factor	   			= 55
;snd_shoot					= death_mod\p\deagle\m1_shoot
;snd_silncer_shot				= death_mod\p\deagle\m1_shoot_silencer
visual                   		= death_mod\deagle\wpn_deagle_unique.ogf
hud                      		= wpn_desert_eagle_unique_hud
[wpn_desert_eagle_unique_hud]:wpn_desert_eagle_hud
visual                   		= death_mod\deagle\wpn_deagle_unique_hud.ogf
position                 	     = -0.095,-0.08,0.1
orientation              	     = 0,0,0
;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------
snd_shoot			= weapons\de\de_m1_shoot    
snd_shoot1			= weapons\de\de_m1_shoot1
snd_shoot2			= weapons\de\de_m1_shoot2   
snd_shoot3			= weapons\de\de_m1_shoot3    
snd_silncer_shot	      = weapons\de\de_m1_shot_sil

;-----------------------------------------------------------------------------------
;фотик Хабарыч
;-----------------------------------------------------------------------------------
[wpn_eagle_m2]:wpn_desert_eagle	;Большой Бэн с фотиком
$spawn             	= "weapons\uniq\wpn_eagle_m2"	
description		= enc_wpn-eagle_m2_foto
inv_name		     = "Фотопистолет"
inv_name_short		= "Фотопистолет"

cost			     = 10000

ammo_class		     = ammo_foto
hit_power               = 1.5
hit_impulse		 	= 5
condition_shot_dec	     = 0.00001

inv_grid_width          = 3
inv_grid_height         = 2
inv_grid_x              = 42
inv_grid_y              = 45

ammo_mag_size		= 3
silencer_x 		= 123
silencer_y 		= 6
;отдача
cam_relax_speed         = 0.00001	;скорость возврата в исходное положение
cam_dispersion          = 0.00001	;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	= 0.0	        ;увеличениe cam_dispersion с каждым выстрелом
cam_dispertion_frac	= 0.0001	;ствол будет подыматься на cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle		= 0.0001;максимальный угол отдачи
cam_max_angle_horz	= 0.001	;(degree) maximum shot horizontal degree 
cam_step_angle_horz	= 0.001	;(degree) size of step camera moved in horizontal position while shooting

fire_dispersion_condition_factor = 5	;увеличение дисперсии в процентах при максимальном износе 
misfire_probability 		= 0.000003	;вероятность осечки при максимальном износе
misfire_condition_k		= 0.0005 
condition_shot_dec 		= 0.000000001 ;увеличение износа при каждом выстреле
;-----------------------------------------------------------------------------------
;партиклы
flame_particles		  = weapons\foto_01
smoke_particles		  = weapons\foto_01
shell_particles	 	  = weapons\foto_01
;-----------------------------------------------------------------------------------
scope_status		     = 1
silencer_status		= 0
silencer_name  		= wpn_addon_silencer_pistol

scope_texture				= wpn\crosshair_foto
scope_zoom_factor	   		= 15
;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------
;sound
snd_draw		= weapons\pistol_holster
snd_holster		= weapons\pistol_holster
snd_shoot		= weapons\foto\fotik 
snd_shoot1		= weapons\foto\fotik   
snd_shoot2		= weapons\foto\fotik   
snd_shoot3		= weapons\foto\fotik         
snd_empty		= weapons\foto\fotik
snd_reload		= weapons\foto\fotik_zoom
snd_close		= weapons\foto\fotik_zoom
snd_silncer_shot	= weapons\foto\fotik
;------------------------------------------------------------------------------------------
visual                  = death_mod\deagle\wpn_desert_eagle_foto.ogf
hud                     = wpn_desert_eagle_uniqu_hud

[wpn_desert_eagle_uniqu_hud]:wpn_desert_eagle_hud
visual                  = death_mod\deagle\wpn_desert_eagle_foto_hud.ogf
position                = -0.095,-0.08,0.1
orientation             = 0,0,0
;------------------------------------------------------------------------------------------
[wpn_eagle_m3]:wpn_eagle_m2
ammo_class		     = ammo_9x39_sp5, ammo_9x39_ap, ammo_9x39_pab9, ammo_9x39_izomorf
hit_power               = 0.7
ammo_mag_size		     = 7
;------------------------------------------------------------------------------------------

[wpn_colt_m1]:wpn_colt1911	;Модифицированный кольт
$spawn             				= "weapons\uniq\wpn_colt_m1"	
description						= enc_weapons1_wpn-colt_m1
inv_name						= wpn-colt_m1
inv_name_short					= wpn-colt_m1
silencer_status					= 1
condition_shot_dec 				= 0.000033
inv_grid_x						= 18
inv_grid_y						= 20
ammo_mag_size			= 10
inv_weight				= 1.45
smoke_particles 				= weapons\generic_shoot_00
flame_particles					= 
light_disabled					= true
;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------
snd_shoot			= weapons\colt\colt_m1_shot
snd_shoot1			= weapons\colt\colt_m1_shot
snd_shoot2			= weapons\colt\colt_m1_shot
snd_shoot3			= weapons\colt\colt_m1_shot
;------------------------------------------------------------------------------------------


[wpn_val_m1]:wpn_val	;Модифицированный Вал
$spawn             				= "weapons\uniq\wpn_val_m1"	
description						= enc_weapons1_wpn-val_m1
inv_name						= wpn-val_m1
inv_name_short					= wpn-val_m1
scope_status					= 1
scope_zoom_factor				= 20
scope_texture					= wpn\SUSAT-AMK-N ;wpn\wpn_crosshair
condition_shot_dec 				= 0.000005
inv_grid_x						= 20
inv_grid_y						= 0
inv_weight				        = 3.1

[wpn_mp5_m2]:wpn_mp5	;Модифицированный МП5
$spawn             				= "weapons\uniq\wpn_mp5_m2"
description						= enc_weapons1_wpn-mp5_m2
inv_name	        			= wpn-mp5_m2
inv_name_short					= wpn-mp5_m2
silencer_status					= 1
fire_dispersion_base			= 0.15
condition_shot_dec 				= 0.000003
inv_grid_x						= 5
inv_grid_y						= 22
inv_grid_width					= 4
inv_weight				        = 3.48
slot	=	1

smoke_particles 				= weapons\generic_shoot_00
flame_particles					= 
light_disabled					= true
;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------
snd_shoot						= weapons\mp5\mp5_m2_shot
snd_shoot1						= weapons\mp5\mp5_m2_shot
snd_shoot2						= weapons\mp5\mp5_m2_shot
snd_shoot3						= weapons\mp5\mp5_m2_shot
;------------------------------------------------------------------------------------------

[wpn_mp5sd]:wpn_mp5	         ;Модифицированный МП5
$spawn             			= "weapons\uniq\wpn_mp5sd"
description				= enc_weapons1_wpn-mp5sd
inv_name	        			= "Гадюка Борова"
inv_name_short				= "Гадюка Борова"
scope_status			     = 0
silencer_status			= 0
grenade_launcher_status	     = 0
fire_dispersion_base		= 0.15
condition_shot_dec 			= 0.000003
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 11
inv_grid_y         = 51

ammo_mag_size		  = 80
inv_weight		  = 3.48
slot	                = 1
hit_power            = 0.40

smoke_particles 		  = weapons\generic_shoot_00
;flame_particles		  = 
;light_disabled		  = true
visual                  = weapons\mp5sd\wpn_mp5.ogf
hud                     = wpn_mp5sd_hud
normal                  = 0, 1, 0
position                = -0.016, -0.125, 0.0
orientation             = 0, 0, 0
;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------
snd_shoot						= weapons\mp5sd\mp5sd_shot_sil
snd_shoot1						= weapons\mp5sd\mp5sd_shot_sil
snd_shoot2						= weapons\mp5sd\mp5sd_shot_sil
snd_shoot3						= weapons\mp5sd\mp5sd_shot_sil
;------------------------------------------------------------------------------------------
[wpn_mp5sd_hud]

shell_point          	= 0.00, 0.00, 0.00
shell_dir		 	= 0.0, 0.0, 0.0

fire_point			  = 0.010000,0.080000,0.180000
fire_bone               = wpn_body
orientation             = 0, 0, 0
position                = 0, 0, 0
visual                  = weapons\mp5sd\wpn_mp5_hud.ogf

anim_idle			= idle
anim_idle_aim		= idle_aim
anim_reload		= reload
anim_draw			= draw
anim_holster		= holster
anim_shoot			= shoot
anim_idle_sprint		= idle_sprint

;смещения HUD для режима приближения
zoom_offset		= -0.113000, -0.02, -0.065100
zoom_rotate_x		= -0.012800
zoom_rotate_y		= 0.000400



[wpn_abakan_m2]:wpn_abakan	;АH-94 штурмовой
$spawn              			= "weapons\uniq\wpn_abakan_m2"	
description						= enc_weapons1_wpn-abakan_m2
inv_name	        			= wpn-abakan_m2
inv_name_short					= wpn-abakan_m2
grenade_launcher_status			= 1
grenade_vel						= 76
condition_shot_dec 				= 0.00003
inv_grid_x						= 0
inv_grid_y						= 28
inv_weight				        = 5.5

[wpn_l85_m2]:wpn_l85	;Облегченная l85
$spawn             				= "weapons\uniq\wpn_l85_m2"	
description						= enc_weapons1_wpn-l85_m2
inv_name	        			= wpn-l85_m2
inv_name_short					= wpn-l85_m2
silencer_status					= 1
inv_weight						= 4.2
; condition_shot_dec 				= 0.000005
scope_texture					= wpn\SUSAT-AMK-N
inv_grid_x						= 0
inv_grid_y						= 24

smoke_particles 				= weapons\generic_shoot_00
flame_particles					= 
light_disabled					= true

;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------
snd_shoot					= weapons\l85\l85_m2_shot
snd_shoot1					= weapons\l85\l85_m2_shot
snd_shoot2					= weapons\l85\l85_m2_shot
snd_shoot3					= weapons\l85\l85_m2_shot
;------------------------------------------------------------------------------------------

