[zone_monolith]
GroupControlSection	= spawn_group_zone
$spawn 			= "zones\monolith"
;$prefetch 		= 16
class			= Z_RADIO
hit_impulse_scale	= .01
effective_radius	= 1.00 ;размер радиуса в процентах от оригинального, где действует зона
sound			= zone_mosquito_bald
postprocess		= postprocess_electra

ef_anomaly_type			= 3
ef_weapon_type			= 15

artefacts		 = af_ameba_slime, 0.6, af_ameba_slug, 0.2, af_ameba_mica, 0.2
BirthProbability = 0.1

;----------- Anomaly settings -----------------------
min_start_power		= 0.99
max_start_power		= 1.00
attenuation			= 0.1
period				= 1
min_artefact_count	= 0
max_artefact_count	= 0

hit_type		= telepatic

idle_particles		= anomaly2\monolith
blowout_particles	= anomaly2\monolith_active

disable_time		= -1	;время игнорирования неживого объекта в зоне (-1 если не нужно)
disable_time_small	= -1		;время игнорирования маленького неживого объекта в зоне (-1 если не нужно)
disable_idle_time	= -1	;время отключения idle партиклов

idle_sound			= anomaly\monolith_idle; anomaly_gravy_idle
blowout_sound		= anomaly\monolith_idle

ignore_nonalive		= true;
ignore_small		= true;
ignore_artefacts	= true

blowout_light		= off
idle_light			= off

awaking_time		= 1
blowout_time		= 9000	
accamulate_time		= 1

visible_by_detector = on

blowout_wind		= off

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;рождение артефактов во время срабатывания
spawn_blowout_artefacts = off


[zone_monolith_weak]:zone_monolith
$spawn 						= "zones\monolith weak"
artefacts					= af_ameba_slime, 0.8, af_ameba_slug, 0.2, af_ameba_mica, 0.0
BirthProbability 			= 0.1

;----------- Anomaly settings -----------------------
min_start_power		= 0.14
max_start_power		= 0.15
attenuation			= 1
period				= 1
min_artefact_count	= 0
max_artefact_count	= 1
artefact_spawn_idle	= 24  ;насколько часто спонить артефакты в офлайне, в часах
artefact_spawn_rnd	= 50  ;вероятность заспавнить артефакт в процентах.



[zone_monolith_average]:zone_monolith
$spawn 						= "zones\monolith average"
artefacts					= af_ameba_slime, 0.4, af_ameba_slug, 0.2, af_ameba_mica, 0.4
BirthProbability 			= 0.1

;----------- Anomaly settings -----------------------
min_start_power		= 0.49
max_start_power		= 0.50
attenuation			= 1
period				= 1
min_artefact_count	= 1
max_artefact_count	= 1
artefact_spawn_idle	= 24  ;насколько часто спонить артефакты в офлайне, в часах
artefact_spawn_rnd	= 70  ;вероятность заспавнить артефакт в процентах.

[zone_monolith_strong]:zone_monolith
$spawn 						= "zones\monolith strong"
artefacts					= af_ameba_slime, 0.2, af_ameba_slug, 0.3, af_ameba_mica, 0.5
BirthProbability 			= 0.1

;----------- Anomaly settings -----------------------
min_start_power		= 0.99
max_start_power		= 1.00
attenuation			= 1
period				= 1
min_artefact_count	= 1
max_artefact_count	= 2
artefact_spawn_idle	= 24  ;насколько часто спонить артефакты в офлайне, в часах
artefact_spawn_rnd	= 90  ;вероятность заспавнить артефакт в процентах.

--------------------------------------------------------------------------------------------------------

[amk_zone_monolith]:zone_monolith
$spawn 						= "zones\monolith"
spawn_blowout_artefacts = off
min_artefact_count	= 0
max_artefact_count	= 0
artefact_spawn_idle	= 24


[amk_zone_monolith_weak]:zone_monolith_weak
$spawn 						= "zones\monolith weak"
spawn_blowout_artefacts = off
min_artefact_count	= 0
max_artefact_count	= 0
artefact_spawn_idle	= 24


[amk_zone_monolith_average]:zone_monolith_average
$spawn 						= "zones\monolith average"
spawn_blowout_artefacts = off
min_artefact_count	= 0
max_artefact_count	= 0
artefact_spawn_idle	= 24


[amk_zone_monolith_strong]:zone_monolith_strong
$spawn 			= "zones\monolith strong"
spawn_blowout_artefacts = off
min_artefact_count	= 0
max_artefact_count	= 0
artefact_spawn_idle	= 24






