[flares_moon2]
flares                  = off
gradient                 = on
gradient_opacity         = 2.0
gradient_radius          = 0.07
gradient_texture         = fx\fx_gradient.tga
gradient_shader          = effects\flare
source                  = on
source_radius           = 0.033
source_texture          = fx\fx_moon2
source_shader			= effects\sun
source_ignore_color		= true
blend_time				= 10
blend_rise_time			= 1000 ;(сек)
blend_down_time			= 1000 ;(сек)


[flares_moon]
flares                  = off
gradient                = on
gradient_opacity        = 2.5
gradient_radius         = 0.05
gradient_texture        = fx\fx_gradient.tga
gradient_shader         = effects\flare
source                  = on
source_radius           = 0.035
source_texture          = fx\fx_moon
source_shader		= effects\moon
source_ignore_color	= true
blend_time		= 1
blend_rise_time		= 100 ;(сек)
blend_down_time		= 100 ;(сек)

[flares_moon3]
flares                  = off
gradient                = on
gradient_opacity        = 2.5
gradient_radius         = 0.05
gradient_texture        = fx\fx_gradient.tga
gradient_shader         = effects\flare
source                  = on
source_radius           = 0.033
source_texture          = fx\fx_moon3
source_shader		= effects\moon
source_ignore_color	= true
blend_time		= 1
blend_rise_time		= 100 ;(сек)
blend_down_time		= 100 ;(сек)

[flares_sun_rise10]
flare_opacity            = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader			= effects\flare
flares                   = on
gradient                 = on
gradient_opacity = 1.1
gradient_radius = 0.70	;радиус градиента
gradient_texture           = fx\fx_sunset.tga
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.7
source_texture           = fx\fx_sun_rise_on.dds
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 10 ;(сек)
blend_rise_time				= 100 ;(сек)
blend_down_time				= 100 ;(сек)

[flares_sun_rise]
flare_opacity            = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position           = 1.300, 0.550, 0.500, -0.300, -0.600, -1.000
;flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
;flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare3.dds, fx\fx_flare1.dds
flare_shader			= effects\flare
flares                   = off
gradient                 = on
gradient_opacity         = 1.1
gradient_radius          = 0.5000
gradient_texture         = fx\fx_gradient.dds
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.5
source_texture           = fx\fx_sun_rise_on.dds
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 30.0 ;(сек)
blend_rise_time				= 1000 ;(сек)
blend_down_time				= 1000 ;(сек)

[flares_default10]
flare_opacity            = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader			= effects\flare
flares                   = off
gradient                 = on
gradient_opacity = 0.80
gradient_radius = 1.40		;радиус градиента
gradient_texture         = fx\fx_gradient.tga
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.2
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 10 ;(сек)
blend_rise_time				= 100 ;(сек)
blend_down_time				= 100 ;(сек)

[flares_default11]
flare_opacity            = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare3.dds, fx\fx_flare1.dds
flare_shader          	= effects\flare
flares                   = off
gradient                 = on
gradient_opacity         = 0.5
gradient_radius          = 0.7000
gradient_texture         = fx\fx_gradient1.dds
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.2
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				=  10 ;(сек)
blend_rise_time				= 60 ;(сек)
blend_down_time				= 60 ;(сек)

[flares_default12]
flare_opacity            = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare3.dds, fx\fx_flare1.dds
flare_shader          	= effects\flare
flares                   = off
gradient                 = on
gradient_opacity         = 0.68
gradient_radius          = 0.7000
gradient_texture         = fx\fx_gradient.dds
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.2
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				=  10 ;(сек)
blend_rise_time				= 60 ;(сек)
blend_down_time				= 60 ;(сек)

[flares_default_0_10]
flare_opacity            = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare3.dds, fx\fx_flare1.dds
flare_shader			= effects\flare
flares                   = on
gradient                 = on
gradient_opacity         = 1.25
gradient_radius          = 0.7000
gradient_texture         = fx\fx_gradient.dds
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.2
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 30 ;(сек)
blend_rise_time				= 1000 ;(сек)
blend_down_time				= 1000 ;(сек)

[flares_default]
flare_opacity            = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare3.dds, fx\fx_flare1.dds
flare_shader			= effects\flare
flares                   = off
gradient                 = on
gradient_opacity         = 1.1
gradient_radius          = 0.5000
gradient_texture         = fx\fx_gradient.dds
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.23
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 0.1 ;(сек)
blend_rise_time				= 60 ;(сек)
blend_down_time				= 60 ;(сек)

[flares_gradient]
flare_opacity            = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare3.dds, fx\fx_flare1.dds
flare_shader          	= effects\flare
flares                   = off
gradient                 = on
gradient_opacity         = 0.5
gradient_radius          = 0.5000
gradient_texture         = fx\fx_gradient1.dds
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.5
source_texture           = fx\fx_sun_rise_on.dds
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				=  10 ;(сек)
blend_rise_time				= 60 ;(сек)
blend_down_time				= 60 ;(сек)

[flares_gradient1]
flare_opacity            = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare3.dds, fx\fx_flare1.dds
flare_shader          	= effects\flare
flares                   = off
gradient                 = on
gradient_opacity         = 1
gradient_radius          = 0.5000
gradient_texture         = fx\fx_gradient1.dds
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.11
source_texture           = fx\fx_sun1.dds
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				=  10 ;(сек)
blend_rise_time				= 60 ;(сек)
blend_down_time				= 60 ;(сек)