;--------------------------NEW WEAPON TIREX---------------------------------------

[wpn_ak74u_m1]:wpn_ak74u	;АК-74у Аномальный АК-74у
$spawn             				= "weapons\uniq\wpn_ak74u_m1"
description						= enc_weapons1_wpn-ak74u_m1
inv_name	        			= wpn-ak74u_m1
inv_name_short					= wpn-ak74u_m1
hit_power               	    = 0.58
hit_impulse		 			    = 1
fire_distance            	    = 210
bullet_speed				    = 540
silencer_status					= 1
condition_shot_dec 				= 0.00003
inv_grid_x						= 5
inv_grid_y						= 20
inv_grid_width					= 5

hud                      	= wpn_ak74r_hud				; name of the section of the hud
visual         		        = weapons\ak74r\ak74r.ogf	; name of the model for 3rd person

smoke_particles 				= weapons\generic_shoot_00
flame_particles					= 
light_disabled					= true
snd_shoot					= weapons\w_ak74_shot1 
snd_shoot1					= weapons\w_ak74_shot1 
snd_shoot2					= weapons\w_ak74_shot1 
snd_shoot3					= weapons\w_ak74_shot1 

[wpn_ak74r_hud]
;similar to corresponding params in weapon section but for 1st person view

shell_point     	   	 	= 0.15, 0.0, -0.05
shell_dir			     	= 0.0, 1.0, 0.0

fire_point			= 0.090000,0.000000,-0.060000
fire_point2              	= 0.30, 0.00, 0.05
fire_bone               	= wpn_body

orientation             	= 0, 0, 0		
position                	= -0.012, 0, 0.1
visual                  	= weapons\ak74r\wpn_ak74r_hud.ogf

;grenade_bone            	= wpn_grenade	; name of the bone in the model for grenade launcher

; animation names

anim_idle					= idle
anim_idle_aim				= idle_aim
anim_reload					= reload
anim_draw					= draw
anim_holster				= holster
anim_shoot					= shoot
anim_idle_sprint			= idle_sprint
			
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;HUD offset in zoom mode (to all)
;(use CONSOLE: hud_adjust_mode 0,1,2, then keys WSADQE and P to show current value in console)

zoom_offset			= -0.12732, 0.0334, -0.2151
zoom_rotate_x		= -0.005000
zoom_rotate_y		= 0.017900


zoom_hide_crosshair	= true						;to hide crosshair in zoom  


[wpn_sig_m2]:wpn_sig550	;SiG снайперский
$spawn             				= "weapons\uniq\wpn_sig_m2"	
description						= enc_weapons1_wpn-sig_m2
inv_name						= wpn-sig_m2
inv_name_short					= wpn-sig_m2

fire_modes						= 1, 2
inv_weight				        = 4.45
scope_status					= 1
scope_zoom_factor				= 20
scope_texture					= wpn\SUSAT-AMK-N   ;wpn\HAKKO-15CH-b-AMK-N 	;wpn\wpn_crosshair
inv_grid_x						= 0
inv_grid_y						= 22
rpm                     	= 1200
cam_relax_speed         		= 8.5
cam_dispersion          	= 0.28
hit_power        			= 0.59		
fire_dispersion_base		= 0.10
cam_relax_speed         	= 9.5
hit_impulse		 			= 5
fire_distance           	= 400
hud                      	= wpn_sig555_hud
visual         		        = weapons\sig555\wpn_sig555.ogf

silencer_hit_power       	= 0.56
silencer_hit_impulse	 	= 1
silencer_fire_distance   	= 350
silencer_bullet_speed	 	= 750

[wpn_sig555_hud]

shell_point			= 0.024 , 0.071 , -0.0195 
shell_dir			     	= 0.0, 1.0, 0.0

fire_point			      = -0, 0.052, -0.0781,
fire_point2              	= -0, 0.052, -0.0781,
fire_bone               	= wpn_body

orientation             	= 0, 0, 0
position                	= 0.147, -0.033, 0.186 
visual                  	= weapons\sig555\wpn_sig555_hud.ogf

grenade_bone            	= shell

anim_idle				= idle
anim_idle_aim			= idle_aim
anim_reload				= reload
anim_draw				= draw
anim_holster			= holster
anim_shoot				= shoot
anim_idle_sprint			= idle_sprint
			
;анимации с подключенным подствольником
;(режим стрельбы из подствольника)
anim_idle_g					= idle_grenade
anim_idle_g_aim				= idle_w_gl_aim
anim_reload_g				= reload_grenade
anim_shoot_g				= shoot_grenade
anim_switch_grenade_on		= switch_on
anim_switch_grenade_off		= switch_off
anim_draw_g					= draw_grenade
anim_holster_g				= holster_grenade
;(режим обычной стрельбы)			  
anim_idle_gl				= idle_w_gl
anim_idle_gl_aim			= idle_w_gl_aim
anim_reload_gl				= reload_w_gl
anim_draw_gl				= draw_w_gl
anim_holster_gl				= holster_w_gl
anim_shoot_gl				= shoot_w_gl

;смещения HUD для режима приближения
zoom_offset			= -0.147, 0.033, -0.186 
zoom_rotate_x		= 0
zoom_rotate_y		= 0

;прячем перекрестие прицела в зуме
zoom_hide_crosshair	= true

;тоже самое, но для прицепленого подствольника
;режим обычной стрельбы
zoom_offset			= -0.147, 0.033, -0.186 
zoom_rotate_x		= 0
zoom_rotate_y		= 0

;режим подствольника
grenade_zoom_offset			= -0.147, 0.033, -0.186 
grenade_zoom_rotate_x		= 0
grenade_zoom_rotate_y		= 0

grenade_normal_zoom_offset			= -0.147, 0.033, -0.186 
grenade_normal_zoom_rotate_x		= 0
grenade_normal_zoom_rotate_y		= 0


[wpn_g36_m1]:wpn_g36	;G36 "Кристалл"
$spawn             				= "weapons\uniq\wpn_g36_m1"	
description						= enc_weapons1_wpn-g36_m1
inv_name	        			= wpn-g36_m1
inv_name_short					= wpn-g36_m1
fire_dispersion_base		    = 0.10
hit_power                	    = 0.60
hit_impulse		        	    = 1
cam_relax_speed         	    = 4.2
cam_dispersion          	    = 0.1
cam_dispersion_inc			    = 0.05
cam_dispertion_frac			    = 0.75
condition_shot_dec 				= 0.0003
inv_grid_x						= 20
inv_grid_y						= 8

[wpn_svu_m1]:wpn_svu	;СВУ "Малыш"
$spawn             				= "weapons\uniq\wpn_svd_m1"	
description						= enc_weapons1_wpn-svu_m1
inv_name						= wpn-svu_m1
inv_name_short					= wpn-svu_m1
class                           = WP_VINT
fire_modes                      = 1, -1
inv_weight		 		        = 3.1
rpm                             = 550
cam_dispersion					= 0.9
cam_step_angle_horz				= 0.1
scope_zoom_factor				= 15
scope_status					= 1
fire_dispersion_base		    = 0.03
cam_relax_speed         	    = 3.25
cam_relax_speed_ai            	= 80.75
cam_max_angle			        = 8.0
cam_dispersion_inc		        = 0.3
condition_shot_dec 				= 0.00055
inv_grid_x						= 20
inv_grid_y						= 10

[wpn_beretta_m1]:wpn_beretta			;Беретта М9А1
$spawn             			= "weapons\uniq\wpn_wpn-beretta_m1"	
description				= enc_weapons1_wpn-beretta_m1
inv_name				= wpn-beretta_m1
inv_name_short				= wpn-beretta_m1
class = WP_LR300
weapon_class = assault_rifle
fire_modes = 1,3
hit_power               		= 0.50
hit_impulse		 	            = 3
fire_dispersion_base		= 0.15
cam_relax_speed         	= 9
condition_shot_dec			= 0.0003
inv_grid_x				= 21
inv_grid_y				= 4
silencer_x                  = 59		; offset in inventory icon
silencer_y                  = -16
cost					= 3500


[wpn_groza_m2]:wpn_groza	; Гроза генерала Воронина             				
$spawn                    = "weapons\uniq\wpn_groza_m2"	
description						= enc_weapons1_wpn-groza_m2
inv_name	        			= wpn-groza_m2
inv_name_short					= wpn-groza_m2
ammo_mag_size		 	= 30
ammo_class		 		= ammo_5.56x45_ap,ammo_5.56x45_ss190
grenade_class			= ammo_m209

fire_dispersion_base			= 0.19		;0.000001 ;0.23		;угол (в градусах) базовой дисперсии оружия (оружия зажатого в тисках)
control_inertion_factor			= 1.25f

;--отдача
cam_relax_speed         		= 8.5 		;скорость возврата в исходное положение
cam_dispersion          	= 0.22	;0.68	;0.98		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc			= 0.12		;увеличениe cam_dispersion с каждым выстрелом
cam_dispertion_frac			= 0.65	;0.000001	;0.85		;ствол будет подыматься на cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle					= 6.0		;максимальный угол отдачи
cam_max_angle_horz				= 12.0		;(degree) maximum shot horizontal degree 
cam_step_angle_horz				= 2.4	;2.8	;0.18		;(degree) size of step camera moved in horizontal position while shooting
;--износ
fire_dispersion_condition_factor 	= 1.5	  ;увеличение дисперсии в процентах при максимальном износе 
misfire_probability 	= 0.00003	;вероятность осечки при максимальном износе 
misfire_condition_k		= 0.02
condition_shot_dec 		= 0.0003	;увеличение износа при каждом выстреле

hit_power           = 0.55
hit_impulse		 	= 5

fire_distance            	= 170		; maximum fire distance that bullet can fly
bullet_speed			= 760		; starting bullet speed	                     ;КОЭФФИЦИЕНТ начальной скорости пули

silencer_status			= 2
silencer_hit_power       	= 0.7
silencer_hit_impulse	 	= 5
silencer_fire_distance   	= 100
silencer_bullet_speed	 	= 315

scope_status					= 2
scope_zoom_factor				= 20
scope_texture					= wpn\HAKKO-15CH-b-AMK-N;wpn\wpn_crosshair
inv_grid_x						= 5
inv_grid_y						= 29
;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------
snd_shoot			= weapons\groza\groza_m1_shoot
snd_shoot1			= weapons\groza\groza_m1_shoot2
snd_shoot2			= weapons\groza\groza_m1_shoot2
snd_shoot3			= weapons\groza\groza_m1_shoot2
snd_silncer_shot		= weapons\groza\groza_m1_shoot_sil 
;------------------------------------------------------------------------------------------

