23 aug 2010: Template for perceptive projection. Camera control code ported, but not used. Interpolation for perceptive projection still not implemented (have to be logariphmic?) 25 aug 2010: Implemented piecewise power interpolation for perceptive projection. Seems to be adequate. 10 june 2011: Checked build process undex OpenSUSE 11.4 + NV proprietary drivers. All Ok. 20 june 2011: Splitting some common code into libv-core subdir. Added "example" - stochastic modeling of the percolation via 1D objects. 03 feb 2012: fixes in linux makefile. Tested on Ubuntu 10.4. 14 mar 2012: changes in agmainloop.c (mess!) and mvlib.c/h (becoming one)); demos-11/06-basic-camera now contains 2 tests, about second one I was asked by Valerij I Kondraschenko. The coords of line segments are hardcoded, though. 06 june 2012: antiglut can be compiled by Sun Studio on OpenIndiana 151a. At least three demos (verysmall, ode_ivp, ogl2bricks) works almost as expected (some key events are lost) with VirtualBox hypervisor running on FreeBSD amd64 with nVidia 295.53 driver. Woohoo! 17 jan 2012: tested several other examples with SunStudio C; makefiles for Solaris/gcc (with my setup, gcc 4.6 produces somewhat buggy code; with SunStudio C - almos all are Ok). mar 2013: built under suse 12.2 running on VM at Heitzner. Great ) Though, (conditional?) migrating to libxcb/RandR seems inevitable. dec 2013: agSavePPM(). 8 bit only. binary. 16-bit-capable code in 'minimal'. dec 2019: fixed serious bug with vec3Cross(). It is now function again, not a macro.