[wpn_groza_m3]:wpn_groza	; Гроза с лазерным наведением             				
$spawn                       = "weapons\uniq\wpn_groza_m3"	
description				= enc_weapons1_wpn-groza_m3
inv_name	        			= "Гроза с лазерным наведением"
inv_name_short				= "Гроза с лазерным наведением"
inv_grid_width			     = 5
inv_grid_height			= 2
inv_grid_x				= 53
inv_grid_y				= 17
cost					     = 11000
flame_particles		     = weapons\generic_weapon_laser
smoke_particles			= weapons\generic_shoot_00
grenade_flame_particles      = weapons\generic_weapon01

zoom_offset		= -0.112500,0.015800,0.000000
zoom_rotate_x		= 0.000400
zoom_rotate_y		= 0.017200



[wpn_rg6_m1]:wpn_rg-6	;РГ-6 м209
$spawn             				= "weapons\uniq\wpn_rg6_m1"	
description						= enc_weapons1_wpn-rg6_m1
inv_name						= wpn-rg6_m1
inv_name_short					= wpn-rg6_m1
ammo_class		 				= ammo_m209
condition_shot_dec 				= 0.00001
inv_grid_x						= 5
inv_grid_y						= 27
;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------
snd_shoot					= weapons\m203\M203_grenshoot
;------------------------------------------------------------------------------------------

[wpn_walther_m1]:wpn_walther	;Вальтер 9x18
$spawn             				= "weapons\uniq\wpn_walther_m1"	
description						= enc_weapons1_wpn-walther_m1
inv_name	        			= wpn-walther_m1
inv_name_short					= wpn-walther_m1
ammo_class		 				= ammo_9x18_fmj, ammo_9x18_pmm
condition_shot_dec 				= 0.000015
inv_grid_x						= 11
inv_grid_y						= 21
;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------
snd_shoot			      = weapons\walther\walther_m1_shoot      
snd_shoot1			      = weapons\walther\walther_m1_shoot1      
snd_shoot2			      = weapons\walther\walther_m1_shoot2      
snd_shoot3			      = weapons\walther\walther_m1_shoot3      
snd_silncer_shot	            = weapons\walther\walther_m1_shot_sil
;------------------------------------------------------------------------------------------

[wpn_crossbow_m1]:wpn_crossbow	; Арбалет Нормана             				
$spawn                       = "weapons\uniq\wpn_crossbow_m1"	
description				= enc_wpn_crossbow-m1
inv_name		               = "Арбалет Нормана"
inv_name_short		          = "Арбалет Нормана"
cost			               = 9800
inv_weight		          = 2.3
hit_power                    = 0.85
bullet_speed                 = 350
scope_texture				= death_mod\crosshair\crosshair_2
condition_shot_dec 		     = 0.0000001

inv_grid_width		          = 4
inv_grid_height		     = 2
inv_grid_x		          = 30
inv_grid_y		          = 51


;-----------Arena-----------
[wpn_pm_arena]:wpn_pm;
$spawn             		= "weapons\arena\wpn_pm_arena"

[wpn_mp5_arena]:wpn_mp5;
$spawn             		= "weapons\arena\wpn_mp5_arena"
slot	=	2

[wpn_toz34_arena]:wpn_bm16;
$spawn             		= "weapons\arena\wpn_toz34_arena"

[wpn_spas12_arena]:wpn_spas12;
$spawn             		= "weapons\arena\wpn_spas12_arena"

[wpn_ak74_arena]:wpn_ak74;
$spawn             		= "weapons\arena\wpn_ak74_arena"

[wpn_bm16_arena]:wpn_bm16;
$spawn             		= "weapons\arena\wpn_bm16_arena"

[wpn_ak74u_arena]:wpn_ak74u;
$spawn             		= "weapons\arena\wpn_ak74u_arena"

[wpn_val_arena]:wpn_val;
$spawn             		= "weapons\arena\wpn_val_arena"

[wpn_groza_arena]:wpn_groza;
$spawn             		= "weapons\arena\wpn_groza_arena"

[wpn_fn2000_arena]:wpn_fn2000;
$spawn             		= "weapons\arena\wpn_fn2000_arena"

[wpn_g36_arena]:wpn_g36;
$spawn             		= "weapons\arena\wpn_g36_arena"


;------------------------------ Апгрейд оружия Ray -----------------------------
; Смена калибра
; Перевод оружия с 5.45 на 5.56

[wpn_ak74_kalibr]:wpn_ak74
$spawn             		= "weapons\uniq\wpn_ak74_kalibr"
ammo_class		 	= ammo_5.56x45_ss190, ammo_5.56x45_ap
inv_name	        		= wpn-ak74_kalibr
inv_name_short			= wpn-ak74_kalibr
description			= enc_kalibr_wpn_ak74
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 9
cost					= 3200

[wpn_ak74u_kalibr]:wpn_ak74u
$spawn             		= "weapons\uniq\wpn_ak74u_kalibr"
ammo_class		 	= ammo_5.56x45_ss190, ammo_5.56x45_ap
inv_name	        		= wpn-ak74u_kalibr
inv_name_short			= wpn-ak74u_kalibr
description			= enc_kalibr_wpn_ak74u
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 11
cost					= 1700

[wpn_abakan_kalibr]:wpn_abakan
$spawn             		= "weapons\uniq\wpn_abakan_kalibr"
ammo_class		 	= ammo_5.56x45_ss190, ammo_5.56x45_ap
inv_name	        		= wpn-abakan_kalibr
inv_name_short			= wpn-abakan_kalibr
description			= enc_kalibr_wpn_abakan
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 2
cost					= 3900


; Перевод оружия с 9х18 на 9х19

[wpn_bizon_kalibr]:wpn_bizon
$spawn             		= "weapons\uniq\wpn_bizon_kalibr"
ammo_class		 	= ammo_9x19_fmj, ammo_9x19_pbp
inv_name	        		= wpn-bizon_kalibr
inv_name_short			= wpn-bizon_kalibr
description			= enc_kalibr_wpn_bizon
inv_grid_width     = 4
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 23
cost			= 3400


; Перевод оружия с 9х19 на 9х18

[wpn_mp5_kalibr]:wpn_mp5
$spawn             		= "weapons\uniq\wpn_mp5_kalibr"
ammo_class		 	= ammo_9x18_fmj, ammo_9x18_pmm
inv_name	        		= wpn-mp5_kalibr
inv_name_short			= wpn-mp5_kalibr
description			= enc_kalibr_wpn_mp5
inv_grid_width     = 4
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 24
cost					= 1600

[wpn_mp7a3_kalibr]:wpn_mp7a3
$spawn             		= "weapons\uniq\wpn_mp7a3_kalibr"
ammo_class		 	= ammo_9x18_fmj, ammo_9x18_pmm
inv_name	        		= wpn-mp7a3_kalibr
inv_name_short			= wpn-mp7a3_kalibr
description			= enc_kalibr_wpn_mp7a3
inv_grid_width     = 3
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 25
cost				= 2600

[wpn_uzi_kalibr]:wpn_uzi
$spawn             		= "weapons\uniq\wpn_uzi_kalibr"
ammo_class			= ammo_9x18_fmj, ammo_9x18_pmm
inv_name	        		= wpn-uzi_kalibr
inv_name_short			= wpn-uzi_kalibr
description			= enc_kalibr_wpn_uzi
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 0
cost				= 3200

; Перевод оружия с 5.56 на 5.45

[wpn_fn2000_kalibr]:wpn_fn2000
$spawn             		= "weapons\uniq\wpn_fn2000_kalibr"
ammo_class			= ammo_5.45x39_fmj, ammo_5.45x39_ap, ammo_5.45x39_izomorf
inv_name	        		= wpn-fn2000_kalibr
inv_name_short			= wpn-fn2000_kalibr
description			= enc_kalibr_wpn_fn2000
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 46
inv_grid_y         = 6
cost				= 19000

[wpn_g36_kalibr]:wpn_g36
$spawn             		= "weapons\uniq\wpn_g36_kalibr"
ammo_class			= ammo_5.45x39_fmj, ammo_5.45x39_ap, ammo_5.45x39_izomorf
inv_name	        		= wpn-g36_kalibr
inv_name_short			= wpn-g36_kalibr
description			= enc_kalibr_wpn_g36
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 13
cost						= 19500

[wpn_lr300_kalibr]:wpn_lr300
$spawn             		= "weapons\uniq\wpn_lr300_kalibr"
ammo_class			= ammo_5.45x39_fmj, ammo_5.45x39_ap, ammo_5.45x39_izomorf
inv_name	        		= wpn-lr300_kalibr
inv_name_short			= wpn-lr300_kalibr
description			= enc_kalibr_wpn_lr300
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 19
cost					 	= 5900

[wpn_sig550_kalibr]:wpn_sig550
$spawn             		= "weapons\uniq\wpn_sig550_kalibr"
ammo_class			= ammo_5.45x39_fmj, ammo_5.45x39_ap, ammo_5.45x39_izomorf
inv_name	        		= wpn-sig550_kalibr
inv_name_short			= wpn-sig550_kalibr
description			= enc_kalibr_wpn_sig550
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 13
cost					= 7700

[wpn_sg552_sk1_kalibr]:wpn_sg552_sk1
$spawn             		= "weapons\uniq\wpn_sg552_sk1_kalibr"
ammo_class			= ammo_5.45x39_fmj, ammo_5.45x39_ap, ammo_5.45x39_izomorf
inv_name	        		= wpn-sg552_sk1_kalibr
inv_name_short			= wpn-sg552_sk1_kalibr
description			= enc_kalibr_wpn_sg552_sk1
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 6
cost					= 8000

[wpn_l85_kalibr]:wpn_l85
$spawn             		= "weapons\uniq\wpn_l85_kalibr"
ammo_class			= ammo_5.45x39_fmj, ammo_5.45x39_ap, ammo_5.45x39_izomorf
inv_name	        		= wpn-l85_kalibr
inv_name_short			= wpn-l85_kalibr
description			= enc_kalibr_wpn_l85
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 27
cost					= 5000

[wpn_famas_p3_sk1_kalibr]:wpn_famas_p3_sk1
$spawn             		= "weapons\uniq\wpn_famas_p3_sk1_kalibr"
ammo_class			= ammo_5.45x39_fmj, ammo_5.45x39_ap, ammo_5.45x39_izomorf
inv_name	        		= wpn-famas_p3_sk1_kalibr
inv_name_short			= wpn-famas_p3_sk1_kalibr
description			= enc_kalibr_wpn_famas_p3_sk1
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 21
cost					= 10000

[wpn_m16a2_sk1_kalibr]:wpn_m16a2_sk1
$spawn             		= "weapons\uniq\wpn_m16a2_sk1_kalibr"
ammo_class			= ammo_5.45x39_fmj, ammo_5.45x39_ap, ammo_5.45x39_izomorf
inv_name	        		= wpn-m16a2_sk1_kalibr
inv_name_short			= wpn-m16a2_sk1_kalibr
description			= enc_kalibr_wpn_m16a2_sk1
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 2
cost					= 8100

[wpn_tavor_kalibr]:wpn_tavor
$spawn             		= "weapons\uniq\wpn_tavor_kalibr"
ammo_class			= ammo_5.45x39_fmj, ammo_5.45x39_ap, ammo_5.45x39_izomorf
inv_name	        		= wpn-tavor_kalibr
inv_name_short			= wpn-tavor_kalibr
description			= enc_kalibr_wpn_tavor
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 35
cost					= 7000

;------------------------- Снижение отдачи -------------------------------

; 5.45

[wpn_ak74_otdaca]:wpn_ak74
$spawn             		     = "weapons\uniq\wpn_ak74_otdaca"
fire_dispersion_base         = 0.09
cam_relax_speed              = 2.75
cam_dispersion          	= 0.31		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.08		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 7		;максимальный угол отдачи
inv_name	        			= wpn-ak74_otdaca
inv_name_short			     = wpn-ak74_otdaca
description				= enc_otdaca_wpn_ak74
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 9
cost					= 3500

[wpn_ak74u_otdaca]:wpn_ak74u
$spawn             		     = "weapons\uniq\wpn_ak74u_otdaca"
fire_dispersion_base         = 0.12
cam_relax_speed              = 2.75
cam_dispersion          	= 0.185		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.1		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 7.5		;максимальный угол отдачи
inv_name	        			= wpn-ak74u_otdaca
inv_name_short			     = wpn-ak74u_otdaca
description				= enc_otdaca_wpn_ak74u
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 11
cost					= 2100


[wpn_abakan_otdaca]:wpn_abakan
$spawn             		     = "weapons\uniq\wpn_abakan_otdaca"
fire_dispersion_base         = 0.075
cam_relax_speed              = 3.1
cam_dispersion          	= 0.25		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.055		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 7		;максимальный угол отдачи
inv_name	        			= wpn-abakan_otdaca
inv_name_short			     = wpn-abakan_otdaca
description				= enc_otdaca_wpn_abakan
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 2
cost					= 4400


; 9х18

[wpn_bizon_otdaca]:wpn_bizon
$spawn             		     = "weapons\uniq\wpn_bizon_otdaca"
fire_dispersion_base         = 0.12
cam_relax_speed              = 3
cam_dispersion          	= 0.055		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.035		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 15		;максимальный угол отдачи
inv_name	        			= wpn-bizon_otdaca
inv_name_short			     = wpn-bizon_otdaca
description				= enc_otdaca_wpn_bizon
inv_grid_width     = 4
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 23
cost			= 3700

; 9х19

[wpn_mp5_otdaca]:wpn_mp5
$spawn             		     = "weapons\uniq\wpn_mp5_otdaca"
fire_dispersion_base         = 0.09
cam_relax_speed              = 3.25
cam_dispersion          	= 0.1		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.06		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 3		;максимальный угол отдачи
inv_name	        			= wpn-mp5_otdaca
inv_name_short			     = wpn-mp5_otdaca
description				= enc_otdaca_wpn_mp5
inv_grid_width     = 4
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 24
cost					= 1800

[wpn_mp7a3_otdaca]:wpn_mp7a3
$spawn             		     = "weapons\uniq\wpn_mp7a3_otdaca"
fire_dispersion_base         = 0.1
cam_relax_speed              = 3.25
cam_dispersion          	= 0.3		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.025		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 10		;максимальный угол отдачи
inv_name	        			= wpn-mp7a3_otdaca
inv_name_short			     = wpn-mp7a3_otdaca
description				= enc_otdaca_wpn_mp7a3
inv_grid_width     = 3
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 25
cost				= 2700


[wpn_uzi_otdaca]:wpn_uzi
$spawn             		     = "weapons\uniq\wpn_uzi_otdaca"
fire_dispersion_base         = 0.175
cam_relax_speed              = 3.25
cam_dispersion          	= 0.45		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.05		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 10		;максимальный угол отдачи
inv_name	        			= wpn-uzi_otdaca
inv_name_short			     = wpn-uzi_otdaca
description				= enc_otdaca_wpn_uzi
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 0
cost				= 3400

; 5.56

[wpn_fn2000_otdaca]:wpn_fn2000
$spawn             		     = "weapons\uniq\wpn_fn2000_otdaca"
fire_dispersion_base         = 0.1
cam_relax_speed              = 2.8
cam_dispersion          	= 0.1		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.05		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 4.25		;максимальный угол отдачи
inv_name	        			= wpn-fn2000_otdaca
inv_name_short			     = wpn-fn2000_otdaca
description				= enc_otdaca_wpn_fn2000
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 46
inv_grid_y         = 6
cost				= 21500


[wpn_g36_otdaca]:wpn_g36
$spawn             		     = "weapons\uniq\wpn_g36_otdaca"
fire_dispersion_base         = 0.085
cam_relax_speed              = 3.25
cam_dispersion          	= 0.29		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.06		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 7		;максимальный угол отдачи
inv_name	        			= wpn-g36_otdaca
inv_name_short			     = wpn-g36_otdaca
description				= enc_otdaca_wpn_g36
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 13
cost						= 20500


[wpn_lr300_otdaca]:wpn_lr300
$spawn             		     = "weapons\uniq\wpn_lr300_otdaca"
fire_dispersion_base         = 0.09
cam_relax_speed              = 2.5
cam_dispersion          	= 0.32		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.09		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 8		;максимальный угол отдачи
inv_name	        			= wpn-lr300_otdaca
inv_name_short			     = wpn-lr300_otdaca
description				= enc_otdaca_wpn_lr300
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 19
cost					 	= 6200


[wpn_sig550_otdaca]:wpn_sig550
$spawn             		     = "weapons\uniq\wpn_sig550_otdaca"
fire_dispersion_base         = 0.075
cam_relax_speed              = 3.25
cam_dispersion          	= 0.29		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.095		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 7		;максимальный угол отдачи
inv_name	        			= wpn-sig550_otdaca
inv_name_short			     = wpn-sig550_otdaca
description				= enc_otdaca_wpn_sig550
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 13
cost					= 8500


[wpn_sg552_sk1_otdaca]:wpn_sg552_sk1
$spawn             		     = "weapons\uniq\wpn_sg552_sk1_otdaca"
fire_dispersion_base         = 0.105
cam_relax_speed              = 4
cam_dispersion          	= 0.2		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.1		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 5		;максимальный угол отдачи
inv_name	        			= wpn-sg552_sk1_otdaca
inv_name_short			     = wpn-sg552_sk1_otdaca
description				= enc_otdaca_wpn_sg552_sk1
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 6
cost					= 8300


[wpn_l85_otdaca]:wpn_l85
$spawn             		     = "weapons\uniq\wpn_l85_otdaca"
fire_dispersion_base         = 0.07
cam_relax_speed              = 2.25
cam_dispersion          	= 0.485		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.11		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 12.5		;максимальный угол отдачи
inv_name	        			= wpn-l85_otdaca
inv_name_short			     = wpn-l85_otdaca
description				= enc_otdaca_wpn_l85
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 27
cost					= 5400


[wpn_famas_p3_sk1_otdaca]:wpn_famas_p3_sk1
$spawn             		     = "weapons\uniq\wpn_famas_p3_sk1_otdaca"
fire_dispersion_base         = 0.075
cam_relax_speed              = 2.5
cam_dispersion          	= 0.36		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.09		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 9		;максимальный угол отдачи
inv_name	        			= wpn-famas_p3_sk1_otdaca
inv_name_short			     = wpn-famas_p3_sk1_otdaca
description				= enc_otdaca_wpn_famas_p3_sk1
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 21
cost					= 10200


[wpn_m16a2_sk1_otdaca]:wpn_m16a2_sk1
$spawn             		     = "weapons\uniq\wpn_m16a2_sk1_otdaca"
fire_dispersion_base         = 0.085
cam_relax_speed              = 4
cam_dispersion          	= 0.2		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.1		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 8		;максимальный угол отдачи
inv_name	        			= wpn-m16a2_sk1_otdaca
inv_name_short			     = wpn-m16a2_sk1_otdaca
description				= enc_otdaca_wpn_m16a2_sk1
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 2
cost					= 8400


[wpn_tavor_otdaca]:wpn_tavor
$spawn             		     = "weapons\uniq\wpn_tavor_otdaca"
fire_dispersion_base         = 0.025
cam_relax_speed              = 4
cam_dispersion          	= 0.15		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.025		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 4.5		;максимальный угол отдачи
inv_name	        			= wpn-tavor_otdaca
inv_name_short			     = wpn-tavor_otdaca
description				= enc_otdaca_wpn_tavor
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 35
cost					= 7300


;------------------------------ Оружие, которое допускает только снижение отдачи ---------------------
[wpn_ak47_otdaca]:wpn_ak47
$spawn             		     = "weapons\uniq\wpn_ak47_otdaca"
fire_dispersion_base         = 0.115
cam_relax_speed              = 2.5
cam_dispersion          	= 0.46		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc		     = 0.15		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle		          = 10	    	;максимальный угол отдачи
inv_name	        			= wpn-ak47_otdaca
inv_name_short			     = wpn-ak47_otdaca
description				= enc_otdaca_wpn_ak47
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 4
cost					= 4900


[wpn_hk417_sk1_otdaca]:wpn_hk417_sk1
$spawn             		     = "weapons\uniq\wpn_hk417_sk1_otdaca"
fire_dispersion_base         = 0.0075
cam_relax_speed              = 1.25
cam_dispersion          	= 0.09	;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc		     = 0.1	;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle		          = 7	;максимальный угол отдачи
inv_name	        			= wpn-hk417_sk1_otdaca
inv_name_short			     = wpn-hk417_sk1_otdaca
description				= enc_otdaca_wpn_hk417_sk1
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 25
cost					= 38000


[wpn_sr25_mk11_mod0_sk1_otdaca]:wpn_sr25_mk11_mod0_sk1
$spawn             		     = "weapons\uniq\wpn_sr25_mk11_mod0_sk1_otdaca"
fire_dispersion_base         = 0.0055
cam_relax_speed              = 1.625
cam_dispersion          	= 0.25	;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc		     = 0.15	;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle		          = 6	;максимальный угол отдачи
inv_name	        			= wpn-sr25_mk11_mod0_sk1_otdaca
inv_name_short			     = wpn-sr25_mk11_mod0_sk1_otdaca
description				= enc_otdaca_wpn_sr25_mk11_mod0_sk1
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 23
cost					= 54000


;------------------------------ калибр и вес-----------------

[wpn_ak74_kalibr_ves]:wpn_ak74_kalibr
$spawn             		     = "weapons\uniq\wpn_ak74_kalibr_ves"
inv_weight				= 2.5     ;3.3
inv_name	        			= wpn-ak74_kalibr_ves
inv_name_short			     = wpn-ak74_kalibr_ves
description				= enc_kalibr_ves_wpn_ak74
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 9
cost					= 5500


[wpn_ak74u_kalibr_ves]:wpn_ak74u_kalibr
$spawn             		     = "weapons\uniq\wpn_ak74u_kalibr_ves"
inv_weight				= 2     ;2.7
inv_name	        			= wpn-ak74u_kalibr_ves
inv_name_short			     = wpn-ak74u_kalibr_ves
description				= enc_kalibr_ves_wpn_ak74u
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 11
cost					= 3700


[wpn_abakan_kalibr_ves]:wpn_abakan_kalibr
$spawn             		     = "weapons\uniq\wpn_abakan_kalibr_ves"
inv_weight				= 2.9     ;3.9
inv_name	        			= wpn-abakan_kalibr_ves
inv_name_short			     = wpn-abakan_kalibr_ves
description				= enc_kalibr_ves_wpn_abakan
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 2
cost					= 8000


[wpn_bizon_kalibr_ves]:wpn_bizon_kalibr
$spawn             		     = "weapons\uniq\wpn_bizon_kalibr_ves"
inv_weight				= 1.6     ;2.1
inv_name	        			= wpn-bizon_kalibr_ves
inv_name_short			     = wpn-bizon_kalibr_ves
description				= enc_kalibr_ves_wpn_bizon
inv_grid_width     = 4
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 23
cost			= 6700


[wpn_mp5_kalibr_ves]:wpn_mp5_kalibr
$spawn             		     = "weapons\uniq\wpn_mp5_kalibr_ves"
inv_weight				= 1.9     ;2.5
inv_name	        			= wpn-mp5_kalibr_ves
inv_name_short			     = wpn-mp5_kalibr_ves
description				= enc_kalibr_ves_wpn_mp5
inv_grid_width     = 4
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 24
cost					= 3800


[wpn_mp7a3_kalibr_ves]:wpn_mp7a3_kalibr
$spawn             		     = "weapons\uniq\wpn_mp7a3_kalibr_ves"
inv_weight				= 1.2     ;1.5
inv_name	        			= wpn-mp7a3_kalibr_ves
inv_name_short			     = wpn-mp7a3_kalibr_ves
description				= enc_kalibr_ves_wpn_mp7a3
inv_grid_width     = 3
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 25
cost				= 4700


[wpn_uzi_kalibr_ves]:wpn_uzi_kalibr
$spawn             		     = "weapons\uniq\wpn_uzi_kalibr_ves"
inv_weight				= 2.8     ;3.7
inv_name	        			= wpn-uzi_kalibr_ves
inv_name_short			     = wpn-uzi_kalibr_ves
description				= enc_kalibr_ves_wpn_uzi
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 0
cost				= 6400


[wpn_fn2000_kalibr_ves]:wpn_fn2000_kalibr
$spawn             		     = "weapons\uniq\wpn_fn2000_kalibr_ves"
inv_weight				= 3.5     ;4.6
inv_name	        			= wpn-fn2000_kalibr_ves
inv_name_short			     = wpn-fn2000_kalibr_ves
description				= enc_kalibr_ves_wpn_fn2000
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 46
inv_grid_y         = 6
cost				= 25500


[wpn_g36_kalibr_ves]:wpn_g36_kalibr
$spawn             		     = "weapons\uniq\wpn_g36_kalibr_ves"
inv_weight				= 2.7     ;3.6
inv_name	        			= wpn-g36_kalibr_ves
inv_name_short			     = wpn-g36_kalibr_ves
description				= enc_kalibr_ves_wpn_g36
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 13
cost						= 27500


[wpn_lr300_kalibr_ves]:wpn_lr300_kalibr
$spawn             		     = "weapons\uniq\wpn_lr300_kalibr_ves"
inv_weight				= 2.4     ;3.2
inv_name	        			= wpn-lr300_kalibr_ves
inv_name_short			     = wpn-lr300_kalibr_ves
description				= enc_kalibr_ves_wpn_lr300
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 19
cost					 	= 8200


[wpn_sig550_kalibr_ves]:wpn_sig550_kalibr
$spawn             		     = "weapons\uniq\wpn_sig550_kalibr_ves"
inv_weight				= 3     ;4
inv_name	        			= wpn-sig550_kalibr_ves
inv_name_short			     = wpn-sig550_kalibr_ves
description				= enc_kalibr_ves_wpn_sig550
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 13
cost					= 10500


[wpn_sg552_sk1_kalibr_ves]:wpn_sg552_sk1_kalibr
$spawn             		     = "weapons\uniq\wpn_sg552_sk1_kalibr_ves"
inv_weight				= 2.4     ;3.2
inv_name	        			= wpn-sg552_sk1_kalibr_ves
inv_name_short			     = wpn-sg552_sk1_kalibr_ves
description				= enc_kalibr_ves_wpn_sg552_sk1
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 6
cost					= 11300


[wpn_l85_kalibr_ves]:wpn_l85_kalibr
$spawn             		     = "weapons\uniq\wpn_l85_kalibr_ves"
inv_weight				= 3.75     ;5
inv_name	        			= wpn-l85_kalibr_ves
inv_name_short			     = wpn-l85_kalibr_ves
description				= enc_kalibr_ves_wpn_l85
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 27
cost					= 8400


[wpn_famas_p3_sk1_kalibr_ves]:wpn_famas_p3_sk1_kalibr
$spawn             		     = "weapons\uniq\wpn_famas_p3_sk1_kalibr_ves"
inv_weight				= 2.6     ;3.5
inv_name	        			= wpn-famas_p3_sk1_kalibr_ves
inv_name_short			     = wpn-famas_p3_sk1_kalibr_ves
description				= enc_kalibr_ves_wpn_famas_p3_sk1
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 21
cost					= 13200


[wpn_m16a2_sk1_kalibr_ves]:wpn_m16a2_sk1_kalibr
$spawn             		     = "weapons\uniq\wpn_m16a2_sk1_kalibr_ves"
inv_weight				= 2.8     ;3.7
inv_name	        			= wpn-m16a2_sk1_kalibr_ves
inv_name_short			     = wpn-m16a2_sk1_kalibr_ves
description				= enc_kalibr_ves_wpn_m16a2_sk1
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 2
cost					= 12400


[wpn_tavor_kalibr_ves]:wpn_tavor_kalibr
$spawn             		     = "weapons\uniq\wpn_tavor_kalibr_ves"
inv_weight				= 2.4     ;3.18
inv_name	        			= wpn-tavor_kalibr_ves
inv_name_short			     = wpn-tavor_kalibr_ves
description				= enc_kalibr_ves_wpn_tavor_
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 35
cost					= 9700


;------------------------------ вес и отдача ---------------------
[wpn_ak74_otdaca_ves]:wpn_ak74_otdaca
$spawn             		     = "weapons\uniq\wpn_ak74_otdaca_ves"
inv_weight				= 2.5     ;3.3
inv_name	        			= wpn-ak74_otdaca_ves
inv_name_short			     = wpn-ak74_otdaca_ves
description				= enc_otdaca_ves_wpn_ak74
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 9
cost					= 5500


[wpn_ak74u_otdaca_ves]:wpn_ak74u_otdaca
$spawn             		     = "weapons\uniq\wpn_ak74u_otdaca_ves"
inv_weight				= 2     ;2.7
inv_name	        			= wpn-ak74u_otdaca_ves
inv_name_short			     = wpn-ak74u_otdaca_ves
description				= enc_otdaca_ves_wpn_ak74u
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 11
cost					= 4300


[wpn_abakan_otdaca_ves]:wpn_abakan_otdaca
$spawn             		     = "weapons\uniq\wpn_abakan_otdaca_ves"
inv_weight				= 2.9     ;3.9
inv_name	        			= wpn-abakan_otdaca_ves
inv_name_short			     = wpn-abakan_otdaca_ves
description				= enc_otdaca_ves_wpn_abakan
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 2
cost					= 8400


[wpn_bizon_otdaca_ves]:wpn_bizon_otdaca
$spawn             		     = "weapons\uniq\wpn_bizon_otdaca_ves"
inv_weight				= 1.6     ;2.1
inv_name	        			= wpn-bizon_otdaca_ves
inv_name_short			     = wpn-bizon_otdaca_ves
description				= enc_otdaca_ves_wpn_bizon
inv_grid_width     = 4
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 23
cost			= 6600


[wpn_mp5_otdaca_ves]:wpn_mp5_otdaca
$spawn             		     = "weapons\uniq\wpn_mp5_otdaca_ves"
inv_weight				= 1.9     ;2.5
inv_name	        			= wpn-mp5_otdaca_ves
inv_name_short			     = wpn-mp5_otdaca_ves
description				= enc_otdaca_ves_wpn_mp5
inv_grid_width     = 4
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 24
cost					= 4300


[wpn_mp7a3_otdaca_ves]:wpn_mp7a3_otdaca
$spawn             		     = "weapons\uniq\wpn_mp7a3_otdaca_ves"
inv_weight				= 1.2     ;1.5
inv_name	        			= wpn-mp7a3_otdaca_ves
inv_name_short			     = wpn-mp7a3_otdaca_ves
description				= enc_otdaca_ves_wpn_mp7a3
inv_grid_width     = 3
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 25
cost				= 5000


[wpn_uzi_otdaca_ves]:wpn_uzi_otdaca
$spawn             		     = "weapons\uniq\wpn_uzi_otdaca_ves"
inv_weight				= 2.8     ;3.7
inv_name	        			= wpn-uzi_otdaca_ves
inv_name_short			     = wpn-uzi_otdaca_ves
description				= enc_otdaca_ves_wpn_uzi
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 0
cost				= 5500


[wpn_fn2000_otdaca_ves]:wpn_fn2000_otdaca
$spawn             		     = "weapons\uniq\wpn_fn2000_otdaca_ves"
inv_weight				= 3.5     ;4.6
inv_name	        			= wpn-fn2000_otdaca_ves
inv_name_short			     = wpn-fn2000_otdaca_ves
description				= enc_otdaca_ves_wpn_fn2000
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 46
inv_grid_y         = 6
cost				= 29000


[wpn_g36_otdaca_ves]:wpn_g36_otdaca
$spawn             		     = "weapons\uniq\wpn_g36_otdaca_ves"
inv_weight				= 2.7     ;3.6
inv_name	        			= wpn-g36_otdaca_ves
inv_name_short			     = wpn-g36_otdaca_ves
description				= enc_otdaca_ves_wpn_g36
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 13
cost						= 28500


[wpn_lr300_otdaca_ves]:wpn_lr300_otdaca
$spawn             		     = "weapons\uniq\wpn_lr300_otdaca_ves"
inv_weight				= 2.4     ;3.2
inv_name	        			= wpn-lr300_otdaca_ves
inv_name_short			     = wpn-lr300_otdaca_ves
description				= enc_otdaca_ves_wpn_lr300
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 19
cost					 	= 8800


[wpn_sig550_otdaca_ves]:wpn_sig550_otdaca
$spawn             		     = "weapons\uniq\wpn_sig550_otdaca_ves"
inv_weight				= 3     ;4
inv_name	        			= wpn-sig550_otdaca_ves
inv_name_short			     = wpn-sig550_otdaca_ves
description				= enc_otdaca_ves_wpn_sig550
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 13
cost					= 12000


[wpn_sg552_sk1_otdaca_ves]:wpn_sg552_sk1_otdaca
$spawn             		     = "weapons\uniq\wpn_sg552_sk1_otdaca_ves"
inv_weight				= 2.4     ;3.2
inv_name	        			= wpn-sg552_sk1_otdaca_ves
inv_name_short			     = wpn-sg552_sk1_otdaca_ves
description				= enc_otdaca_ves_wpn_sg552_sk1
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 6
cost					= 11300


[wpn_l85_otdaca_ves]:wpn_l85_otdaca
$spawn             		     = "weapons\uniq\wpn_l85_otdaca_ves"
inv_weight				= 3.75     ;5
inv_name	        			= wpn-l85_otdaca_ves
inv_name_short			     = wpn-l85_otdaca_ves
description				= enc_otdaca_ves_wpn_l85
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 27
cost					= 8700


[wpn_famas_p3_sk1_otdaca_ves]:wpn_famas_p3_sk1_otdaca
$spawn             		     = "weapons\uniq\wpn_famas_p3_sk1_otdaca_ves"
inv_weight				= 2.6     ;3.5
inv_name	        			= wpn-famas_p3_sk1_otdaca_ves
inv_name_short			     = wpn-famas_p3_sk1_otdaca_ves
description				= enc_otdaca_ves_wpn_famas_p3_sk1
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 21
cost					= 14200


[wpn_m16a2_sk1_otdaca_ves]:wpn_m16a2_sk1_otdaca
$spawn             		     = "weapons\uniq\wpn_m16a2_sk1_otdaca_ves"
inv_weight				= 2.8     ;3.7
inv_name	        			= wpn-m16a2_sk1_otdaca_ves
inv_name_short			     = wpn-m16a2_sk1_otdaca_ves
description				= enc_otdaca_ves_wpn_m16a2_sk1
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 2
cost					= 17400


[wpn_tavor_otdaca_ves]:wpn_tavor_otdaca
$spawn             		     = "weapons\uniq\wpn_tavor_otdaca_ves"
inv_weight				= 2.4     ;3.18
inv_name	        			= wpn-tavor_otdaca_ves
inv_name_short			     = wpn-tavor_otdaca_ves
description				= enc_otdaca_ves_wpn_tavor
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 35
cost					= 13300


[wpn_ak47_otdaca_ves]:wpn_ak47_otdaca
$spawn             		     = "weapons\uniq\wpn_ak47_otdaca_ves"
inv_weight				= 3.2     ;4.3
inv_name	        			= wpn-ak47_otdaca_ves
inv_name_short			     = wpn-ak47_otdaca_ves
description				= enc_otdaca_ves_wpn_ak47
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 4
cost					= 9000


[wpn_hk417_sk1_otdaca_ves]:wpn_hk417_sk1_otdaca
$spawn             		     = "weapons\uniq\wpn_hk417_sk1_otdaca_ves"
inv_weight				= 3.75     ;5
inv_name	        			= wpn-hk417_sk1_otdaca_ves
inv_name_short			     = wpn-hk417_sk1_otdaca_ves
description				= enc_otdaca_ves_wpn_hk417_sk1
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 25
cost					= 47000


[wpn_sr25_mk11_mod0_sk1_otdaca_ves]:wpn_sr25_mk11_mod0_sk1_otdaca
$spawn             		     = "weapons\uniq\wpn_sr25_mk11_mod0_sk1_otdaca_ves"
inv_weight				= 4.9     ;6.5
inv_name	        			= wpn-sr25_mk11_mod0_sk1_otdaca_ves
inv_name_short			     = wpn-sr25_mk11_mod0_sk1_otdaca_ves
description				= enc_otdaca_ves_wpn_sr25_mk11_mod0_sk1
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 23
cost					= 60000


;------------------------ Базовые модели--------------------------------

[wpn_ak74_ves]:wpn_ak74
$spawn             		     = "weapons\uniq\wpn_ak74_ves"
inv_weight				= 2.5     ;3.3
inv_name	        			= wpn-ak74_ves
inv_name_short			     = wpn-ak74_ves
description				= enc_ves_wpn_ak74
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 9
cost					= 3200


[wpn_ak74u_ves]:wpn_ak74u
$spawn             		     = "weapons\uniq\wpn_ak74u_ves"
inv_weight				=  2    ;2.7
inv_name	        			= wpn-ak74u_ves
inv_name_short			     = wpn-ak74u_ves
description				= enc_ves_wpn_ak74u
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 11
cost					= 1900


[wpn_abakan_ves]:wpn_abakan
$spawn             		     = "weapons\uniq\wpn_abakan_ves"
inv_weight				= 2.9     ;3.9
inv_name	        			= wpn-abakan_ves
inv_name_short			     = wpn-abakan_ves
description				= enc_ves_wpn_abakan
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 2
cost					= 4000

[wpn_bizon_ves]:wpn_bizon
$spawn             		     = "weapons\uniq\wpn_bizon_ves"
inv_weight				= 1.6     ;2.1
inv_name	        			= wpn-bizon_ves
inv_name_short			     = wpn-bizon_ves
description				= enc_ves_wpn_bizon
inv_grid_width     = 4
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 23
cost			= 3400


[wpn_mp5_ves]:wpn_mp5
$spawn             		     = "weapons\uniq\wpn_mp5_ves"
inv_weight				= 1.9     ;2.5
inv_name	        			= wpn-mp5_ves
inv_name_short			     = wpn-mp5_ves
description				= enc_ves_wpn_mp5
inv_grid_width     = 4
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 24
cost					= 1600


[wpn_mp7a3_ves]:wpn_mp7a3
$spawn             		     = "weapons\uniq\wpn_mp7a3_ves"
inv_weight				= 1.2     ;1.5
inv_name	        			= wpn-mp7a3_ves
inv_name_short			     = wpn-mp7a3_ves
description				= enc_ves_wpn_mp7a3
inv_grid_width     = 3
inv_grid_height    = 1
inv_grid_x         = 49
inv_grid_y         = 25
cost				= 2600


[wpn_uzi_ves]:wpn_uzi
$spawn             		     = "weapons\uniq\wpn_uzi_ves"
inv_weight				= 2.8     ;3.7
inv_name	        			= wpn-uzi_ves
inv_name_short			     = wpn-uzi_ves
description				= enc_ves_wpn_uzi
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 0
cost				= 3300


[wpn_fn2000_ves]:wpn_fn2000
$spawn             		     = "weapons\uniq\wpn_fn2000_ves"
inv_weight				= 3.5     ;4.6
inv_name	        			= wpn-fn2000_ves
inv_name_short			     = wpn-fn2000_ves
description				= enc_ves_wpn_fn2000
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 46
inv_grid_y         = 6
cost				= 19100


[wpn_g36_ves]:wpn_g36
$spawn             		     = "weapons\uniq\wpn_g36_ves"
inv_weight				= 2.7     ;3.6
inv_name	        			= wpn-g36_ves
inv_name_short			     = wpn-g36_ves
description				= enc_ves_wpn_g36
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 13
cost						= 18500


[wpn_lr300_ves]:wpn_lr300
$spawn             		     = "weapons\uniq\wpn_lr300_ves"
inv_weight				= 2.4     ;3.2
inv_name	        			= wpn-lr300_ves
inv_name_short			     = wpn-lr300_ves
description				= enc_ves_wpn_lr300
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 49
inv_grid_y         = 19
cost					 	= 5900


[wpn_sig550_ves]:wpn_sig550
$spawn             		     = "weapons\uniq\wpn_sig550_ves"
inv_weight				= 3     ;4
inv_name	        			= wpn-sig550_ves
inv_name_short			     = wpn-sig550_ves
description				= enc_ves_wpn_sig550
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 13
cost					= 7700


[wpn_sg552_sk1_ves]:wpn_sg552_sk1
$spawn             		     = "weapons\uniq\wpn_sg552_sk1_ves"
inv_weight				= 2.4     ;3.2
inv_name	        			= wpn-sg552_sk1_ves
inv_name_short			     = wpn-sg552_sk1_ves
description				= enc_ves_wpn_sg552_sk1
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 6
cost					= 8000


[wpn_l85_ves]:wpn_l85
$spawn             		     = "weapons\uniq\wpn_l85_ves"
inv_weight				= 3.75     ;5
inv_name	        			= wpn-l85_ves
inv_name_short			     = wpn-l85_ves
description				= enc_ves_wpn_l85
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 27
cost					= 5000


[wpn_famas_p3_sk1_ves]:wpn_famas_p3_sk1
$spawn             		     = "weapons\uniq\wpn_famas_p3_sk1_ves"
inv_weight				= 2.6     ;3.5
inv_name	        			= wpn-famas_p3_sk1_ves
inv_name_short			     = wpn-famas_p3_sk1_ves
description				= enc_ves_wpn_famas_p3_sk1
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 21
cost					= 10000


[wpn_m16a2_sk1_ves]:wpn_m16a2_sk1
$spawn             		     = "weapons\uniq\wpn_m16a2_sk1_ves"
inv_weight				= 2.8     ;3.7
inv_name	        			= wpn-m16a2_sk1_ves
inv_name_short			     = wpn-m16a2_sk1_ves
description				= enc_ves_wpn_m16a2_sk1
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 2
cost					= 8300


[wpn_tavor_ves]:wpn_tavor
$spawn             		     = "weapons\uniq\wpn_tavor_ves"
inv_weight				= 2.4     ;3.18
inv_name	        			= wpn-tavor_ves
inv_name_short			     = wpn-tavor_ves
description				= enc_ves_wpn_tavor
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 35
cost					= 7000


[wpn_ak47_ves]:wpn_ak47
$spawn             		     = "weapons\uniq\wpn_ak47_ves"
inv_weight				= 3.2     ;4.3
inv_name	        			= wpn-ak47_ves
inv_name_short			     = wpn-ak47_ves
description				= enc_ves_wpn_ak47
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 4
cost					= 5100


[wpn_hk417_sk1_ves]:wpn_hk417_sk1
$spawn             		     = "weapons\uniq\wpn_hk417_sk1_ves"
inv_weight				= 3.75     ;5
inv_name	        			= wpn-hk417_sk1_ves
inv_name_short			     = wpn-hk417_sk1_ves
description				= enc_ves_wpn_hk417_sk1
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 25
cost					= 38000


[wpn_sr25_mk11_mod0_sk1_ves]:wpn_sr25_mk11_mod0_sk1
$spawn             		     = "weapons\uniq\wpn_sr25_mk11_mod0_sk1_ves"
inv_weight				= 4.9     ;6.5
inv_name	        			= wpn-sr25_mk11_mod0_sk1_ves
inv_name_short			     = wpn-sr25_mk11_mod0_sk1_ves
description				= enc_ves_wpn_sr25_mk11_mod0_sk1
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 23
cost					= 54000


[wpn_groza_ves]:wpn_groza
$spawn             		     = "weapons\uniq\wpn_groza_ves"
inv_weight		 		= 2.4     ;3.2
inv_name	        			= wpn-groza_ves
inv_name_short			     = wpn-groza_ves
description				= enc_ves_wpn_groza
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 33
cost					= 14000


[wpn_val_ves]:wpn_val
$spawn             		     = "weapons\uniq\wpn_val_ves"
inv_weight				= 2     ;2.5
inv_name	        			= wpn-val_ves
inv_name_short			     = wpn-val_ves
description				= enc_ves_wpn_val
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 48
inv_grid_y         = 17
cost		 	 			= 13000


[wpn_svd_ves]:wpn_svd
$spawn             		     = "weapons\uniq\wpn_svd_ves"
inv_weight				= 3.7     ;4.9
inv_name	        			= wpn-svd_ves
inv_name_short			     = wpn-svd_ves
description				= enc_ves_wpn_svd
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 41
inv_grid_y         = 4
cost					= 19700


[wpn_svu_ves]:wpn_svu
$spawn             		     = "weapons\uniq\wpn_svu_ves"
inv_weight				= 3.3     ;4.4
inv_name	        			= wpn-svu_ves
inv_name_short			     = wpn-svu_ves
description				= enc_ves_wpn_svu
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 31
cost					= 17000


[wpn_m1891_30_scope_ves]:wpn_m1891_30_scope
$spawn             		     = "weapons\uniq\wpn_m1891_30_scope_ves"
inv_weight				= 3     ;4.1
inv_name	        			= wpn-m1891_30_scope_ves
inv_name_short			     = wpn-m1891_30_scope_ves
description				= enc_ves_wpn_m1891_30_scope
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 37
cost					= 20000


[wpn_vintorez_ves]:wpn_vintorez
$spawn             		     = "weapons\uniq\wpn_vintorez_ves"
inv_weight				= 2.4     ;3.2
inv_name	        			= wpn-vintorez_ves
inv_name_short			= wpn-vintorez_ves
description				= enc_ves_wpn_vintorez
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 17
cost					 	= 22000


[wpn_b94_ves]:wpn_b94
$spawn             		     = "weapons\uniq\wpn_b94_ves"
inv_weight				= 9     ;11.7
inv_name	        			= wpn-b94_ves
inv_name_short			     = wpn-b94_ves
description				= enc_ves_wpn_b94
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 19
cost					= 58500


[wpn_awm_ves]:wpn_awm
$spawn             		     = "weapons\uniq\wpn_awm_ves"
inv_weight				= 2.9     ;3.8
inv_name	        			= wpn-awm_ves
inv_name_short			= wpn-awm_ves
description				= enc_ves_wpn_awm
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 11
cost					= 60000


[wpn_saiga12c_ves]:wpn_saiga12c
$spawn             		     = "weapons\uniq\wpn_saiga12c_ves"
inv_weight				= 2.6     ;3.5
inv_name	        			= wpn-saiga12c_ves
inv_name_short			     = wpn-saiga12c_ves
description				= enc_ves_wpn_saiga12c
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 47
inv_grid_y         = 8
cost					= 10000


[wpn_spas12_ves]:wpn_spas12
$spawn             		     = "weapons\uniq\wpn_spas12_ves"
inv_weight				= 3.3     ;4.4
inv_name	        			= wpn-spas12_ves
inv_name_short			     = wpn-spas12_ves
description				= enc_ves_wpn_spas12
inv_grid_width     = 5
inv_grid_height    = 1
inv_grid_x         = 47
inv_grid_y         = 10
cost					 	= 7000


[wpn_wincheaster1300_ves]:wpn_wincheaster1300
$spawn             		     = "weapons\uniq\wpn_wincheaster1300_ves"
inv_weight				= 2.3     ;3
inv_name	        			= wpn-wincheaster1300_ves
inv_name_short			     = wpn-wincheaster1300_ves
description				= enc_ves_wpn_wincheaster1300
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 15
cost					 	= 5150


[wpn_bm16_ves]:wpn_bm16
$spawn             		     = "weapons\uniq\wpn_bm16_ves"
inv_weight				= 1.5     ;1.9
inv_name	        			= wpn-bm16_ves
inv_name_short			     = wpn-bm16_ves
description				= enc_ves_wpn_bm16
inv_grid_width     = 3
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 39
cost					 	= 1000


[wpn_toz34_ves]:wpn_toz34
$spawn             		     = "weapons\uniq\wpn_toz34_ves"
inv_weight				= 2.4     ;3.1
inv_name	        			= wpn-toz34_ves
inv_name_short			     = wpn-toz34_ves
description				= enc_ves_wpn_toz34
inv_grid_width     = 6
inv_grid_height    = 1
inv_grid_x         = 41
inv_grid_y         = 8
cost					 = 1500


[wpn_ppsh41_sk2_ves]:wpn_ppsh41_sk2
$spawn             		     = "weapons\uniq\wpn_ppsh41_sk2_ves"
inv_weight				= 3     ;3.9
inv_name	        			= wpn-ppsh41_sk2_ves
inv_name_short			     = wpn-ppsh41_sk2_ves
description				= enc_ves_wpn_ppsh41_sk2
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 48
inv_grid_y         = 15
cost					= 3200


[wpn_kriss_super_v_ves]:wpn_kriss_super_v
$spawn             		     = "weapons\uniq\wpn_kriss_super_v_ves"
inv_weight				= 1.5     ;2
inv_name	        			= wpn-kriss_super_v_ves
inv_name_short			     = wpn-kriss_super_v_ves
description				= enc_ves_wpn_kriss_super_v
inv_grid_width     = 4
inv_grid_height    = 1
inv_grid_x         = 48
inv_grid_y         = 22
cost				= 4200


[wpn_p90_ves]:wpn_p90
$spawn             		     = "weapons\uniq\wpn_p90_ves"
inv_weight				= 2.1     ;2.8
inv_name	        			= wpn-p90_ves
inv_name_short			     = wpn-p90_ves
description				= enc_ves_wpn_p90
inv_grid_width     = 3
inv_grid_height    = 1
inv_grid_x         = 48
inv_grid_y         = 21
cost				= 5500


[wpn_pkm_ves]:wpn_pkm
$spawn             		     = "weapons\uniq\wpn_pkm_ves"
inv_weight				= 5.6     ;7.5
inv_name	        			= wpn-pkm_ves
inv_name_short			     = wpn-pkm_ves
description				= enc_ves_wpn_pkm
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 43
inv_grid_y         = 29
cost					= 23000

;------------------------------------------------------------------------------------------------------


;;;;;;;;;;;     M4A1 SOPMOD

;; калибр
[wpn_m4_kalibr]:wpn_m4
ammo_class			= ammo_5.45x39_fmj, ammo_5.45x39_ap
inv_name	        			= "M4A1 SOPMOD под патрон 5.45х39"
inv_name_short			= "M4A1 SOPMOD под патрон 5.45х39"
description				= enc_kalibr_weapons_wpn-m4
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 51
inv_grid_y         = 6

;; Калибр и вес
[wpn_m4_kalibr_ves]:wpn_m4_kalibr
inv_weight				= 2.8     ;3.7
inv_name	        			= "Облегченный M4A1 SOPMOD под патрон 5.45х39"
inv_name_short			= "Облегченный M4A1 SOPMOD под патрон 5.45х39"
description				= enc_kalibr_ves_weapons_wpn-m4


;; Кучность
[wpn_m4_otdaca]:wpn_m4
fire_dispersion_base    = 0.085
cam_relax_speed        = 4
cam_dispersion          	= 0.105		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	= 0.1		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	= 8		;максимальный угол отдачи
inv_name	        			= "M4A1 SOPMOD улучшенной кучности боя"
inv_name_short			= "M4A1 SOPMOD улучшенной кучности боя"
description				= enc_otdaca_weapons_wpn-m4
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 51
inv_grid_y         = 6

;; Кучность и вес
[wpn_m4_otdaca_ves]:wpn_m4_otdaca
inv_weight				= 2.8     ;3.7
inv_name	        			= "Облегченный M4A1 SOPMOD улучшенной кучности боя"
inv_name_short			= "Облегченный M4A1 SOPMOD улучшенной кучности боя"
description				= enc_otdaca_ves_weapons_wpn-m4


;; вес
[wpn_m4_ves]:wpn_m4
inv_weight				= 2.8     ;3.7
inv_name	        			= "Облегченный M4A1 SOPMOD"
inv_name_short			= "Облегченный M4A1 SOPMOD"
description				= enc_ves_weapons_wpn-m4
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 51
inv_grid_y         = 6


;;;;;;;;;;;     M4 SUPER 90

;; вес
[wpn_m4super90_ves]:wpn_m4super90
inv_weight				= 2.2     ;3
inv_name	        			= "Облегченный M4 SUPER 90"
inv_name_short			= "Облегченный M4 SUPER 90"
description				= enc_ves_weapons_wpn-m4super90
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 53
inv_grid_y         = 15


;;;;;;;;;;;     Ружье-гранатомёт m79

;; вес
[wpn_m79_ves]:wpn_m79
inv_weight				= 2     ;2.7
inv_name	        			= "Облегченное Ружье-гранатомёт m79"
inv_name_short			= "Облегченное Ружье-гранатомёт m79"
description				= enc_ves_weapons_wpn-m79
inv_grid_width     = 4
inv_grid_height    = 1
inv_grid_x         = 52
inv_grid_y         = 10




;;;;;;;;;;;     HK MP-5K-PDW

;; калибр
[wpn_mp5k_kalibr]:wpn_mp5k
ammo_class		 	= ammo_9x18_fmj, ammo_9x18_pmm
inv_name	        			= "HK MP-5K-PDW под патрон 9х18"
inv_name_short			= "HK MP-5K-PDW под патрон 9х18"
description				= enc_kalibr_weapons1_wpn-mp5k
inv_grid_width     = 4
inv_grid_height    = 2
inv_grid_x         = 52
inv_grid_y         = 8

;; Калибр и вес
[wpn_mp5k_kalibr_ves]:wpn_mp5k_kalibr
inv_weight				= 1.7     ;2.3
inv_name	        			= "Облегченный HK MP-5K-PDW под патрон 9х18"
inv_name_short			= "Облегченный HK MP-5K-PDW под патрон 9х18"
description				= enc_kalibr_ves_weapons1_wpn-mp5k


;; Кучность
[wpn_mp5k_otdaca]:wpn_mp5k
fire_dispersion_base    = 0.09
cam_relax_speed        = 3.25
cam_dispersion          	= 0.125		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	= 0.06		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	= 3		;максимальный угол отдачи
inv_name	        			= "HK MP-5K-PDW улучшенной кучности боя"
inv_name_short			= "HK MP-5K-PDW улучшенной кучности боя"
description				= enc_otdaca_weapons1_wpn-mp5k
inv_grid_width     = 4
inv_grid_height    = 2
inv_grid_x         = 52
inv_grid_y         = 8

;; Кучность и вес
[wpn_mp5k_otdaca_ves]:wpn_mp5k_otdaca
inv_weight				= 1.7     ;2.3
inv_name	        			= "Облегченный HK MP-5K-PDW улучшенной кучности боя"
inv_name_short			= "Облегченный HK MP-5K-PDW улучшенной кучности боя"
description				= enc_otdaca_ves_weapons1_wpn-mp5k


;; вес
[wpn_mp5k_ves]:wpn_mp5k
inv_weight				= 1.7     ;2.3
inv_name	        			= "Облегченный HK MP-5K-PDW"
inv_name_short			= "Облегченный HK MP-5K-PDW"
description				= enc_ves_weapons1_wpn-mp5k
inv_grid_width     = 4
inv_grid_height    = 2
inv_grid_x         = 52
inv_grid_y         = 8



;;;;;;;;;;;     Протекта

;; вес
[wpn_protecta_ves]:wpn_protecta
inv_weight				= 3.3     ;4.4
inv_name	        			= "Облегченная Протекта"
inv_name_short			= "Облегченная Протекта"
description				= enc_ves_weapons_wpn-protecta
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 53
inv_grid_y         = 4



;;;;;;;;;;;     ScorpionVz.61

;; калибр
[wpn_scorpion_kalibr]:wpn_scorpion
ammo_class		 	= ammo_9x19_fmj, ammo_9x19_pbp
inv_name	        			= "ScorpionVz.61 под патрон 9х19"
inv_name_short			= "ScorpionVz.61 под патрон 9х19"
description				= enc_kalibr_weapons_wpn-scorpion
inv_grid_width     = 3
inv_grid_height    = 2
inv_grid_x         = 54
inv_grid_y         = 11

;; Калибр и вес
[wpn_scorpion_kalibr_ves]:wpn_scorpion_kalibr
inv_weight				= 1.0     ;1.3
inv_name	        			= "Облегченный ScorpionVz.61 под патрон 9х19"
inv_name_short			= "Облегченный ScorpionVz.61 под патрон 9х19"
description				= enc_kalibr_ves_weapons_wpn-scorpion


;; Кучность
[wpn_scorpion_otdaca]:wpn_scorpion
fire_dispersion_base    = 0.175
cam_relax_speed        = 1.75
cam_dispersion          	= 0.45		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	= 0.05		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	= 15		;максимальный угол отдачи
inv_name	        			= "ScorpionVz.61 улучшенной кучности боя"
inv_name_short			= "ScorpionVz.61 улучшенной кучности боя"
description				= enc_otdaca_weapons_wpn-scorpion
inv_grid_width     = 3
inv_grid_height    = 2
inv_grid_x         = 54
inv_grid_y         = 11

;; Кучность и вес
[wpn_scorpion_otdaca_ves]:wpn_scorpion_otdaca
inv_weight				= 1.0     ;1.3
inv_name	        			= "Облегченный ScorpionVz.61 улучшенной кучности боя"
inv_name_short			= "Облегченный ScorpionVz.61 улучшенной кучности боя"
description				= enc_otdaca_ves_weapons_wpn-scorpion


;; вес
[wpn_scorpion_ves]:wpn_scorpion
inv_weight				= 1.0     ;1.3
inv_name	        			= "Облегченный ScorpionVz.61"
inv_name_short			= "Облегченный ScorpionVz.61"
description				= enc_ves_weapons_wpn-scorpion
inv_grid_width     = 3
inv_grid_height    = 2
inv_grid_x         = 54
inv_grid_y         = 11



;АКС-74 "кобра"

; Смена калибра
; Перевод оружия с 5.45 на 5.56
[wpn_aks74m_kalibr]:wpn_aks74m
ammo_class		 	= ammo_5.56x45_ss190, ammo_5.56x45_ap
inv_name	        	     = "AKC-74 "Кобра" под патрон 5.56x45"
inv_name_short			= "AKC-74 "Кобра" под патрон 5.56x45"
description			= enc_kalibr_wpn_aks74m
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 48
inv_grid_y         = 27
cost					= 4300

;------------------------- Снижение отдачи -------------------------------
[wpn_aks74m_otdaca]:wpn_aks74m
fire_dispersion_base         = 0.095
cam_relax_speed              = 2.5
cam_dispersion          	= 0.125		;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc	          = 0.15		;увеличениe cam_dispersion с каждым выстрелом
cam_max_angle	               = 5		;максимальный угол отдачи
inv_name	        	     = "AKC-74 "Кобра" улучшенной кучности боя"
inv_name_short			= "AKC-74 "Кобра" улучшенной кучности боя"
description				= enc_otdaca_wpn_aks74m
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 48
inv_grid_y         = 27
cost					= 5200


;------------------------------ калибр и вес-----------------
[wpn_aks74m_kalibr_ves]:wpn_aks74m_kalibr
inv_weight				= 2.6     ;3.5
inv_name	        	     = "Облегченный AKC-74 "Кобра" под патрон 5.56x45"
inv_name_short			= "Облегченный AKC-74 "Кобра" под патрон 5.56x45"
description				= enc_kalibr_ves_wpn_aks74m
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 48
inv_grid_y         = 27
cost					= 6500

;------------------------------ вес и отдача ---------------------
[wpn_aks74m_otdaca_ves]:wpn_aks74m_otdaca
inv_weight				= 2.6     ;3.5
inv_name	        	     = "Облегченный AKC-74 "Кобра" улучшенной кучности боя"
inv_name_short			= "Облегченный AKC-74 "Кобра" улучшенной кучности боя"
description				= enc_otdaca_ves_wpn_aks74m
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 48
inv_grid_y         = 27
cost					= 7500

;------------------------------ вес  ---------------------
[wpn_aks74m_ves]:wpn_aks74m
inv_weight				= 2.6     ;3.5
inv_name	        	     = "Облегченный AKC-74 "Кобра"
inv_name_short			= "Облегченный AKC-74 "Кобра"
description				= enc_ves_wpn_aks74m
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 48
inv_grid_y         = 27
cost					= 4500
